Tanoda
Leap.Unity.Recording.TransitionBehaviour Class Reference
Inheritance diagram for Leap.Unity.Recording.TransitionBehaviour:
Leap.Unity.Recording.TransitionAfterDelay Leap.Unity.Recording.TransitionAfterPlayable Leap.Unity.Recording.TransitionOnKeypress Leap.Unity.Recording.TransitionOnMarker

Public Member Functions

void Transition ()
 

Public Attributes

GameObject destination
 
GameObject transitionState
 

Detailed Description

Definition at line 15 of file TransitionBehaviour.cs.

Member Function Documentation

◆ Transition()

void Leap.Unity.Recording.TransitionBehaviour.Transition ( )

Definition at line 22 of file TransitionBehaviour.cs.

Member Data Documentation

◆ destination

GameObject Leap.Unity.Recording.TransitionBehaviour.destination

Definition at line 18 of file TransitionBehaviour.cs.

◆ transitionState

GameObject Leap.Unity.Recording.TransitionBehaviour.transitionState

Definition at line 19 of file TransitionBehaviour.cs.


The documentation for this class was generated from the following file: