Tanoda
AtlasBuilder.cs File Reference

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Classes

class  Leap.Unity.GraphicalRenderer.AtlasUvs
 A class that contains mapping information that specifies how a texture is packed into an atlas. More...
 
class  Leap.Unity.GraphicalRenderer.AtlasUvs.TextureToRect
 
class  Leap.Unity.GraphicalRenderer.AtlasBuilder
 
class  Leap.Unity.GraphicalRenderer.AtlasBuilder.TextureReference
 

Namespaces

namespace  Leap
 
namespace  Leap.Unity
 
namespace  Leap.Unity.GraphicalRenderer