Tanoda
ModelEditorLogicManager Class Reference
Inheritance diagram for ModelEditorLogicManager:

Public Member Functions

void SetVertex (List< int > vertexIndex, Vector3 position)
 
void Save ()
 
void Cancel ()
 

Public Attributes

GameObject currentModel
 

Static Public Attributes

static ModelEditorLogicManager instance
 

Detailed Description

Definition at line 10 of file ModelEditorLogicManager.cs.

Member Function Documentation

◆ Cancel()

void ModelEditorLogicManager.Cancel ( )

Definition at line 87 of file ModelEditorLogicManager.cs.

◆ Save()

void ModelEditorLogicManager.Save ( )

Definition at line 46 of file ModelEditorLogicManager.cs.

◆ SetVertex()

void ModelEditorLogicManager.SetVertex ( List< int >  vertexIndex,
Vector3  position 
)

Definition at line 28 of file ModelEditorLogicManager.cs.

Member Data Documentation

◆ currentModel

GameObject ModelEditorLogicManager.currentModel

Definition at line 24 of file ModelEditorLogicManager.cs.

◆ instance

ModelEditorLogicManager ModelEditorLogicManager.instance
static

Definition at line 13 of file ModelEditorLogicManager.cs.


The documentation for this class was generated from the following file: