Tanoda
UnityEngine.UI.Extensions.UILineRendererList Class Reference
Inheritance diagram for UnityEngine.UI.Extensions.UILineRendererList:
UnityEngine.UI.Extensions.UIPrimitiveBase

Public Types

enum  JoinType { Bevel , Miter }
 
enum  BezierType {
  None , Quick , Basic , Improved ,
  Catenary
}
 

Public Member Functions

void AddPoint (Vector2 pointToAdd)
 
void RemovePoint (Vector2 pointToRemove)
 
void ClearPoints ()
 
- Public Member Functions inherited from UnityEngine.UI.Extensions.UIPrimitiveBase
virtual void CalculateLayoutInputHorizontal ()
 
virtual void CalculateLayoutInputVertical ()
 
virtual bool IsRaycastLocationValid (Vector2 screenPoint, Camera eventCamera)
 

Public Attributes

JoinType LineJoins = JoinType.Bevel
 
BezierType BezierMode = BezierType.None
 
bool drivenExternally = false
 

Protected Member Functions

override void OnPopulateMesh (VertexHelper vh)
 
override void GeneratedUVs ()
 
override void ResolutionToNativeSize (float distance)
 
- Protected Member Functions inherited from UnityEngine.UI.Extensions.UIPrimitiveBase
 UIPrimitiveBase ()
 
UIVertex[] SetVbo (Vector2[] vertices, Vector2[] uvs)
 
Vector2[] IncreaseResolution (Vector2[] input)
 
List< Vector2 > IncreaseResolution (List< Vector2 > input)
 
virtual void GeneratedUVs ()
 
virtual void ResolutionToNativeSize (float distance)
 
override void OnEnable ()
 

Properties

float LineThickness [get, set]
 
bool RelativeSize [get, set]
 
bool LineList [get, set]
 
bool LineCaps [get, set]
 
int BezierSegmentsPerCurve [get, set]
 
List< Vector2 > Points [get, set]
 Points to be drawn in the line. More...
 
- Properties inherited from UnityEngine.UI.Extensions.UIPrimitiveBase
Sprite sprite [get, set]
 
Sprite overrideSprite [get, set]
 
Sprite activeSprite [get]
 
float eventAlphaThreshold [get, set]
 
ResolutionMode ImproveResolution [get, set]
 
float Resolution [get, set]
 
bool UseNativeSize [get, set]
 
static Material defaultETC1GraphicMaterial [get]
 Default material used to draw everything if no explicit material was specified. More...
 
override Texture mainTexture [get]
 Image's texture comes from the UnityEngine.Image. More...
 
bool hasBorder [get]
 Whether the Image has a border to work with. More...
 
float pixelsPerUnit [get]
 
override Material material [get, set]
 
virtual float minWidth [get]
 
virtual float preferredWidth [get]
 
virtual float flexibleWidth [get]
 
virtual float minHeight [get]
 
virtual float preferredHeight [get]
 
virtual float flexibleHeight [get]
 
virtual int layoutPriority [get]
 

Additional Inherited Members

- Protected Attributes inherited from UnityEngine.UI.Extensions.UIPrimitiveBase
float m_Resolution
 
- Static Protected Attributes inherited from UnityEngine.UI.Extensions.UIPrimitiveBase
static Material s_ETC1DefaultUI = null
 

Detailed Description

Definition at line 11 of file UILineRendererList.cs.

Member Enumeration Documentation

◆ BezierType

Enumerator
None 
Quick 
Basic 
Improved 
Catenary 

Definition at line 27 of file UILineRendererList.cs.

◆ JoinType

Enumerator
Bevel 
Miter 

Definition at line 21 of file UILineRendererList.cs.

Member Function Documentation

◆ AddPoint()

void UnityEngine.UI.Extensions.UILineRendererList.AddPoint ( Vector2  pointToAdd)

Definition at line 139 of file UILineRendererList.cs.

◆ ClearPoints()

void UnityEngine.UI.Extensions.UILineRendererList.ClearPoints ( )

Definition at line 151 of file UILineRendererList.cs.

◆ GeneratedUVs()

override void UnityEngine.UI.Extensions.UILineRendererList.GeneratedUVs ( )
protectedvirtual

Reimplemented from UnityEngine.UI.Extensions.UIPrimitiveBase.

Definition at line 351 of file UILineRendererList.cs.

◆ OnPopulateMesh()

override void UnityEngine.UI.Extensions.UILineRendererList.OnPopulateMesh ( VertexHelper  vh)
protected

Definition at line 292 of file UILineRendererList.cs.

◆ RemovePoint()

void UnityEngine.UI.Extensions.UILineRendererList.RemovePoint ( Vector2  pointToRemove)

Definition at line 145 of file UILineRendererList.cs.

◆ ResolutionToNativeSize()

override void UnityEngine.UI.Extensions.UILineRendererList.ResolutionToNativeSize ( float  distance)
protectedvirtual

Reimplemented from UnityEngine.UI.Extensions.UIPrimitiveBase.

Definition at line 385 of file UILineRendererList.cs.

Member Data Documentation

◆ BezierMode

BezierType UnityEngine.UI.Extensions.UILineRendererList.BezierMode = BezierType.None

Definition at line 90 of file UILineRendererList.cs.

◆ drivenExternally

bool UnityEngine.UI.Extensions.UILineRendererList.drivenExternally = false

Definition at line 99 of file UILineRendererList.cs.

◆ LineJoins

JoinType UnityEngine.UI.Extensions.UILineRendererList.LineJoins = JoinType.Bevel

Definition at line 87 of file UILineRendererList.cs.

Property Documentation

◆ BezierSegmentsPerCurve

int UnityEngine.UI.Extensions.UILineRendererList.BezierSegmentsPerCurve
getset

Definition at line 92 of file UILineRendererList.cs.

◆ LineCaps

bool UnityEngine.UI.Extensions.UILineRendererList.LineCaps
getset

Definition at line 80 of file UILineRendererList.cs.

◆ LineList

bool UnityEngine.UI.Extensions.UILineRendererList.LineList
getset

Definition at line 74 of file UILineRendererList.cs.

◆ LineThickness

float UnityEngine.UI.Extensions.UILineRendererList.LineThickness
getset

Definition at line 62 of file UILineRendererList.cs.

◆ Points

List<Vector2> UnityEngine.UI.Extensions.UILineRendererList.Points
getset

Points to be drawn in the line.

Don't add points to the list directly, use the add / remove functions

Definition at line 105 of file UILineRendererList.cs.

◆ RelativeSize

bool UnityEngine.UI.Extensions.UILineRendererList.RelativeSize
getset

Definition at line 68 of file UILineRendererList.cs.


The documentation for this class was generated from the following file: