Tanoda
LedAction Class Reference
Inheritance diagram for LedAction:
ActionObject

Public Member Functions

void OnSelectionChanged (int value)
 
override void Triggered (string id)
 
new void GetObjectData (SerializationInfo info, StreamingContext context)
 
 LedAction (SerializationInfo info, StreamingContext context)
 
- Public Member Functions inherited from ActionObject
void ToggleWindowSize ()
 
IEnumerator LateMinimize ()
 
void InstaMinimize ()
 
void Minimize ()
 
void Maximize ()
 
void GetOriginalHeight ()
 
List< Vector2 > GetSides ()
 
virtual void GetObjectData (SerializationInfo info, StreamingContext context)
 
 ActionObject ()
 
 ActionObject (SerializationInfo info, StreamingContext context)
 
virtual void Start ()
 
virtual void Triggered (string id)
 
virtual void Deactivate ()
 
virtual void Reset ()
 
virtual void OutputAdded (string id)
 
virtual void InputAdded (string id)
 
virtual void Remove ()
 
void TriggerOutput (string id)
 
void AddInput (GameObject go)
 
string GetInput ()
 
string GetInput (int index)
 
void RemoveInput (string id)
 
void AddOutput (GameObject go)
 
GameObject GetOutput (string id)
 
GameObject GetInput (string id)
 
List< string > GetOutputs ()
 
List< string > GetInputs ()
 
bool LimitInputTypes ()
 
List< Type > GetAcceptedInputTypes ()
 
void ApplyComment ()
 
void TriggerOut (string id)
 
virtual void OnPointerEnter (PointerEventData eventData)
 
virtual void OnPointerExit (PointerEventData eventData)
 

Public Attributes

Dropdown drop
 
- Public Attributes inherited from ActionObject
List< GameObject > inPuts
 
List< GameObject > outPuts
 
List< ClassTypeReferenceacceptInputTypes
 
Image statusImg
 
string action
 
string ID
 
string comment
 
List< GameObject > hideOnMinimize = new List<GameObject>()
 
bool IsCounting
 

Additional Inherited Members

- Protected Member Functions inherited from ActionObject
void SaveOrigInPos ()
 
- Protected Attributes inherited from ActionObject
float originalHeight = 0.0f
 

Detailed Description

Definition at line 4 of file LedAction.cs.

Constructor & Destructor Documentation

◆ LedAction()

LedAction.LedAction ( SerializationInfo  info,
StreamingContext  context 
)

Definition at line 28 of file LedAction.cs.

Member Function Documentation

◆ GetObjectData()

new void LedAction.GetObjectData ( SerializationInfo  info,
StreamingContext  context 
)
virtual

Reimplemented from ActionObject.

Definition at line 22 of file LedAction.cs.

◆ OnSelectionChanged()

void LedAction.OnSelectionChanged ( int  value)

Definition at line 9 of file LedAction.cs.

◆ Triggered()

override void LedAction.Triggered ( string  id)
virtual

Reimplemented from ActionObject.

Definition at line 15 of file LedAction.cs.

Member Data Documentation

◆ drop

Dropdown LedAction.drop

Definition at line 7 of file LedAction.cs.


The documentation for this class was generated from the following file: