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LeapSpace | space [get] |
| Returns the leap space that is currently attached to this graphic renderer. More...
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List< LeapGraphicGroup > | groups [get] |
| Returns a list of all graphic groups contained withinin this renderer. This getter returns a regular List object for simplicity and speed, but it is still not allowed to mutate this list in any way. More...
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◆ FindGroup()
LeapGraphicGroup Leap.Unity.GraphicalRenderer.LeapGraphicRenderer.FindGroup |
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string |
name | ) |
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Searches the group list for a group with the given name. If there is no group with the given name, this method will return null.
Definition at line 61 of file LeapGraphicRenderer.cs.
◆ OnAfterDeserialize()
void Leap.Unity.GraphicalRenderer.LeapGraphicRenderer.OnAfterDeserialize |
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◆ OnBeforeSerialize()
void Leap.Unity.GraphicalRenderer.LeapGraphicRenderer.OnBeforeSerialize |
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◆ TryAddGraphic()
bool Leap.Unity.GraphicalRenderer.LeapGraphicRenderer.TryAddGraphic |
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LeapGraphic |
graphic | ) |
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Tries to add the given graphic to any group attached to this graphic. First, it will try to be attached to a group that has its preferred renderer type, and if there are multiple such groups it will choose the group with the smallest graphic count.
If no group has the preferred renderer type, it will try to attach to a group that supports this type of graphic, again choosing the group with the smallest graphic count.
If no such group is found, the attach will fail and this method will return false.
Definition at line 77 of file LeapGraphicRenderer.cs.
◆ validateSpaceComponent()
void Leap.Unity.GraphicalRenderer.LeapGraphicRenderer.validateSpaceComponent |
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◆ FEATURE_MOVEMENT_FULL
const string Leap.Unity.GraphicalRenderer.LeapGraphicRenderer.FEATURE_MOVEMENT_FULL = FEATURE_PREFIX + "MOVEMENT_FULL" |
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◆ FEATURE_MOVEMENT_TRANSLATION
const string Leap.Unity.GraphicalRenderer.LeapGraphicRenderer.FEATURE_MOVEMENT_TRANSLATION = FEATURE_PREFIX + "MOVEMENT_TRANSLATION" |
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◆ FEATURE_PREFIX
const string Leap.Unity.GraphicalRenderer.LeapGraphicRenderer.FEATURE_PREFIX = "GRAPHIC_RENDERER_" |
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◆ PROPERTY_PREFIX
const string Leap.Unity.GraphicalRenderer.LeapGraphicRenderer.PROPERTY_PREFIX = "_GraphicRenderer" |
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◆ groups
Returns a list of all graphic groups contained withinin this renderer. This getter returns a regular List object for simplicity and speed, but it is still not allowed to mutate this list in any way.
Definition at line 51 of file LeapGraphicRenderer.cs.
◆ space
LeapSpace Leap.Unity.GraphicalRenderer.LeapGraphicRenderer.space |
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get |
Returns the leap space that is currently attached to this graphic renderer.
Definition at line 40 of file LeapGraphicRenderer.cs.
The documentation for this class was generated from the following files: