Awake() | UnityEngine.UI.Extensions.CUIGraphic | protected |
bottomCurveIdx | UnityEngine.UI.Extensions.CUIGraphic | static |
FixTextToRectTrans() | UnityEngine.UI.Extensions.CUIGraphic | |
GetBCurveSandwichSpacePoint(float _xTime, float _yTime) | UnityEngine.UI.Extensions.CUIGraphic | |
GetBCurveSandwichSpaceTangent(float _xTime, float _yTime) | UnityEngine.UI.Extensions.CUIGraphic | |
isCurved | UnityEngine.UI.Extensions.CUIGraphic | protected |
IsCurved | UnityEngine.UI.Extensions.CUIGraphic | |
isLockWithRatio | UnityEngine.UI.Extensions.CUIGraphic | protected |
IsLockWithRatio | UnityEngine.UI.Extensions.CUIGraphic | |
ModifyMesh(Mesh _mesh) | UnityEngine.UI.Extensions.CUIGraphic | |
ModifyMesh(VertexHelper _vh) | UnityEngine.UI.Extensions.CUIGraphic | |
modifyVertices(List< UIVertex > _verts) | UnityEngine.UI.Extensions.CUIGraphic | protectedvirtual |
OnEnable() | UnityEngine.UI.Extensions.CUIGraphic | protected |
OnRectTransformDimensionsChange() | UnityEngine.UI.Extensions.CUIGraphic | protected |
rectTrans | UnityEngine.UI.Extensions.CUIGraphic | protected |
RectTrans | UnityEngine.UI.Extensions.CUIGraphic | |
refCUIGraphic | UnityEngine.UI.Extensions.CUIGraphic | protected |
RefCUIGraphic | UnityEngine.UI.Extensions.CUIGraphic | |
refCurves | UnityEngine.UI.Extensions.CUIGraphic | protected |
RefCurves | UnityEngine.UI.Extensions.CUIGraphic | |
RefCurvesControlRatioPoints | UnityEngine.UI.Extensions.CUIGraphic | |
refCurvesControlRatioPoints | UnityEngine.UI.Extensions.CUIGraphic | protected |
ReferenceCUIForBCurves() | UnityEngine.UI.Extensions.CUIGraphic | |
Refresh() | UnityEngine.UI.Extensions.CUIGraphic | |
ReportSet() | UnityEngine.UI.Extensions.CUIText | virtual |
resolution | UnityEngine.UI.Extensions.CUIGraphic | protected |
reuse_quads | UnityEngine.UI.Extensions.CUIGraphic | protected |
solveDoubleEquationWithVector(float _x_1, float _y_1, float _x_2, float _y_2, Vector3 _constant_1, Vector3 _contant_2, out Vector3 _x, out Vector3 _y) | UnityEngine.UI.Extensions.CUIGraphic | protected |
tessellateGraphic(List< UIVertex > _verts) | UnityEngine.UI.Extensions.CUIGraphic | protected |
tessellateQuad(List< UIVertex > _quads, int _thisQuadIdx) | UnityEngine.UI.Extensions.CUIGraphic | protected |
topCurveIdx | UnityEngine.UI.Extensions.CUIGraphic | static |
UIGraphic | UnityEngine.UI.Extensions.CUIGraphic | |
uiGraphic | UnityEngine.UI.Extensions.CUIGraphic | protected |
uiVertexBerp(UIVertex v_bottomLeft, UIVertex v_topLeft, UIVertex v_topRight, UIVertex v_bottomRight, float _xTime, float _yTime) | UnityEngine.UI.Extensions.CUIGraphic | protected |
uiVertexLerp(UIVertex _a, UIVertex _b, float _time) | UnityEngine.UI.Extensions.CUIGraphic | protected |
UpdateCurveControlPointPositions() | UnityEngine.UI.Extensions.CUIGraphic | |