Tanoda
Leap.Unity.GraphicalRenderer.ICustomChannelFeature Interface Reference
Inheritance diagram for Leap.Unity.GraphicalRenderer.ICustomChannelFeature:
Leap.Unity.GraphicalRenderer.CustomChannelFeatureBase< T >

Properties

string channelName [get]
 

Detailed Description

Definition at line 15 of file CustomChannelFeatureBase.cs.

Property Documentation

◆ channelName

string Leap.Unity.GraphicalRenderer.ICustomChannelFeature.channelName
get

The documentation for this interface was generated from the following file: