Tanoda
ICacheEntry.cs
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using
System;
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namespace
RuntimeUnityEditor.Core.Inspector.Entries
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{
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public
interface
ICacheEntry
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{
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string
Name
();
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string
TypeName
();
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object
EnterValue
();
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object
GetValue
();
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void
SetValue
(
object
newValue);
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Type
Type
();
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bool
CanSetValue
();
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bool
CanEnterValue
();
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}
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}
RuntimeUnityEditor.Core.Inspector.Entries.ICacheEntry
Definition:
ICacheEntry.cs:6
RuntimeUnityEditor.Core.Inspector.Entries.ICacheEntry.CanEnterValue
bool CanEnterValue()
RuntimeUnityEditor.Core.Inspector.Entries.ICacheEntry.CanSetValue
bool CanSetValue()
RuntimeUnityEditor.Core.Inspector.Entries.ICacheEntry.EnterValue
object EnterValue()
Get object that is entered when variable name is clicked in inspector
RuntimeUnityEditor.Core.Inspector.Entries.ICacheEntry.SetValue
void SetValue(object newValue)
RuntimeUnityEditor.Core.Inspector.Entries.ICacheEntry.GetValue
object GetValue()
RuntimeUnityEditor.Core.Inspector.Entries.ICacheEntry.TypeName
string TypeName()
RuntimeUnityEditor.Core.Inspector.Entries.ICacheEntry.Type
Type Type()
RuntimeUnityEditor.Core.Inspector.Entries.ICacheEntry.Name
string Name()
RuntimeUnityEditor.Core.Inspector.Entries
Definition:
CacheEntryBase.cs:5
Source
Assets
Scripts
BepinRUE
Inspector
Entries
Contents
ICacheEntry.cs
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