Tanoda
TriggerRemoteEvent.cs
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1using System.Collections;
2using System.Collections.Generic;
3using UnityEngine;
4
5public class TriggerRemoteEvent : MonoBehaviour
6{
7 private void OnTriggerEnter(Collider other)
8 {
9 HandSwitcher.instance.HandSwitcher_Triggered(this, other);
10 }
11}
static HandSwitcher instance
Definition: HandSwitcher.cs:9