Tanoda
KeepOnTop.cs
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using
System.Collections;
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using
System.Collections.Generic;
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using
UnityEngine
;
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public
class
KeepOnTop
: MonoBehaviour
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{
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void
Update()
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{
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transform.SetAsLastSibling();
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}
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}
KeepOnTop
Definition:
KeepOnTop.cs:6
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
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KeepOnTop.cs
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