Tanoda
PreviewGenerator Class Reference
Inheritance diagram for PreviewGenerator:

Classes

class  PreviewFile
 

Public Member Functions

void AddWork (GameObject asset, RawImage t)
 
void StartWork ()
 
void RenderSpin (GameObject asset, RawImage previewComponent)
 
void NoMoreSpin ()
 
void Compress (string filename, byte[] byteArray)
 
byte[] Decompress (string fileName)
 

Public Attributes

float cameraRotateSpeed = 50f
 
GameObject tesztRenderGO
 

Properties

static PreviewGenerator Instance [get]
 

Detailed Description

Definition at line 8 of file PreviewGenerator.cs.

Member Function Documentation

◆ AddWork()

void PreviewGenerator.AddWork ( GameObject  asset,
RawImage  t 
)

Definition at line 120 of file PreviewGenerator.cs.

◆ Compress()

void PreviewGenerator.Compress ( string  filename,
byte[]  byteArray 
)

Definition at line 419 of file PreviewGenerator.cs.

◆ Decompress()

byte[] PreviewGenerator.Decompress ( string  fileName)

Definition at line 438 of file PreviewGenerator.cs.

◆ NoMoreSpin()

void PreviewGenerator.NoMoreSpin ( )

Definition at line 332 of file PreviewGenerator.cs.

◆ RenderSpin()

void PreviewGenerator.RenderSpin ( GameObject  asset,
RawImage  previewComponent 
)

Definition at line 308 of file PreviewGenerator.cs.

◆ StartWork()

void PreviewGenerator.StartWork ( )

Definition at line 127 of file PreviewGenerator.cs.

Member Data Documentation

◆ cameraRotateSpeed

float PreviewGenerator.cameraRotateSpeed = 50f

Definition at line 17 of file PreviewGenerator.cs.

◆ tesztRenderGO

GameObject PreviewGenerator.tesztRenderGO

Definition at line 337 of file PreviewGenerator.cs.

Property Documentation

◆ Instance

PreviewGenerator PreviewGenerator.Instance
staticget

Definition at line 10 of file PreviewGenerator.cs.


The documentation for this class was generated from the following file: