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Leap.Unity.Attributes.UnitCurveAttribute Class Reference

You can use this attribute to mark that an AnimationCurve can only have values that range from 0 to 1. The user will be prevented from entering a curve that lies outside of these bounds. More...

Inheritance diagram for Leap.Unity.Attributes.UnitCurveAttribute:
Leap.Unity.Attributes.CurveBoundsAttribute Leap.Unity.Attributes.CombinablePropertyAttribute Leap.Unity.Attributes.IFullPropertyDrawer

Public Member Functions

 UnitCurveAttribute ()
 
- Public Member Functions inherited from Leap.Unity.Attributes.CurveBoundsAttribute
 CurveBoundsAttribute (Rect bounds)
 
 CurveBoundsAttribute (float width, float height)
 

Additional Inherited Members

- Public Attributes inherited from Leap.Unity.Attributes.CurveBoundsAttribute
readonly Rect bounds
 
- Properties inherited from Leap.Unity.Attributes.CombinablePropertyAttribute
FieldInfo? fieldInfo [get, protected set]
 
UnityObject[]? targets [get, protected set]
 

Detailed Description

You can use this attribute to mark that an AnimationCurve can only have values that range from 0 to 1. The user will be prevented from entering a curve that lies outside of these bounds.

Definition at line 51 of file CurveBounds.cs.

Constructor & Destructor Documentation

◆ UnitCurveAttribute()

Leap.Unity.Attributes.UnitCurveAttribute.UnitCurveAttribute ( )

Definition at line 52 of file CurveBounds.cs.


The documentation for this class was generated from the following file: