Tanoda
SimpleMenu.cs
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namespace
UnityEngine.UI.Extensions
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{
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public
abstract
class
SimpleMenu
<T> :
Menu
<T> where T :
SimpleMenu
<T>
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{
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public
static
void
Show
()
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{
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Open
();
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}
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public
static
void
Hide
()
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{
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Close
();
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}
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}
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}
UnityEngine.UI.Extensions.Menu
Definition:
Menu.cs:9
UnityEngine.UI.Extensions.Menu.Open
static void Open()
Definition:
Menu.cs:23
UnityEngine.UI.Extensions.Menu.Close
static void Close()
Definition:
Menu.cs:38
UnityEngine.UI.Extensions.SimpleMenu
A base menu class that implements parameterless Show and Hide methods
Definition:
SimpleMenu.cs:11
UnityEngine.UI.Extensions.SimpleMenu.Show
static void Show()
Definition:
SimpleMenu.cs:12
UnityEngine.UI.Extensions.SimpleMenu.Hide
static void Hide()
Definition:
SimpleMenu.cs:17
UnityEngine.UI.Extensions
Credit Erdener Gonenc - @PixelEnvision.
Definition:
AccordionElementEditor.cs:8
Source
Assets
unity-ui-extensions
Runtime
Scripts
MenuSystem
SimpleMenu.cs
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1.9.3