Tanoda
SpawnBalls Class Reference
Inheritance diagram for SpawnBalls:

Public Member Functions

void StartBalls ()
 
void StopBalls ()
 

Public Attributes

GameObject BallPrefab
 
float delayInterval = .15f
 
int BallLimit = 100
 
Vector3 BallSize = new Vector3(0.1f, 0.1f, 0.1f)
 

Detailed Description

Definition at line 12 of file SpawnBalls.cs.

Member Function Documentation

◆ StartBalls()

void SpawnBalls.StartBalls ( )

Definition at line 24 of file SpawnBalls.cs.

◆ StopBalls()

void SpawnBalls.StopBalls ( )

Definition at line 28 of file SpawnBalls.cs.

Member Data Documentation

◆ BallLimit

int SpawnBalls.BallLimit = 100

Definition at line 15 of file SpawnBalls.cs.

◆ BallPrefab

GameObject SpawnBalls.BallPrefab

Definition at line 13 of file SpawnBalls.cs.

◆ BallSize

Vector3 SpawnBalls.BallSize = new Vector3(0.1f, 0.1f, 0.1f)

Definition at line 16 of file SpawnBalls.cs.

◆ delayInterval

float SpawnBalls.delayInterval = .15f

Definition at line 14 of file SpawnBalls.cs.


The documentation for this class was generated from the following file: