Tanoda
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Represents a class that finds textures at the given model base path. More...
Public Member Functions | |
override TextureLoadingContext | Map (AssetLoaderContext assetLoaderContext, ITexture texture) |
Tries to retrieve a Stream to the Texture native data based on the given context. More... | |
Represents a class that finds textures at the given model base path.
Definition at line 13 of file TextureMapperSample.cs.
override TextureLoadingContext TriLibCore.Samples.TextureMapperSample.Map | ( | AssetLoaderContext | assetLoaderContext, |
ITexture | texture | ||
) |
Tries to retrieve a Stream to the Texture native data based on the given context.
assetLoaderContext | The Asset Loader Context reference. Asset Loader Context contains the Model loading data. |
texture | The source Texture to load the Stream from. |
Definition at line 22 of file TextureMapperSample.cs.