Tanoda
UnityEngine.UI.Extensions.NicerOutline Class Reference
Inheritance diagram for UnityEngine.UI.Extensions.NicerOutline:

Public Member Functions

override void ModifyMesh (VertexHelper vh)
 

Protected Member Functions

void ApplyShadowZeroAlloc (List< UIVertex > verts, Color32 color, int start, int end, float x, float y)
 
void ApplyShadow (List< UIVertex > verts, Color32 color, int start, int end, float x, float y)
 

Properties

Color effectColor [get, set]
 
Vector2 effectDistance [get, set]
 
bool useGraphicAlpha [get, set]
 

Detailed Description

Definition at line 9 of file NicerOutline.cs.

Member Function Documentation

◆ ApplyShadow()

void UnityEngine.UI.Extensions.NicerOutline.ApplyShadow ( List< UIVertex >  verts,
Color32  color,
int  start,
int  end,
float  x,
float  y 
)
protected

Definition at line 118 of file NicerOutline.cs.

◆ ApplyShadowZeroAlloc()

void UnityEngine.UI.Extensions.NicerOutline.ApplyShadowZeroAlloc ( List< UIVertex >  verts,
Color32  color,
int  start,
int  end,
float  x,
float  y 
)
protected

Definition at line 93 of file NicerOutline.cs.

◆ ModifyMesh()

override void UnityEngine.UI.Extensions.NicerOutline.ModifyMesh ( VertexHelper  vh)

Definition at line 128 of file NicerOutline.cs.

Property Documentation

◆ effectColor

Color UnityEngine.UI.Extensions.NicerOutline.effectColor
getset

Definition at line 25 of file NicerOutline.cs.

◆ effectDistance

Vector2 UnityEngine.UI.Extensions.NicerOutline.effectDistance
getset

Definition at line 41 of file NicerOutline.cs.

◆ useGraphicAlpha

bool UnityEngine.UI.Extensions.NicerOutline.useGraphicAlpha
getset

Definition at line 77 of file NicerOutline.cs.


The documentation for this class was generated from the following file: