Tanoda
Leap.Unity.HandEnableDisable Class Reference
Inheritance diagram for Leap.Unity.HandEnableDisable:
Leap.Unity.HandTransitionBehavior

Public Attributes

GameObject Hand
 

Protected Member Functions

override void Awake ()
 
override void HandReset ()
 
override void HandFinish ()
 
- Protected Member Functions inherited from Leap.Unity.HandTransitionBehavior
abstract void HandReset ()
 
abstract void HandFinish ()
 
virtual void Awake ()
 
virtual void OnDestroy ()
 

Additional Inherited Members

- Protected Attributes inherited from Leap.Unity.HandTransitionBehavior
HandModelBase handModelBase
 

Detailed Description

Definition at line 15 of file HandEnableDisable.cs.

Member Function Documentation

◆ Awake()

override void Leap.Unity.HandEnableDisable.Awake ( )
protectedvirtual

Reimplemented from Leap.Unity.HandTransitionBehavior.

Definition at line 17 of file HandEnableDisable.cs.

◆ HandFinish()

override void Leap.Unity.HandEnableDisable.HandFinish ( )
protectedvirtual

Implements Leap.Unity.HandTransitionBehavior.

Definition at line 37 of file HandEnableDisable.cs.

◆ HandReset()

override void Leap.Unity.HandEnableDisable.HandReset ( )
protectedvirtual

Implements Leap.Unity.HandTransitionBehavior.

Definition at line 33 of file HandEnableDisable.cs.

Member Data Documentation

◆ Hand

GameObject Leap.Unity.HandEnableDisable.Hand

Definition at line 16 of file HandEnableDisable.cs.


The documentation for this class was generated from the following file: