2using System.Collections;
3using System.Collections.Generic;
19 GetComponent<pb_NewSceneButton>().OpenNewScene();
23 GetComponent<pb_LoadSceneButton>().OpenLoadPanel();
27 GetComponent<pb_SaveSceneButton>().OpenSavePanel();
37 GetComponent<pb_UndoButton>().DoUndo();
41 GetComponent<pb_RedoButton>().DoRedo();
45 GetComponent<pb_DeleteButton>().DoDelete();
49 FindObjectOfType<ReplayLogic>().ReplayLevel();
57 GetComponent<ToggleVR>().Toggle();
65 var active = !
edit.activeInHierarchy;
68 edit.SetActive(active);
72 var active = !
scene.activeInHierarchy;
75 scene.SetActive(active);
79 var active = !
tools.activeInHierarchy;
82 tools.SetActive(active);
87 var active = !
files.activeInHierarchy;
90 files.SetActive(active);
94 var active = !
stage.activeInHierarchy;
97 stage.SetActive(active);
102 edit.SetActive(
false);
103 scene.SetActive(
false);
104 tools.SetActive(
false);
105 files.SetActive(
false);