Tanoda
EquipmentSlot Class Reference
Inheritance diagram for EquipmentSlot:
GOSlot

Public Member Functions

void Initialize (MouseDragBehaviour currentItem)
 

Protected Member Functions

virtual void Awake ()
 

Protected Attributes

DropArea DropArea
 
MouseDragBehaviour CurrentItem = null
 

Detailed Description

Definition at line 5 of file EquipmentSlot.cs.

Member Function Documentation

◆ Awake()

virtual void EquipmentSlot.Awake ( )
protectedvirtual

Reimplemented in GOSlot.

Definition at line 12 of file EquipmentSlot.cs.

◆ Initialize()

void EquipmentSlot.Initialize ( MouseDragBehaviour  currentItem)

Definition at line 19 of file EquipmentSlot.cs.

Member Data Documentation

◆ CurrentItem

MouseDragBehaviour EquipmentSlot.CurrentItem = null
protected

Definition at line 8 of file EquipmentSlot.cs.

◆ DropArea

DropArea EquipmentSlot.DropArea
protected

Definition at line 7 of file EquipmentSlot.cs.


The documentation for this class was generated from the following file: