Tanoda
WebSocketDemo Class Reference
Inheritance diagram for WebSocketDemo:
GILES.pb_MonoBehaviourSingleton< WebSocketDemo >

Public Member Functions

void FillSyncList ()
 
void ClearSyncList ()
 

Public Attributes

string hostIP = "127.0.0.1"
 
ushort Port = 5656
 
List< GameObject > syncObjects = new List<GameObject>()
 

Additional Inherited Members

- Protected Member Functions inherited from GILES.pb_MonoBehaviourSingleton< WebSocketDemo >
virtual void Initialize ()
 
virtual void Awake ()
 
- Properties inherited from GILES.pb_MonoBehaviourSingleton< WebSocketDemo >
virtual bool dontDestroyOnLoad [get]
 Override to maintain an instance of this object across level loads. More...
 
static T instance [get]
 
static T nullableInstance [get]
 

Detailed Description

Definition at line 18 of file WebSocketDemo.cs.

Member Function Documentation

◆ ClearSyncList()

void WebSocketDemo.ClearSyncList ( )

Definition at line 134 of file WebSocketDemo.cs.

◆ FillSyncList()

void WebSocketDemo.FillSyncList ( )

Definition at line 120 of file WebSocketDemo.cs.

Member Data Documentation

◆ hostIP

string WebSocketDemo.hostIP = "127.0.0.1"

Definition at line 20 of file WebSocketDemo.cs.

◆ Port

ushort WebSocketDemo.Port = 5656

Definition at line 21 of file WebSocketDemo.cs.

◆ syncObjects

List<GameObject> WebSocketDemo.syncObjects = new List<GameObject>()

Definition at line 24 of file WebSocketDemo.cs.


The documentation for this class was generated from the following file: