Here is a list of all class members with links to the classes they belong to:
- h -
- H : ColorPicker, HsvColor, UnityEngine.UI.Extensions.ColorPicker.ColorPickerControl
- h_fov : LeapInternal.LEAP_DEVICE_INFO
- HalfCharWidth : UnityEngine.UI.Extensions.MonoSpacing
- hammer : ToolAction
- hand : HandCopySkelet
- Hand() : Leap.Frame, Leap.Hand, Leap.Unity.HandEnableDisable
- hand : TestScript
- hand_ : Leap.Unity.FingerModel, Leap.Unity.HandModel
- HAND_ARRAY_GLOBAL_NAME : Leap.Unity.LeapServiceProvider
- handAccessorFunc : Leap.Unity.Interaction.InteractionHand
- handAccessors : Leap.Unity.Attachments.AttachmentHands
- handAttachmentPoint : ManipulatorHandle
- handChirality : Leap.Interaction.Internal.InteractionEngineUtility.GrabClassifierHeuristics.GrabClassifier
- handDataMode : Leap.Unity.Interaction.InteractionHand
- handDirection : Leap.Interaction.Internal.InteractionEngineUtility.GrabClassifierHeuristics.GrabClassifier
- Handedness : Leap.Unity.CapsuleHand, Leap.Unity.DebugHand, Leap.Unity.HandModel, Leap.Unity.HandModelBase, Leap.Unity.MinimalHand
- HandExchange : HackedHand
- HandFinish() : Leap.Unity.HandDrop, Leap.Unity.HandEnableDisable, Leap.Unity.HandTransitionBehavior
- handGrabCenter : Leap.Interaction.Internal.InteractionEngineUtility.GrabClassifierHeuristics.GrabClassifier
- HandHoverUpdate() : ThrowableCanDisable
- handHudLed : HackedHand
- HandId : Leap.Finger
- HandID : Leap.Unity.HandRepresentation
- Handle : Leap.Device, Leap.Unity.InputModule.SliderShadow
- handle : LeapInternal.LEAP_DEVICE_REF
- HandleInputData() : LanguageSelector
- handleRect : UnityEngine.UI.BoxSlider
- HandleRect : UnityEngine.UI.Extensions.BoxSlider
- HandleSamplerColoring() : UnityEngine.UI.Extensions.ColorPicker.ColorSampler
- HandleSize : GILES.pb_SelectionHandle
- HandLoader : TrackerHandPicker, TutorialStart
- handLocal : MoveAction
- HandMenu : ViveController
- handMergeDistance : Leap.Unity.Examples.ProjectionPostProcessProvider
- HandModel : Leap.Unity.AbstractHoldDetector, Leap.Unity.ExtendedFingerDetector, Leap.Unity.FingerDirectionDetector, Leap.Unity.PalmDirectionDetector
- handModelBase : Leap.Unity.HandTransitionBehavior
- handModelManager : Leap.Unity.OldRigHierarchy.OldLeapHandControllerData
- handModelPalmWidth : Leap.Unity.HandModel
- handModelParentTransform : Leap.Unity.OldRigHierarchy
- handModels : Leap.Unity.HandRepresentation
- HandModelType : Leap.Unity.CapsuleHand, Leap.Unity.DebugHand, Leap.Unity.HandModel, Leap.Unity.HandModelBase, Leap.Unity.MinimalHand, Leap.Unity.PolyHand, Leap.Unity.RiggedHand, Leap.Unity.RigidHand, Leap.Unity.SkeletalHand
- handPicker : MiscLogicManager
- HandPool : CycleHandPairs
- handPosition : MoveAction
- handPrefab : PreviewHand
- handPrefab2 : PreviewHand
- HandRadius : PhysicsHand
- handRenderer : HandAnimHelper
- HandRepresentation() : Leap.Unity.HandRepresentation
- HandReset() : Leap.Unity.HandDrop, Leap.Unity.HandEnableDisable, Leap.Unity.HandTransitionBehavior
- handRotate : ThrowableCanDisable
- hands : HandInventory
- Hands : Leap.Frame
- HandsAreUnique() : Leap.Unity.Tests.FrameValidator
- HandsHaveFiveFingers() : Leap.Unity.Tests.FrameValidator
- handSimpleCopy : HandAnimHelper
- HandToggle : PositionAction
- handTracking : SavedUser
- HandTransitionBehavior_L : Leap.Unity.LeapHandsAutoRig
- HandTransitionBehavior_R : Leap.Unity.LeapHandsAutoRig
- handXBasis : Leap.Interaction.Internal.InteractionEngineUtility.GrabClassifierHeuristics.GrabClassifier
- HardBlend : UnityEngine.UI.Extensions.SoftMaskScript
- hasAnchoredObjects : Leap.Unity.Interaction.Anchor
- HasAnyCallbacks() : Leap.Unity.EnumEventTableEditor
- HasAToggleFlipped() : UnityEngine.UI.ExtensionsToggleGroup
- hasBorder : UnityEngine.UI.Extensions.UIPrimitiveBase
- HasConnection() : Controller
- HasConnectionByEndpoint() : Controller
- HasCurrent : Leap.Unity.RingBuffer< T >.RingBufferEnumerator
- HasData : TriLibCore.SFB.ItemWithStream
- HasFileLoaded() : Preloader
- hasFired : Leap.Unity.GraphicalRenderer.Tests.GraphicCallbackInfo.GraphicInfo
- HasFrameBounds() : Leap.Unity.GraphicalRenderer.LeapGraphicEditorBase< T >
- hash : GILES.Serialization.pb_SceneNode
- Hash : HashHolder, JSONPositioner, Leap.Unity.Hash
- hash : SceneNode
- hasMovingFrameOfReference : Leap.Unity.Interaction.InteractionManager
- hasNext : Leap.Unity.Query.QueryOperatorExtensions.NextPair< T >
- hasNotFired : Leap.Unity.GraphicalRenderer.Tests.GraphicCallbackInfo.GraphicInfo
- hasPrev : Leap.Unity.Query.QueryOperatorExtensions.PrevPair< T >
- HasRectChanged() : Leap.Unity.GraphicalRenderer.LeapTextGraphic
- HasRing : SeegerHelper
- HasTexture() : GlobalTextureHolder
- HasTheGroupToggle() : UnityEngine.UI.ExtensionsToggleGroup
- hasTwoObjects : ToolAction
- HasUnityEvent() : Leap.Unity.EnumEventTable
- hasValue : Leap.Unity.Maybe< T >
- hDevice : LeapInternal.LEAP_DEVICE_FAILURE_EVENT
- head : HeartBeatManager
- head_orientation : LeapInternal.LEAP_HEAD_POSE_EVENT
- head_position : LeapInternal.LEAP_HEAD_POSE_EVENT
- header : Leap.Unity.LeapPreferences, Leap.Unity.LeapProjectCheckAttribute
- HeaderLabel() : GILES.Interface.pb_GUI
- headOrientation : Leap.HeadPoseEventArgs
- HeadPoseChange : Leap.Controller, Leap.IController
- HeadPoseEventArgs() : Leap.HeadPoseEventArgs
- headPosition : Leap.HeadPoseEventArgs
- headPositionPath : Leap.Unity.Recording.TimelinePostProcess
- headTransform : Leap.Unity.Examples.ProjectionPostProcessProvider, Leap.Unity.Interaction.InteractionHand
- heapIndex : Leap.Unity.IMinHeapNode
- HeapTest() : Leap.Unity.Tests.MinHeapTest
- Height() : DeviceCamera, Leap.DistortionData, Leap.Image
- height : Leap.Unity.Geometry.LocalRect, LeapInternal.ImageData, LeapInternal.LEAP_IMAGE_PROPERTIES
- Height() : TBEasyWebCam.EasyWebCam
- HeightBlend : Es.InkPainter.Brush
- HeightBlending : Es.InkPainter.Brush
- HeightBlendType : Es.InkPainter.Brush
- heightInLines : Leap.Unity.Attributes.EditorGUIPanelAttribute
- heightOffset : Leap.Unity.Space.LeapCylindricalSpace.Transformer
- heightTexture : Es.InkPainter.InkCanvas.PaintSet
- heightTextureName : Es.InkPainter.InkCanvas.PaintSet
- heightTexturePropertyID : Es.InkPainter.InkCanvas.PaintSet
- helper : ManipulatorArm, TorqueWrench
- helper2 : TorqueWrench
- helper2Axis : TorqueWrench
- Helps : GILES.Interface.pb_PrefabBrowser
- HermitePoseSpline() : Leap.Unity.Animation.HermitePoseSpline
- HermiteQuaternionSpline() : Leap.Unity.Animation.HermiteQuaternionSpline
- HermiteSpline() : Leap.Unity.Animation.HermiteSpline
- HermiteSpline2() : Leap.Unity.Animation.HermiteSpline2
- HermiteSpline3() : Leap.Unity.Animation.HermiteSpline3
- HeuristicGrabClassifier() : Leap.Unity.Interaction.Internal.HeuristicGrabClassifier
- HEVCRecorder() : NatSuite.Recorders.HEVCRecorder
- HexToColor() : UnityEngine.UI.Extensions.ColorPicker.HexColorField
- hide : GazeRestarter
- Hide() : GILES.Interface.pb_ModalWindow
- hide : TablePositionSetter
- Hide() : UnityEngine.UI.Extensions.SimpleMenu< T >
- HideAfter() : VRPopupManager
- HideAll() : FileMenu
- hideAllTool() : ToolPositioner
- hideBlur() : BlurTheScene
- hideButton() : Remove
- hideField() : Leap.Unity.CustomEditorBase< T >
- hideFromUser : LevelEditorOnLoaded
- HideGrabHint() : HackedHand
- hideHandPreview() : PreviewHand
- HideHelp() : TriLibCore.Samples.AssetViewerBase
- hideImage : GILES.Interface.pb_PanelToggleFixColor
- HideInScreenshots : ScreenshotGenerator
- HideMe() : ManipulatorArm
- HideModelUrlDialog() : TriLibCore.Samples.AssetViewerBase
- hideOnMinimize : ActionObject
- HidePopup() : PopupManager, VRPopupManager, YesNoPopupManager
- hidePreviewGameObject() : AddItems
- HideQualityConnections() : StartAction
- HideRenderer() : Leap.Unity.Examples.SimpleRendererUtil
- HideTCD() : RotateAction, ToolAction
- HideTooltip() : GILES.pb_ToolbarButton, UnityEngine.UI.Extensions.BoundTooltipItem, UnityEngine.UI.Extensions.HoverTooltip, UnityEngine.UI.Extensions.ToolTip
- HideTooltipVisibility() : UnityEngine.UI.Extensions.HoverTooltip
- HideTrackerAndPrompt() : MiscLogicManager
- HideWindow() : LoadingManager
- highestPossibleFPS : FPSCounter
- HighHandleRect : UnityEngine.UI.Extensions.RangeSlider
- highlightCurrentObject : PositionAction
- highlightCurrentSelectedObject : PositionAction
- highlightDuration : UnityEngine.UI.ReturnKeyTriggersButton
- highlightedColor : GILES.Interface.pb_GUIStyle
- HighlightedColor : UnityEngine.UI.Extensions.UIHighlightable
- highlightMaterial : GameObjectAction, HandCopySkelet, PositionAction, RealToolAction, RotateAction, ToolAction, TutorialManager
- highlightObject : PositionAction
- highlightObjectOriginal : PositionAction
- highlightRenderers : CheckAction
- HighlightSelected() : GILES.Interface.pb_Hierarchy
- highlightSelected : PositionAction
- highlightSkinnedRenderers : CheckAction
- highlightToolMaterial : RealToolAction, RotateAction, ToolAction
- HighValue : UnityEngine.UI.Extensions.RangeSlider
- HintAction() : HintAction
- History : FoodPrintManager
- history : Leap.Unity.TransformHistory
- hlG : UnityEngine.UI.Extensions.HoverTooltip
- holder : PreviewCamerasHolder
- holderIndex : SceneNode
- holderTransform : PreviewCamerasHolder
- holdInput : HoldPositionAction, HoldToolAction, RealToolAction
- HoldPositionAction() : HoldPositionAction
- HoldToolAction() : HoldToolAction
- Hole : GetMeshInfo
- HoleSize : GetMeshInfo
- horizontal : ScrollScaler, UnityEngine.UI.Extensions.UIFlippable
- horizontalAlignment : Leap.Unity.GraphicalRenderer.LeapTextGraphic
- HorizontalAlignment : Leap.Unity.GraphicalRenderer.LeapTextGraphic
- horizontalAxis : UnityEngine.EventSystems.GamePadInputModule
- horizontalBar : ManipulatorArm
- HorizontalLineRectEnumerator() : Leap.Unity.Utils.HorizontalLineRectEnumerator
- horizontalPadding : UnityEngine.UI.Extensions.HoverTooltip
- horizontalRotation : Leap.Unity.LeapXRPinchLocomotion
- HorizontalSlideEvent : Leap.Unity.Interaction.InteractionSlider
- horizontalSlideLimits : Leap.Unity.Interaction.InteractionSlider
- HorizontalSliderPercent : Leap.Unity.Interaction.InteractionSlider
- HorizontalSliderValue : Leap.Unity.Interaction.InteractionSlider
- horizontalSteps : Leap.Unity.Interaction.InteractionSlider
- horizontalStepValue : Leap.Unity.Interaction.InteractionSlider
- HorizontalViewAngle : Leap.Device
- hostIP : WebSocketDemo
- HotfixAction() : HotfixAction
- HotFixForStartWithMoreStartActions() : LevelEditorOnLoaded
- hoverActivationRadius : Leap.Unity.Interaction.InteractionManager
- hoverActivityManager : Leap.Unity.Interaction.InteractionController
- hoverColor : SimpleInteractionGlow
- HoverDistance() : Leap.Unity.InputModule.CompressibleUI, Leap.Unity.InputModule.ILeapWidget
- hoveredObjects : Leap.Unity.Interaction.InteractionController
- hoverEnabled : Leap.Unity.Interaction.InteractionController
- HoveringColor : Leap.Unity.InputModule.LeapInputModule
- hoveringControllers : Leap.Unity.Interaction.InteractionBehaviour
- hoverPoint : Leap.Unity.Interaction.InteractionController, Leap.Unity.Interaction.InteractionHand, Leap.Unity.Interaction.InteractionXRController
- HSVChanged() : UnityEngine.UI.Extensions.ColorPicker.ColorPickerPresets
- HsvColor() : HsvColor
- hsvpicker : ColorSlider, HexColorField
- HsvSliders : Assets.HSVPicker.ColorPickerSetup
- HttpRequestMethod : TriLibCore.AssetDownloader
- HttpServer() : HttpServer
- hudCanvas : TrackerHandPicker, TutorialStart
- HUMERUS : SolveIK
- hunFlag : LanguageSelector
- hwnd : B83.Win32.CWPSTRUCT, B83.Win32.MSG
- hyperlinkColor : UnityEngine.UI.Extensions.TextPic