2using System.Collections;
3using System.Collections.Generic;
16 foreach (var wsUser in users.users)
18 var newgo = Instantiate(userPrefab, userPrefab.transform.parent);
19 newgo.transform.GetChild(1).GetComponent<Text>().text = wsUser.name;
20 newgo.transform.GetChild(2).GetComponent<Text>().text = wsUser.id.ToString();
21 newgo.SetActive(true);
29 var UserIds =
new List<int>();
30 for (
int i = 1; i < ScrollViewContent.transform.childCount - 1; i++)
32 var child = ScrollViewContent.transform.GetChild(i);
33 if (child.transform.GetChild(0).GetComponent<Toggle>().isOn)
35 UserIds.Add(Convert.ToInt32(child.transform.GetChild(2).GetComponent<Text>()));
41 Debug.Log(
"AddUsersToCourse: Applied!");
GameObject ScrollViewContent