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UnityEngine.UI.Extensions.FancyGridView< TItemData > Member List

This is the complete list of members for UnityEngine.UI.Extensions.FancyGridView< TItemData >, including all inherited members.

AdjustCellIntervalAndScrollOffset()UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
CellPrefabUnityEngine.UI.Extensions.FancyGridView< TItemData >protected
cellSizeUnityEngine.UI.Extensions.FancyGridView< TItemData >protected
CellSizeUnityEngine.UI.Extensions.FancyGridView< TItemData >protected
DataCountUnityEngine.UI.Extensions.FancyGridView< TItemData >
Initialize()UnityEngine.UI.Extensions.FancyGridView< TItemData >protected
JumpTo(int itemIndex, float alignment=0.5f)UnityEngine.UI.Extensions.FancyGridView< TItemData >protectedvirtual
OnValidate()UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protectedvirtual
paddingHeadUnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
paddingTailUnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
Refresh()UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
RefreshScroller()UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
Relayout()UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
reuseCellMarginCountUnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
ScrollableUnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
ScrollerUnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
ScrollTo(int itemIndex, float duration, float alignment=0.5f, Action onComplete=null)UnityEngine.UI.Extensions.FancyGridView< TItemData >protectedvirtual
ScrollTo(int itemIndex, float duration, Ease easing, float alignment=0.5f, Action onComplete=null)UnityEngine.UI.Extensions.FancyGridView< TItemData >protected
FancyGridView< TItemData, FancyGridViewContext >.ScrollTo(int itemIndex, float duration, Ease easing, float alignment=0.5f, Action onComplete=null)UnityEngine.UI.Extensions.FancyGridView< TItemData, FancyGridViewContext >protected
FancyScrollRect< TItemData[], TContext >.ScrollTo(int index, float duration, Ease easing, float alignment=0.5f, Action onComplete=null)UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protectedvirtual
Setup< TGroup >(FancyCell< TItemData, TContext > cellTemplate)UnityEngine.UI.Extensions.FancyGridView< TItemData >protectedvirtual
SetupCellTemplate()UnityEngine.UI.Extensions.FancyGridView< TItemData >protectedpure virtual
spacingUnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
startAxisCellCountUnityEngine.UI.Extensions.FancyGridView< TItemData >protected
startAxisSpacingUnityEngine.UI.Extensions.FancyGridView< TItemData >protected
ToFancyScrollViewPosition(float position)UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
ToScrollerPosition(float position)UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
ToScrollerPosition(float position, float alignment=0.5f)UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
UpdateContents(IList< TItemData > items)UnityEngine.UI.Extensions.FancyGridView< TItemData >virtual
UpdatePosition(float position)UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected
UpdateScrollbarSize(float viewportLength)UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext >protected