1using System.Collections;
2using System.Collections.Generic;
9 public UnityEvent<Collider>
triggerEnter =
new UnityEvent<Collider>();
10 public UnityEvent<Collider>
triggerExit =
new UnityEvent<Collider>();
18 private void OnTriggerEnter(Collider other)
23 private void OnTriggerExit(Collider other)
static ClecoTrigger instance
UnityEvent< Collider > triggerExit
UnityEvent< Collider > triggerEnter