Tanoda
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Public Member Functions | |
bool | HasFileLoaded (string filepath, out GameObject go) |
void | StopLoading () |
void | Update () |
Public Attributes | |
Text | ProgressText |
Slider | ProgressBar |
GameObject | LoadRoot |
GameObject | LoadingCanvas |
Definition at line 13 of file Preloader.cs.
bool Preloader.HasFileLoaded | ( | string | filepath, |
out GameObject | go | ||
) |
Definition at line 31 of file Preloader.cs.
void Preloader.StopLoading | ( | ) |
Definition at line 42 of file Preloader.cs.
void Preloader.Update | ( | ) |
Definition at line 279 of file Preloader.cs.
GameObject Preloader.LoadingCanvas |
Definition at line 17 of file Preloader.cs.
GameObject Preloader.LoadRoot |
Definition at line 17 of file Preloader.cs.
Slider Preloader.ProgressBar |
Definition at line 16 of file Preloader.cs.
Text Preloader.ProgressText |
Definition at line 15 of file Preloader.cs.