1using System.Collections;
2using System.Collections.Generic;
7using NaughtyAttributes;
22 recorder =
new MP4Recorder(1152, 648, 23, bitrate: 1152*648, filename: Path.Combine(Application.persistentDataPath, Path.GetRandomFileName()));
31 File.Move(path, path.Replace(
".mp4",
""));
UnityEngine.UI.Button Button
Clock that produces timestamps spaced at a fixed interval. This clock is useful for enforcing a fixed...
async void StopRecording()