Definition at line 140 of file KabschGraspedPose.cs.
◆ Create()
static PosePointCollection Leap.Unity.Interaction.KabschGraspedPose.PosePointCollection.Create |
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Vector3 |
position, |
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Quaternion |
rotation |
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) |
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static |
◆ GetLocalPosition()
Vector3 Leap.Unity.Interaction.KabschGraspedPose.PosePointCollection.GetLocalPosition |
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int |
index | ) |
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◆ Return()
static void Leap.Unity.Interaction.KabschGraspedPose.PosePointCollection.Return |
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PosePointCollection |
posePointCollection | ) |
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static |
◆ SetWorldPosition()
void Leap.Unity.Interaction.KabschGraspedPose.PosePointCollection.SetWorldPosition |
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int |
index, |
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Vector3 |
worldPosition |
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) |
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The documentation for this class was generated from the following file: