Tanoda
ContactBone.cs File Reference

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Classes

class  Leap.Unity.Interaction.ContactBone
 Contact Bones store data for the colliders and rigidbodies in each bone of the contact-related representation of an InteractionController. They also notify the InteractionController of collisions for further processing. More...
 

Namespaces

namespace  Leap
 
namespace  Leap.Unity
 
namespace  Leap.Unity.Interaction