Tanoda
PositionCopy.cs
Go to the documentation of this file.
1
using
System.Collections;
2
using
System.Collections.Generic;
3
using
UnityEngine
;
4
5
public
class
PositionCopy
: MonoBehaviour
6
{
7
public
GameObject[]
from
,
to
;
8
9
void
Update()
10
{
11
for
(
int
i = 0; i < @
from
.Length; i++)
12
{
13
to
[i].transform.position = @
from
[i].transform.position;
14
}
15
}
16
}
PositionCopy
Definition:
PositionCopy.cs:6
PositionCopy.from
GameObject[] from
Definition:
PositionCopy.cs:7
PositionCopy.to
GameObject[] to
Definition:
PositionCopy.cs:7
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
Scripts
PositionCopy.cs
Generated by
1.9.3