Tanoda
|
Public Member Functions | |
void | StopFollowing () |
void | StartFollowing (Vector3 EndPosition, GameObject TargetObject) |
void | TurnOnOffGuide (bool newValue) |
Public Attributes | |
GameObject | Player |
GameObject | particleSystem |
Toggle | toggle |
Camera | VRCamera |
Properties | |
static FollowMe | Instance [get] |
Definition at line 5 of file FollowMe.cs.
void FollowMe.StartFollowing | ( | Vector3 | EndPosition, |
GameObject | TargetObject | ||
) |
Definition at line 35 of file FollowMe.cs.
void FollowMe.StopFollowing | ( | ) |
Definition at line 28 of file FollowMe.cs.
void FollowMe.TurnOnOffGuide | ( | bool | newValue | ) |
Definition at line 108 of file FollowMe.cs.
GameObject FollowMe.particleSystem |
Definition at line 14 of file FollowMe.cs.
GameObject FollowMe.Player |
Definition at line 7 of file FollowMe.cs.
Toggle FollowMe.toggle |
Definition at line 15 of file FollowMe.cs.
Camera FollowMe.VRCamera |
Definition at line 16 of file FollowMe.cs.
|
staticget |
Definition at line 19 of file FollowMe.cs.