Here is a list of all class members with links to the classes they belong to:
- l -
- label : Leap.Unity.Attributes.QuickButtonAttribute
- Label : Leap.Unity.InputModule.CompressibleUI.Layer
- label : ScrollingText
- Lang_LoadLanguage() : Localization_SOURCE
- Lang_RefreshKeyAssignations() : Localization_SOURCE
- Lang_ReturnText() : Localization_SOURCE
- LanguageFiles : Localization_SOURCE
- LargestAxis() : Macro
- last_status : LeapInternal.LEAP_DEVICE_STATUS_CHANGE_EVENT
- LastActiveDirection : Leap.Unity.AbstractHoldDetector
- LastActiveDistance : Leap.Unity.AbstractHoldDetector
- LastActiveNormal : Leap.Unity.AbstractHoldDetector
- LastActivePosition : Leap.Unity.AbstractHoldDetector
- LastActiveRotation : Leap.Unity.AbstractHoldDetector
- LastCheckedGameObject : UnityEngine.UI.Extensions.UIScrollToSelection
- LastHoldTime : Leap.Unity.AbstractHoldDetector
- lastLevelName : StartStageOnLoad
- LastLoadedGameObject : GLTFastLoader
- lastModified : WebGLFileUploader.UploadedFileInfo, WebGLFileUploader.UploadedFileInfoV2
- lastObjectTouchedAdjustedMassMass : Leap.Unity.Interaction.InteractionController
- lastPoint : Leap.Unity.Geometry.Bezier.BezierLineEnumerator
- lastPointReturned : Leap.Unity.Geometry.Circle.CircleSegmentEnumerator
- lastPosition : CheckPosition
- LastReleaseTime : Leap.Unity.AbstractHoldDetector
- lastTargetPosition : Leap.Unity.Interaction.ContactBone
- LastTests() : Leap.Unity.Tests.QueryTests
- LastUpdatedTime : Leap.Unity.HandRepresentation
- LateMinimize() : ActionObject
- LateRebuild() : FileDragAndDrop
- lateRepositionOffset : ControllerToIris
- latestScheduledGraspPose : Leap.Unity.Interaction.InteractionBehaviour
- LatestTimestamp : Leap.Unity.Recording.RawLeapRecording
- Layer : Leap.Unity.ProximityDetector
- LAYER_MASK : Leap.Interaction.Internal.InteractionEngineUtility.GrabClassifierHeuristics.ClassifierParameters
- LayerCollapse : Leap.Unity.InputModule.CompressibleUI
- LayerDepress : Leap.Unity.InputModule.CompressibleUI
- LayerExpand : Leap.Unity.InputModule.CompressibleUI
- layerIndex : Leap.Unity.SingleLayer
- layerMask : Leap.Unity.SingleLayer
- Layers : Leap.Unity.InputModule.CompressibleUI
- LayerTransform : Leap.Unity.InputModule.CompressibleUI.Layer
- LayoutCol() : UnityEngine.UI.Extensions.FlowLayoutGroup
- LayoutComplete() : UnityEngine.UI.BoxSlider, UnityEngine.UI.Extensions.BoxSlider, UnityEngine.UI.Extensions.RangeSlider, UnityEngine.UI.ExtensionsToggle
- LayoutListGroup : UnityEngine.UI.Extensions.UIScrollToSelection
- layoutPriority : UnityEngine.UI.Extensions.UIPrimitiveBase
- LayoutRow() : UnityEngine.UI.Extensions.FlowLayoutGroup
- LayoutSegments() : UnityEngine.UI.Extensions.SegmentedControl
- LayoutSides() : UnityEngine.UI.Extensions.Stepper
- LEAP_GRAPHIC_CGINC_PATH : Leap.Unity.GraphicalRenderer.LeapGraphicPreferences
- LEAP_GRAPHIC_SHADER_FOLDER : Leap.Unity.GraphicalRenderer.LeapGraphicPreferences
- LEAP_QUATERNION() : LeapInternal.LEAP_QUATERNION
- LEAP_VECTOR() : LeapInternal.LEAP_VECTOR
- LeapBeginProfilingBlock : LeapInternal.Connection
- LeapBeginProfilingForThread : LeapInternal.Connection
- LeapConfigChange : LeapInternal.Connection
- LeapConfigResponse : LeapInternal.Connection
- LeapConnection : LeapInternal.Connection
- LeapConnectionLost : LeapInternal.Connection
- LeapDataProvider : Leap.Unity.InputModule.Cursor3D, Leap.Unity.InputModule.LeapInputModule
- LeapDevice : LeapInternal.Connection
- LeapDeviceFailure : LeapInternal.Connection
- LeapDeviceLost : LeapInternal.Connection
- LeapDistortionChange : LeapInternal.Connection
- LeapDroppedFrame : LeapInternal.Connection
- LeapEndProfilingBlock : LeapInternal.Connection
- LeapEndProfilingForThread : LeapInternal.Connection
- LeapEventArgs() : Leap.LeapEventArgs
- leapEyeDislocator : Leap.Unity.OldRigHierarchy.OldCameraData
- LeapFrame : LeapInternal.Connection
- LeapGraphicTagAttribute() : Leap.Unity.GraphicalRenderer.LeapGraphicTagAttribute
- LeapGrid() : Leap.Unity.Geometry.LeapGrid
- LeapGuiGroupEditor() : Leap.Unity.GraphicalRenderer.LeapGuiGroupEditor
- leapHand : Leap.Unity.Interaction.InteractionHand
- LeapHeadPoseChange : LeapInternal.Connection
- LeapID() : Leap.Unity.HandModel
- LeapImage : LeapInternal.Connection
- LeapInit : LeapInternal.Connection
- LeapInternalFrame : LeapInternal.Connection
- LeapLogEvent : LeapInternal.Connection
- LeapMeshGraphicBase() : Leap.Unity.GraphicalRenderer.LeapMeshGraphicBase
- LeapPixelToRectilinear() : LeapInternal.LeapC
- LeapPointMappingChange : LeapInternal.Connection
- LeapPolicyChange : LeapInternal.Connection
- LeapPreferences() : Leap.Unity.LeapPreferences
- LeapProjectCheckAttribute() : Leap.Unity.LeapProjectCheckAttribute
- leapProvider : Leap.Unity.HandModelManager, Leap.Unity.Interaction.InteractionHand
- LeapQuaternion() : Leap.LeapQuaternion
- LeapRecordingGetStatus() : LeapInternal.LeapC
- LeapRectilinearToPixel() : LeapInternal.LeapC
- leapServiceProvider : Leap.Unity.OldRigHierarchy.OldLeapHandControllerData
- LeapSetPause() : LeapInternal.LeapC
- leapSpace_mergeExtraChildrenUpward : Leap.Unity.OldRigHierarchy.UpgradeOptions
- leapSpace_removeMissingScripts : Leap.Unity.OldRigHierarchy.UpgradeOptions
- leapSpaceData : Leap.Unity.OldRigHierarchy
- leapSpaceTransform : Leap.Unity.OldRigHierarchy.OldLeapSpaceData
- LeapTelemetryProfiling() : LeapInternal.LeapC
- LeapTransform() : Leap.LeapTransform
- LedAction() : LedAction
- leds : DanaLedManager
- Left : B83.Win32.RECT
- left : Leap.Unity.Geometry.LocalRect, Leap.Unity.Geometry.Margins, Leap.Unity.GraphicalRenderer.LeapSlicedGraphic.RectMargins
- Left : Leap.Vector
- left : MiscLogicManager
- Left : ScreneCapture.RECT
- left : TestScript.RECT
- LEFT_IMAGE_INDEX : Leap.Unity.LeapImageRetriever
- LeftController : ViveController
- LeftFoot : FoodPrintManager
- LeftHand : ChangeHandMaterial
- leftHand : HandHintSystem, HeartBeatManager
- leftHandBasis : Leap.Unity.LeapTestProvider
- leftHandCurves : Leap.Unity.Recording.VectorFrameCurves
- LeftHandDetector : Leap.Unity.InputModule.LeapInputModule
- LeftHandModelMask : ViveController
- leftHandPrefab : PreviewHand
- leftHandPrefab2 : PreviewHand
- leftHud : FingerRestorer
- leftImage : LeapInternal.LEAP_IMAGE_EVENT
- LeftModel : Leap.Unity.HandModelManager.ModelGroup
- leftNodes : HandHintSystem
- LeftOffset : GameObjectAction
- leftoffset : GILES.pb_Transform
- LeftOffset : OffsetHolder
- LeftRotation : GameObjectAction, OffsetHolder
- leftrotoffset : GILES.pb_Transform
- leftTurnableHand : PreviewHand
- Length : Leap.Bone, Leap.Finger
- length : Leap.Unity.Animation.IInterpolator, Leap.Unity.Animation.Internal.ColorInterpolatorBase< ObjType >, Leap.Unity.Animation.Internal.FloatInterpolatorBase< ObjType >, Leap.Unity.Animation.Internal.GradientInterpolatorBase, Leap.Unity.Animation.Internal.InterpolatorBase< ValueType, ObjType >, Leap.Unity.Animation.Internal.QuaternionInterpolatorBase< ObjType >, Leap.Unity.Animation.Internal.Vector2InterpolatorBase< ObjType >, Leap.Unity.Animation.Internal.Vector3InterpolatorBase< ObjType >, Leap.Unity.Animation.Internal.Vector4InterpolatorBase< ObjType >, Leap.Unity.GraphicalRenderer.TextWrapper.Line, Leap.Unity.GraphicalRenderer.TextWrapper.Token, Leap.Unity.Recording.LeapRecording, Leap.Unity.Recording.RawLeapRecording, Leap.Unity.Recording.VectorHandRecording
- lengthFraction : Leap.Unity.Geometry.Bipyramid
- Lerp() : Leap.Unity.Pose, Leap.Unity.TransformHistory.TransformData, Leap.Vector
- LerpAngle() : Macro
- LerpColor() : LightChanger
- lerpCount : ControllerToIris
- LerpCurve : UnityEngine.UI.Extensions.RadialSlider
- lerpEndingPosition : Leap.Unity.Recording.TimelinePostProcess
- Lerping : UnityEngine.UI.Extensions.ContentScrollSnapHorizontal
- LerpInProgress : UnityEngine.UI.Extensions.RadialSlider
- lerpPointerColor() : Leap.Unity.InputModule.LeapInputModule
- lerpStartingPosition : Leap.Unity.Recording.TimelinePostProcess
- LerpStep : DitzelGames.FastIK.FastIKDobot, DitzelGames.FastIK.FastIKFabric
- LerpTargetIndex : UnityEngine.UI.Extensions.ContentScrollSnapHorizontal
- lerpTime : UnityEngine.UI.Extensions.ContentScrollSnapHorizontal
- LerpToTarget : UnityEngine.UI.Extensions.RadialSlider
- LerpUnclamped() : Leap.Unity.Pose
- LerpUnclampedTimed() : Leap.Unity.Pose
- LetterSpacing() : UnityEngine.UI.Extensions.LetterSpacing
- levegosPisztoly : ToolAction
- LevelEnded() : MiscLogicManager
- LevelFailed() : MiscLogicManager
- LevelFinished() : SavedUser
- levelName : GILES.pb_LoadLevel, StartStageOnLoad
- levelOfDetail : UnityEngine.UI.Extensions.SuperellipsePoints
- LevelReset() : RepositionTo
- LevelStarted() : SavedUser
- lhc_mergeExtraChildrenUpward : Leap.Unity.OldRigHierarchy.UpgradeOptions
- lhc_removeMissingScripts : Leap.Unity.OldRigHierarchy.UpgradeOptions
- lhcData : Leap.Unity.OldRigHierarchy
- lhcTransform : Leap.Unity.OldRigHierarchy.OldLeapHandControllerData
- licenseWindow : UserManager
- lifeTime : AutoCannon
- LiftLink : SolveIK
- lightRayMaterial : GILES.pb_Gizmo_Light
- lightsShutdown() : SampleTearDown
- LimitColor : Leap.Unity.Detector
- LimitInputTypes() : ActionObject
- limitsH : ManipulatorArm
- limitsV : ManipulatorArm
- limitToCourses : GILES.Interface.pb_FileDialog
- limitX : TransformNormalizer
- limitY : TransformNormalizer
- limitZ : TransformNormalizer
- Line() : Leap.Unity.Drawer
- line : VivePointer
- LINE_HEIGHT : Leap.Unity.Attributes.EditorGUIPanelAttribute
- linearSpeedPostfixText : Leap.Unity.Examples.LinearSpeedTextBehaviour
- linearSpeedPrefixText : Leap.Unity.Examples.LinearSpeedTextBehaviour
- LineCaps : UnityEngine.UI.Extensions.UILineRenderer, UnityEngine.UI.Extensions.UILineRendererList
- LineEnumerator() : Leap.Unity.Geometry.LocalRect.LineEnumerator
- LineJoins : UnityEngine.UI.Extensions.UILineRenderer, UnityEngine.UI.Extensions.UILineRendererList
- LineLeft : ViveController
- LineList : UnityEngine.UI.Extensions.UILineRenderer, UnityEngine.UI.Extensions.UILineRendererList
- lineNumber : LeapInternal.LEAP_TELEMETRY_DATA
- linePrefab : LineDrawer
- lineRenderer : LineObject
- LineRight : ViveController
- lines : GILES.pb_Grid
- Lines() : Leap.Unity.Drawer, Leap.Unity.Geometry.Bezier, RuntimeUnityEditor.Core.Gizmos.GizmoDrawer
- lineSpacing : Leap.Unity.GraphicalRenderer.LeapTextGraphic
- LineThickness : UnityEngine.UI.Extensions.UILineRenderer, UnityEngine.UI.Extensions.UILineRendererList, UnityEngine.UI.Extensions.UILineTextureRenderer
- lineType : WebGLSupport.IInputField, WebGLSupport.WrappedInputField
- LineWidth : LineDrawer
- LinkScrolbarSteps : UnityEngine.UI.Extensions.ScrollSnap
- LinkScrolrectScrollSensitivity : UnityEngine.UI.Extensions.ScrollSnap
- ListCacheEntry() : RuntimeUnityEditor.Core.Inspector.Entries.ListCacheEntry
- ListId : Assets.HSVPicker.ColorPresetList
- Load() : GILES.pb_LoadLevel, GLTFastLoader, TagCloud
- LoadAll< T >() : GILES.pb_ResourceManager
- LoadAllFilesForThisCourse() : NetworkManager
- LoadAllGlobalFiles() : NetworkManager
- loadAllSupportedFeatures() : Leap.Unity.GraphicalRenderer.LeapMesherBase
- LoadAnimation() : TriLibCore.Samples.LoadHumanoidAnimationFromFilePicker
- LoadAsset< T >() : GILES.pb_AssetBundles
- LoadAssetBundle() : GILES.pb_AssetBundles
- LoadAssetBundleWithName() : GILES.pb_AssetBundles
- LoadAvatarFromFile() : TriLibCore.Samples.AvatarLoader
- LoadControllerFromJSON() : Controller
- LoadData() : GlobalTagManager
- loadedFiles : HttpServer
- loadedModel : TriLibLoader
- LoadEnvAndTools() : GILES.pb_Scene
- LoadFrames() : Leap.Unity.Recording.LeapRecording, Leap.Unity.Recording.RawLeapRecording, Leap.Unity.Recording.VectorHandRecording
- LoadFromMemory() : RuntimeTriLibLoader
- LoadingCanvas : Preloader
- LoadingMaterial : TriLibCore.HDRP.Mappers.HDRPMaterialMapper, TriLibCore.Mappers.StandardMaterialMapper, TriLibCore.URP.Mappers.UniversalRPMaterialMapper
- LoadJson() : Controller
- LoadJsonsFile() : GILES.Interface.pb_PrefabBrowser
- LoadLanguageOnStart : Localization_SOURCE
- LoadLevel() : GILES.pb_Scene
- LoadModel() : TriLibCore.Samples.LoadModelFromFilePickerSample, TriLibLoader
- LoadModelFromByteData() : TriLibCore.Samples.SimpleCustomAssetLoader
- LoadModelFromFile() : TriLibCore.Samples.AssetViewer, TriLibCore.Samples.AssetViewerBase
- LoadModelFromFilePickerAsync() : TriLibCore.AssetLoaderFilePicker
- LoadModelFromStream() : TriLibCore.Samples.SimpleCustomAssetLoader
- LoadModelFromUri() : TriLibCore.AssetDownloader
- LoadModelFromURL() : TriLibCore.Samples.AssetViewerBase
- LoadModelFromURLWithDialogValues() : TriLibCore.Samples.AssetViewerBase
- LoadPanel : GILES.Interface.pb_PrefabBrowser
- LoadPrefabWithId() : GILES.pb_ResourceManager
- LoadPrefabWithMetadata() : GILES.pb_ResourceManager
- LoadPresets() : UnityEngine.UI.Extensions.ColorPicker.ColorPickerPresets
- LoadRoot : Preloader
- LoadScene() : ChangeScene, GILES.Example.pb_SceneLoader
- LoadSkyboxFromFile() : TriLibCore.Samples.AssetViewer
- LoadTutorial() : TutorialLoader
- LoadUploadedModel() : RuntimeCADLoader
- localBuildFolderPath : Leap.Unity.Packaging.BuildDefinition
- localCorner00 : Leap.Unity.Geometry.Rect
- localCorner01 : Leap.Unity.Geometry.Rect
- localCorner10 : Leap.Unity.Geometry.Rect
- localCorner11 : Leap.Unity.Geometry.Rect
- localCorners : Leap.Unity.Geometry.Rect
- localEulerAngles : TransformNormalizer
- LocalFrustum() : Leap.Unity.Geometry.LocalFrustum
- LocalizationSelector : Localization_SOURCE
- localOffset : ThrowableCanDisable
- localPhysicsPosition : Leap.Unity.Interaction.InteractionButton
- LocalPlane() : Leap.Unity.Geometry.LocalPlane
- LocalPointToUV() : Es.InkPainter.MeshOperator
- localPos : GILES.Serialization.pb_SceneNode
- localpos : PositionAction
- localPos : SceneNode
- LocalPosition() : Leap.Unity.Animation.Internal.TransformSelector
- LocalRect() : Leap.Unity.Geometry.LocalRect
- localrot : PositionAction
- LocalRotation() : Leap.Unity.Animation.Internal.TransformSelector
- LocalScale() : Leap.Unity.Animation.Internal.TransformSelector
- LocalSegment2() : Leap.Unity.Geometry.LocalSegment2
- LocalSegment3() : Leap.Unity.Geometry.LocalSegment3
- localSegments : Leap.Unity.Geometry.Rect
- LocalSphere() : Leap.Unity.Geometry.LocalSphere
- LockPrimaryHover() : Leap.Unity.Interaction.InteractionController
- lockToAnchor : Leap.Unity.Interaction.AnchorableBehaviour
- lockWhenAttached : Leap.Unity.Interaction.AnchorableBehaviour
- Log() : RuntimeUnityEditor.Core.ILoggerWrapper
- LogEventArgs() : Leap.LogEventArgs
- logger : GLTFastInstantiator
- logHit : GazePickupHelper
- Login() : NetworkManager, UserManager
- loginPW : UserManager
- LoginTeszt() : NetworkManager
- loginUsername : UserManager
- loginWindow : UserManager
- LoginWithQR() : NetworkManager
- LogMessage : Leap.Controller, Leap.IController
- Logout() : UserManager
- lookat : TorqueWrenchDigital
- lookAt : Waypoint.ObjectMove
- LookCursor : GILES.pb_SceneCamera
- lookSpeed : GILES.pb_SceneCamera
- loop : UnityEngine.UI.Extensions.FancyScrollView< TItemData >
- LoopAtMarker() : Leap.Unity.Recording.MarkerController
- loops : UnityEngine.UI.Extensions.UI_Knob
- loseTrackingDistance : SolveIK
- LowHandleRect : UnityEngine.UI.Extensions.RangeSlider
- LowMemoryMode : MiscLogicManager
- LowValue : UnityEngine.UI.Extensions.RangeSlider
- lParam : B83.Win32.CWPSTRUCT, B83.Win32.MSG