Tanoda
ReferenceSaver.cs
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using
System.Collections;
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using
System.Collections.Generic;
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using
UnityEngine
;
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public
class
ReferenceSaver
: MonoBehaviour
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{
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public
GameObject
Reference
;
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public
Object
ReferenceV2
;
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}
ReferenceSaver
Definition:
ReferenceSaver.cs:6
ReferenceSaver.ReferenceV2
Object ReferenceV2
Definition:
ReferenceSaver.cs:8
ReferenceSaver.Reference
GameObject Reference
Definition:
ReferenceSaver.cs:7
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Object
UnityEngine.Object Object
Definition:
pb_PrefabBrowserItemButton.cs:19
Source
Assets
Scripts
ReferenceSaver.cs
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1.9.3