Tanoda
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Public Member Functions | |
void | GetObjectData (SerializationInfo info, StreamingContext context) |
pb_MetaData (SerializationInfo info, StreamingContext context) | |
pb_MetaData () | |
void | SetAssetBundleData (string bundleName, string assetPath) |
void | SetFileId (string id) |
Public Attributes | |
string[] | tags = new string[0] |
pb_ComponentDiff | componentDiff |
Static Public Attributes | |
const string | GUID_NOT_FOUND = "MetaData_NoGUIDPresent" |
const string | ASSET_BUNDLE = "MetaData_BundleAsset" |
const string | ASSET_INSTANCE = "MetaData_InstanceAsset" |
Properties | |
string | fileId [get] |
pb_AssetBundlePath | assetBundlePath [get] |
AssetType | assetType [get] |
pb_Metadata stores information about how an asset should be stored and reconstructed.
Definition at line 11 of file pb_MetaData.cs.
GILES.pb_MetaData.pb_MetaData | ( | SerializationInfo | info, |
StreamingContext | context | ||
) |
Serialized constructor.
Definition at line 42 of file pb_MetaData.cs.
GILES.pb_MetaData.pb_MetaData | ( | ) |
Basic constructor (used on instance assets).
Definition at line 53 of file pb_MetaData.cs.
void GILES.pb_MetaData.GetObjectData | ( | SerializationInfo | info, |
StreamingContext | context | ||
) |
Serialization override.
Definition at line 31 of file pb_MetaData.cs.
void GILES.pb_MetaData.SetAssetBundleData | ( | string | bundleName, |
string | assetPath | ||
) |
Set the asset bundle information.
Definition at line 90 of file pb_MetaData.cs.
void GILES.pb_MetaData.SetFileId | ( | string | id | ) |
Set the fileID field if this asset is in the resources folder.
Definition at line 100 of file pb_MetaData.cs.
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static |
Definition at line 15 of file pb_MetaData.cs.
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static |
Definition at line 16 of file pb_MetaData.cs.
pb_ComponentDiff GILES.pb_MetaData.componentDiff |
Definition at line 26 of file pb_MetaData.cs.
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static |
Definition at line 14 of file pb_MetaData.cs.
string [] GILES.pb_MetaData.tags = new string[0] |
Definition at line 23 of file pb_MetaData.cs.
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get |
Return the asset bundle information (if assetType == AssetType.Bundle) - if not a bundle type this value will be junk.
Definition at line 74 of file pb_MetaData.cs.
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get |
Return the type of asset pointed to.
Definition at line 82 of file pb_MetaData.cs.
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get |
The file id that can be used to look up this object (if this is a prefab stored in Resources folder).
Definition at line 65 of file pb_MetaData.cs.