Tanoda
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Public Member Functions | |
void | PauseAndHold () |
void | ResumeFromPauseAndHold () |
Definition at line 17 of file SetPlayableDirector.cs.
void Leap.Unity.Recording.SetPlayableDirector.PauseAndHold | ( | ) |
Definition at line 36 of file SetPlayableDirector.cs.
void Leap.Unity.Recording.SetPlayableDirector.ResumeFromPauseAndHold | ( | ) |
Definition at line 40 of file SetPlayableDirector.cs.