Tanoda
CustomChannelFeatureDrawer.cs
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1/******************************************************************************
2 * Copyright (C) Ultraleap, Inc. 2011-2020. *
3 * *
4 * Use subject to the terms of the Apache License 2.0 available at *
5 * http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
6 * between Ultraleap and you, your company or other organization. *
7 ******************************************************************************/
8
9using UnityEditor;
10
12
13 [CustomPropertyDrawer(typeof(CustomFloatChannelFeature))]
14 [CustomPropertyDrawer(typeof(CustomVectorChannelFeature))]
15 [CustomPropertyDrawer(typeof(CustomColorChannelFeature))]
16 [CustomPropertyDrawer(typeof(CustomMatrixChannelFeature))]
18
19 protected override void init(SerializedProperty property) {
20 base.init(property);
21
22 drawProperty("_channelName");
23 }
24 }
25}
void drawProperty(string name, bool includeChildren=true, bool disable=false)