Tanoda
LanguageSelector Class Reference
Inheritance diagram for LanguageSelector:

Public Member Functions

void HandleInputData (int val)
 
int selectedLanguage ()
 

Public Attributes

GameObject hunFlag
 
GameObject engFlag
 
GameObject dropdown
 

Static Public Attributes

static LanguageSelector Instance
 

Detailed Description

Definition at line 5 of file LanguageSelector.cs.

Member Function Documentation

◆ HandleInputData()

void LanguageSelector.HandleInputData ( int  val)

Definition at line 36 of file LanguageSelector.cs.

◆ selectedLanguage()

int LanguageSelector.selectedLanguage ( )

Definition at line 71 of file LanguageSelector.cs.

Member Data Documentation

◆ dropdown

GameObject LanguageSelector.dropdown

Definition at line 8 of file LanguageSelector.cs.

◆ engFlag

GameObject LanguageSelector.engFlag

Definition at line 8 of file LanguageSelector.cs.

◆ hunFlag

GameObject LanguageSelector.hunFlag

Definition at line 8 of file LanguageSelector.cs.

◆ Instance

LanguageSelector LanguageSelector.Instance
static

Definition at line 7 of file LanguageSelector.cs.


The documentation for this class was generated from the following file: