Tanoda
GOSlot Class Reference
Inheritance diagram for GOSlot:
EquipmentSlot

Protected Member Functions

override void Awake ()
 
virtual void Awake ()
 

Additional Inherited Members

- Public Member Functions inherited from EquipmentSlot
void Initialize (MouseDragBehaviour currentItem)
 
- Protected Attributes inherited from EquipmentSlot
DropArea DropArea
 
MouseDragBehaviour CurrentItem = null
 

Detailed Description

Definition at line 5 of file GOSlot.cs.

Member Function Documentation

◆ Awake()

override void GOSlot.Awake ( )
protectedvirtual

Reimplemented from EquipmentSlot.

Definition at line 7 of file GOSlot.cs.


The documentation for this class was generated from the following file: