Tanoda
|
Public Attributes | |
Rigidbody | body |
Vector3 | position |
Vector3 | normal |
Vector3 | velocity |
Matrix4x4 | invWorldInertiaTensor |
Definition at line 15 of file PhysicsUtility.cs.
Rigidbody Leap.Interaction.Internal.InteractionEngineUtility.PhysicsUtility.SoftContact.body |
Definition at line 16 of file PhysicsUtility.cs.
Matrix4x4 Leap.Interaction.Internal.InteractionEngineUtility.PhysicsUtility.SoftContact.invWorldInertiaTensor |
Definition at line 20 of file PhysicsUtility.cs.
Vector3 Leap.Interaction.Internal.InteractionEngineUtility.PhysicsUtility.SoftContact.normal |
Definition at line 18 of file PhysicsUtility.cs.
Vector3 Leap.Interaction.Internal.InteractionEngineUtility.PhysicsUtility.SoftContact.position |
Definition at line 17 of file PhysicsUtility.cs.
Vector3 Leap.Interaction.Internal.InteractionEngineUtility.PhysicsUtility.SoftContact.velocity |
Definition at line 19 of file PhysicsUtility.cs.