Tanoda
BuildDefinitionBuildMenuItems.cs
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/******************************************************************************
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* Copyright (C) Ultraleap, Inc. 2011-2020. *
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* *
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* Use subject to the terms of the Apache License 2.0 available at *
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* http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
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* between Ultraleap and you, your company or other organization. *
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******************************************************************************/
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using
UnityEditor
;
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namespace
Leap.Unity.Packaging
{
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public
class
BuildDefinitionBuildMenuItems
{
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// Text Experiment
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[MenuItem(
"Build/Text Experiment"
, priority = 20)]
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public
static
void
Build_541d1627636de0e4f8c7b8f8bedeea93
() {
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BuildDefinition
.BuildFromGUID(
"541d1627636de0e4f8c7b8f8bedeea93"
);
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}
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}
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}
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Leap.Unity.Packaging.BuildDefinitionBuildMenuItems
Definition:
BuildDefinitionBuildMenuItems.cs:13
Leap.Unity.Packaging.BuildDefinitionBuildMenuItems.Build_541d1627636de0e4f8c7b8f8bedeea93
static void Build_541d1627636de0e4f8c7b8f8bedeea93()
Definition:
BuildDefinitionBuildMenuItems.cs:17
Leap.Unity.Packaging.BuildDefinition
Definition:
BuildDefinition.cs:29
Leap.Unity.Packaging
Definition:
BuildDefinition.cs:21
UnityEditor
Definition:
BoxSliderEditor.cs:6
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BuildDefinitionBuildMenuItems.cs
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