Tanoda
GILES.pb_Gizmo_Light Class Reference
Inheritance diagram for GILES.pb_Gizmo_Light:
GILES.pb_Gizmo

Public Member Functions

override void Update ()
 
override void OnComponentModified ()
 
- Public Member Functions inherited from GILES.pb_Gizmo
virtual void OnComponentModified ()
 
bool CanEditType (Type t)
 
virtual void Update ()
 

Public Attributes

Material lightRayMaterial
 
- Public Attributes inherited from GILES.pb_Gizmo
Material icon
 The icon to be rendered facing the camera at the position of this object. More...
 
bool isSelected = false
 

Additional Inherited Members

- Protected Attributes inherited from GILES.pb_Gizmo
Transform cam
 A reference to the main camera transform. More...
 
Transform trs
 A reference to this object's transform. More...
 
- Properties inherited from GILES.pb_Gizmo
Matrix4x4 cameraFacingMatrix [get]
 Matrix with a camera facing rotation, world position of parent transform, and scale of 1. More...
 

Detailed Description

Draw a few arrows pointing in the direction that this light is facing.

Definition at line 10 of file pb_Gizmo_Light.cs.

Member Function Documentation

◆ OnComponentModified()

override void GILES.pb_Gizmo_Light.OnComponentModified ( )
virtual

Called when something on a component has changed. Use this to modify gizmo after instantiation if necessary.

Reimplemented from GILES.pb_Gizmo.

Definition at line 111 of file pb_Gizmo_Light.cs.

◆ Update()

override void GILES.pb_Gizmo_Light.Update ( )
virtual

Reimplemented from GILES.pb_Gizmo.

Definition at line 83 of file pb_Gizmo_Light.cs.

Member Data Documentation

◆ lightRayMaterial

Material GILES.pb_Gizmo_Light.lightRayMaterial

Definition at line 12 of file pb_Gizmo_Light.cs.


The documentation for this class was generated from the following file: