- h -
- H : HsvColor
- h_fov : LeapInternal.LEAP_DEVICE_INFO
- HalfCharWidth : UnityEngine.UI.Extensions.MonoSpacing
- hammer : ToolAction
- hand : HandCopySkelet
- Hand : Leap.Unity.HandEnableDisable
- hand : TestScript
- hand_ : Leap.Unity.FingerModel, Leap.Unity.HandModel
- HAND_ARRAY_GLOBAL_NAME : Leap.Unity.LeapServiceProvider
- handAttachmentPoint : ManipulatorHandle
- handChirality : Leap.Interaction.Internal.InteractionEngineUtility.GrabClassifierHeuristics.GrabClassifier
- handDirection : Leap.Interaction.Internal.InteractionEngineUtility.GrabClassifierHeuristics.GrabClassifier
- HandExchange : HackedHand
- handGrabCenter : Leap.Interaction.Internal.InteractionEngineUtility.GrabClassifierHeuristics.GrabClassifier
- handHudLed : HackedHand
- HandId : Leap.Finger
- Handle : Leap.Unity.InputModule.SliderShadow
- handle : LeapInternal.LEAP_DEVICE_REF
- HandleSize : GILES.pb_SelectionHandle
- HandLoader : TrackerHandPicker, TutorialStart
- handLocal : MoveAction
- HandMenu : ViveController
- handMergeDistance : Leap.Unity.Examples.ProjectionPostProcessProvider
- HandModel : Leap.Unity.ExtendedFingerDetector, Leap.Unity.FingerDirectionDetector, Leap.Unity.PalmDirectionDetector
- handModelBase : Leap.Unity.HandTransitionBehavior
- handModelManager : Leap.Unity.OldRigHierarchy.OldLeapHandControllerData
- handModelPalmWidth : Leap.Unity.HandModel
- handModelParentTransform : Leap.Unity.OldRigHierarchy
- handModels : Leap.Unity.HandRepresentation
- handPicker : MiscLogicManager
- HandPool : CycleHandPairs
- handPosition : MoveAction
- handPrefab : PreviewHand
- handPrefab2 : PreviewHand
- HandRadius : PhysicsHand
- handRenderer : HandAnimHelper
- handRotate : ThrowableCanDisable
- hands : HandInventory
- Hands : Leap.Frame
- handSimpleCopy : HandAnimHelper
- HandToggle : PositionAction
- handTracking : SavedUser
- HandTransitionBehavior_L : Leap.Unity.LeapHandsAutoRig
- HandTransitionBehavior_R : Leap.Unity.LeapHandsAutoRig
- handXBasis : Leap.Interaction.Internal.InteractionEngineUtility.GrabClassifierHeuristics.GrabClassifier
- HardBlend : UnityEngine.UI.Extensions.SoftMaskScript
- hasFired : Leap.Unity.GraphicalRenderer.Tests.GraphicCallbackInfo.GraphicInfo
- hash : GILES.Serialization.pb_SceneNode
- Hash : JSONPositioner
- hash : SceneNode
- hasNext : Leap.Unity.Query.QueryOperatorExtensions.NextPair< T >
- hasPrev : Leap.Unity.Query.QueryOperatorExtensions.PrevPair< T >
- HasRing : SeegerHelper
- hasTwoObjects : ToolAction
- hasValue : Leap.Unity.Maybe< T >
- hDevice : LeapInternal.LEAP_DEVICE_FAILURE_EVENT
- head : HeartBeatManager
- head_orientation : LeapInternal.LEAP_HEAD_POSE_EVENT
- head_position : LeapInternal.LEAP_HEAD_POSE_EVENT
- header : Leap.Unity.LeapPreferences, Leap.Unity.LeapProjectCheckAttribute
- headPositionPath : Leap.Unity.Recording.TimelinePostProcess
- headTransform : Leap.Unity.Examples.ProjectionPostProcessProvider, Leap.Unity.Interaction.InteractionHand
- height : LeapInternal.LEAP_IMAGE_PROPERTIES
- heightInLines : Leap.Unity.Attributes.EditorGUIPanelAttribute
- heightOffset : Leap.Unity.Space.LeapCylindricalSpace.Transformer
- heightTexture : Es.InkPainter.InkCanvas.PaintSet
- heightTextureName : Es.InkPainter.InkCanvas.PaintSet
- heightTexturePropertyID : Es.InkPainter.InkCanvas.PaintSet
- helper : ManipulatorArm, TorqueWrench
- helper2 : TorqueWrench
- helper2Axis : TorqueWrench
- Helps : GILES.Interface.pb_PrefabBrowser
- hide : GazeRestarter, TablePositionSetter
- hideFromUser : LevelEditorOnLoaded
- hideImage : GILES.Interface.pb_PanelToggleFixColor
- HideInScreenshots : ScreenshotGenerator
- hideOnMinimize : ActionObject
- highestPossibleFPS : FPSCounter
- highlightCurrentObject : PositionAction
- highlightCurrentSelectedObject : PositionAction
- highlightDuration : UnityEngine.UI.ReturnKeyTriggersButton
- highlightedColor : GILES.Interface.pb_GUIStyle
- HighlightedColor : UnityEngine.UI.Extensions.UIHighlightable
- highlightMaterial : GameObjectAction, HandCopySkelet, PositionAction, RealToolAction, RotateAction, ToolAction, TutorialManager
- highlightObject : PositionAction
- highlightObjectOriginal : PositionAction
- highlightRenderers : CheckAction
- highlightSelected : PositionAction
- highlightSkinnedRenderers : CheckAction
- highlightToolMaterial : RealToolAction, RotateAction, ToolAction
- History : FoodPrintManager
- history : Leap.Unity.TransformHistory
- hlG : UnityEngine.UI.Extensions.HoverTooltip
- holder : PreviewCamerasHolder
- holderIndex : SceneNode
- holderTransform : PreviewCamerasHolder
- holdInput : HoldPositionAction, HoldToolAction, RealToolAction
- Hole : GetMeshInfo
- HoleSize : GetMeshInfo
- horizontal : ScrollScaler
- horizontalBar : ManipulatorArm
- horizontalPadding : UnityEngine.UI.Extensions.HoverTooltip
- horizontalRotation : Leap.Unity.LeapXRPinchLocomotion
- HorizontalSlideEvent : Leap.Unity.Interaction.InteractionSlider
- horizontalSlideLimits : Leap.Unity.Interaction.InteractionSlider
- horizontalSteps : Leap.Unity.Interaction.InteractionSlider
- hostIP : WebSocketDemo
- hoverActivationRadius : Leap.Unity.Interaction.InteractionManager
- hoverColor : SimpleInteractionGlow
- HoveringColor : Leap.Unity.InputModule.LeapInputModule
- hsvpicker : ColorSlider, HexColorField
- HsvSliders : Assets.HSVPicker.ColorPickerSetup
- hudCanvas : TrackerHandPicker, TutorialStart
- HUMERUS : SolveIK
- hunFlag : LanguageSelector
- hwnd : B83.Win32.CWPSTRUCT, B83.Win32.MSG
- hyperlinkColor : UnityEngine.UI.Extensions.TextPic