Tanoda
LeapBakedRendererDrawer.cs
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1/******************************************************************************
2 * Copyright (C) Ultraleap, Inc. 2011-2020. *
3 * *
4 * Use subject to the terms of the Apache License 2.0 available at *
5 * http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
6 * between Ultraleap and you, your company or other organization. *
7 ******************************************************************************/
8
9using UnityEditor;
10
12
13 [CustomPropertyDrawer(typeof(LeapBakedRenderer))]
15
16 protected override void init(SerializedProperty property) {
17 base.init(property);
18
19 drawProperty("_motionType");
20 drawProperty("_createMeshRenderers");
21 }
22 }
23}
void drawProperty(string name, bool includeChildren=true, bool disable=false)
override void init(SerializedProperty property)