Tanoda
Leap.Unity.GraphicalRenderer.LeapBakedRenderer.MeshRendererContainer Class Reference

Public Member Functions

 MeshRendererContainer (Transform root)
 
void Destroy ()
 
void MakeValid (Transform root, int index, Mesh mesh, Material material, MaterialPropertyBlock block)
 
void ClearPropertyBlock ()
 

Public Attributes

GameObject obj
 
MeshFilter filter
 
MeshRenderer renderer
 

Detailed Description

Definition at line 294 of file LeapBakedRenderer.cs.

Constructor & Destructor Documentation

◆ MeshRendererContainer()

Leap.Unity.GraphicalRenderer.LeapBakedRenderer.MeshRendererContainer.MeshRendererContainer ( Transform  root)

Definition at line 299 of file LeapBakedRenderer.cs.

Member Function Documentation

◆ ClearPropertyBlock()

void Leap.Unity.GraphicalRenderer.LeapBakedRenderer.MeshRendererContainer.ClearPropertyBlock ( )

Definition at line 343 of file LeapBakedRenderer.cs.

◆ Destroy()

void Leap.Unity.GraphicalRenderer.LeapBakedRenderer.MeshRendererContainer.Destroy ( )

Definition at line 310 of file LeapBakedRenderer.cs.

◆ MakeValid()

void Leap.Unity.GraphicalRenderer.LeapBakedRenderer.MeshRendererContainer.MakeValid ( Transform  root,
int  index,
Mesh  mesh,
Material  material,
MaterialPropertyBlock  block 
)

Definition at line 321 of file LeapBakedRenderer.cs.

Member Data Documentation

◆ filter

MeshFilter Leap.Unity.GraphicalRenderer.LeapBakedRenderer.MeshRendererContainer.filter

Definition at line 296 of file LeapBakedRenderer.cs.

◆ obj

GameObject Leap.Unity.GraphicalRenderer.LeapBakedRenderer.MeshRendererContainer.obj

Definition at line 295 of file LeapBakedRenderer.cs.

◆ renderer

MeshRenderer Leap.Unity.GraphicalRenderer.LeapBakedRenderer.MeshRendererContainer.renderer

Definition at line 297 of file LeapBakedRenderer.cs.


The documentation for this class was generated from the following file: