Tanoda
|
Implement this interface to recieve a callback whenever your object is spawned from a pool. More...
Public Member Functions | |
void | OnSpawn () |
void | OnRecycle () |
Implement this interface to recieve a callback whenever your object is spawned from a pool.
void Leap.Unity.IPoolable.OnRecycle | ( | ) |
void Leap.Unity.IPoolable.OnSpawn | ( | ) |