Tanoda
pb_InspectorIgnoreAttribute.cs
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1using UnityEngine;
2using System;
3
4namespace GILES.Interface
5{
9 [AttributeUsage(AttributeTargets.Class | AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
10 public class pb_InspectorIgnoreAttribute : Attribute
11 {
12
13 }
14}