Tanoda
CenterTransformOnCam.cs
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1/******************************************************************************
2 * Copyright (C) Ultraleap, Inc. 2011-2020. *
3 * *
4 * Use subject to the terms of the Apache License 2.0 available at *
5 * http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
6 * between Ultraleap and you, your company or other organization. *
7 ******************************************************************************/
8
9using UnityEngine;
10using System.Collections;
11
12public class CenterTransformOnCam : MonoBehaviour {
13 public Transform Camera;
14
15
16 // Update is called once per frame
17 void Update() {
18 Vector3 centeredVector = new Vector3(Camera.position.x, Camera.position.y - .2f, Camera.position.z);
19 transform.position = centeredVector;
20 }
21}