Tanoda
SetFileDialogFilePattern.cs
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using
System.Collections;
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using
System.Collections.Generic;
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using
GILES
.
Interface
;
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using
UnityEngine
;
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public
class
SetFileDialogFilePattern
: MonoBehaviour
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{
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public
pb_FileDialog
FileDialog
;
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public
string
pattern
=
"*"
;
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void
Start()
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{
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if
(!
FileDialog
)
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{
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FileDialog
= GetComponent<pb_FileDialog>();
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}
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FileDialog
.
filePattern
=
pattern
;
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}
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}
GILES.Interface.pb_FileDialog
Definition:
pb_FileDialog.cs:17
GILES.Interface.pb_FileDialog.filePattern
string filePattern
If isFileBrowser is true, this string my be used to filter file results (see https://msdn....
Definition:
pb_FileDialog.cs:56
SetFileDialogFilePattern
Definition:
SetFileDialogFilePattern.cs:7
SetFileDialogFilePattern.FileDialog
pb_FileDialog FileDialog
Definition:
SetFileDialogFilePattern.cs:8
SetFileDialogFilePattern.pattern
string pattern
Definition:
SetFileDialogFilePattern.cs:9
GILES.Interface
Definition:
pb_AutoStageItemEditor.cs:9
GILES
Definition:
pb_CollectionUtil.cs:4
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
Scripts
SetFileDialogFilePattern.cs
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