Tanoda
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Classes | |
class | Leap.Unity.Interaction.AnchorableBehaviour |
AnchorableBehaviours mix well with InteractionBehaviours you'd like to be able to pick up and place in specific locations, specified by other GameObjects with an Anchor component. More... | |
Namespaces | |
namespace | Leap |
namespace | Leap.Unity |
namespace | Leap.Unity.Interaction |