Tanoda
GILES.UnityEditor.CreateLevelEditorAsset Class Reference
Inheritance diagram for GILES.UnityEditor.CreateLevelEditorAsset:

Static Public Member Functions

static void MenuCreateLevelEditMode ()
 

Detailed Description

Create a new level editor asset.

Definition at line 13 of file CreateLevelEditorAsset.cs.

Member Function Documentation

◆ MenuCreateLevelEditMode()

static void GILES.UnityEditor.CreateLevelEditorAsset.MenuCreateLevelEditMode ( )
static

Definition at line 16 of file CreateLevelEditorAsset.cs.


The documentation for this class was generated from the following file: