Tanoda
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Use this component on a Game Object to allow it to be manipulated by a pinch gesture. The component allows rotation, translation, and scale of the object (RTS). More...
Public Types | |
enum | RotationMethod { None , Single , Full } |
Properties | |
PinchDetector | PinchDetectorA [get, set] |
PinchDetector | PinchDetectorB [get, set] |
Use this component on a Game Object to allow it to be manipulated by a pinch gesture. The component allows rotation, translation, and scale of the object (RTS).
Definition at line 17 of file LeapRTS.cs.
Enumerator | |
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None | |
Single | |
Full |
Definition at line 19 of file LeapRTS.cs.
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getset |
Definition at line 27 of file LeapRTS.cs.
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getset |
Definition at line 38 of file LeapRTS.cs.