Definition at line 17 of file BuildDefinitionEditor.cs.
◆ GetBuildMenuPriority()
override int Leap.Unity.Packaging.BuildDefinitionEditor.GetBuildMenuPriority |
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◆ GetBuildMethodName()
override string Leap.Unity.Packaging.BuildDefinitionEditor.GetBuildMethodName |
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◆ OnBuild()
override void Leap.Unity.Packaging.BuildDefinitionEditor.OnBuild |
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◆ OnEnable()
override void Leap.Unity.Packaging.BuildDefinitionEditor.OnEnable |
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The documentation for this class was generated from the following file: