Tanoda
|
Public Member Functions | |
void | StartBalls () |
void | StopBalls () |
Public Attributes | |
GameObject | BallPrefab |
float | delayInterval = .15f |
int | BallLimit = 100 |
Vector3 | BallSize = new Vector3(0.1f, 0.1f, 0.1f) |
Definition at line 12 of file SpawnBalls.cs.
void SpawnBalls.StartBalls | ( | ) |
Definition at line 24 of file SpawnBalls.cs.
void SpawnBalls.StopBalls | ( | ) |
Definition at line 28 of file SpawnBalls.cs.
int SpawnBalls.BallLimit = 100 |
Definition at line 15 of file SpawnBalls.cs.
GameObject SpawnBalls.BallPrefab |
Definition at line 13 of file SpawnBalls.cs.
Vector3 SpawnBalls.BallSize = new Vector3(0.1f, 0.1f, 0.1f) |
Definition at line 16 of file SpawnBalls.cs.
float SpawnBalls.delayInterval = .15f |
Definition at line 14 of file SpawnBalls.cs.