Includes a few fixes of my own, mainly to tidy up duplicates, remove unneeded stuff and testing. (nothing major, all the crew above did the hard work!)
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void | OnDrag (PointerEventData eventData) |
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void | OnBeginDrag (PointerEventData eventData) |
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void | OnEndDrag (PointerEventData eventData) |
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Includes a few fixes of my own, mainly to tidy up duplicates, remove unneeded stuff and testing. (nothing major, all the crew above did the hard work!)
Definition at line 18 of file UIWindowBase.cs.
◆ OnBeginDrag()
void UnityEngine.UI.Extensions.UIWindowBase.OnBeginDrag |
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PointerEventData |
eventData | ) |
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◆ OnDrag()
void UnityEngine.UI.Extensions.UIWindowBase.OnDrag |
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PointerEventData |
eventData | ) |
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◆ OnEndDrag()
void UnityEngine.UI.Extensions.UIWindowBase.OnEndDrag |
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PointerEventData |
eventData | ) |
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◆ KeepWindowInCanvas
int UnityEngine.UI.Extensions.UIWindowBase.KeepWindowInCanvas = 5 |
◆ ResetCoords
bool UnityEngine.UI.Extensions.UIWindowBase.ResetCoords = false |
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static |
◆ RootTransform
RectTransform UnityEngine.UI.Extensions.UIWindowBase.RootTransform = null |
The documentation for this class was generated from the following file: