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class | AssetDownloader |
| Represents a class to download and load Models. More...
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class | AssetDownloaderBehaviour |
| Represents a class used to download Models with Coroutines used by the Asset Downloader. More...
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class | AssetLoader |
| Represents the main class containing methods to load the Models.
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class | AssetLoaderFilePicker |
| Represents an Asset Loader which loads files using a platform-specific file picker. More...
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class | AssetLoaderZip |
| Represents an Asset Loader class which works with Zip files.
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class | AssetUnloader |
| Represents a Class to destroy every Asset (Textures, Materials, Meshes) loaded by TriLib for this GameObject. More...
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class | GCHelper |
| Represents a class that forces GC collection using a fixed interval. More...
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class | LipSyncMapping |
| Represents the Viseme to Blend-Shape Keys mapped indices. The indices are generated from the Lip Sync Mappers. More...
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class | Readers |
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class | TriLibSettings |
| Represents the TriLib project settings provider. You can override this behavior to store the settings in other places, in case you don't want to use Unity built-in PlayerPrefs. More...
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class | UriLoadCustomContextData |
| Represents a class passed as the custom data to the Asset Loader Context when loading Models from URIs (Network). More...
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class | ZipLoadCustomContextData |
| Represents a class passed as the custom data to the Asset Loader Context when loading Models from Zip files. More...
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