Tanoda
GILES.Interface.pb_PanelToggle Class Reference
Inheritance diagram for GILES.Interface.pb_PanelToggle:
GILES.pb_ToolbarButton

Public Member Functions

void DoToggle ()
 
- Public Member Functions inherited from GILES.pb_ToolbarButton
virtual void OnPointerClick (PointerEventData eventData)
 
virtual void OnPointerEnter (PointerEventData eventData)
 
virtual void OnPointerExit (PointerEventData eventData)
 
void ShowTooltip ()
 
void UpdateTooltip ()
 
void HideTooltip ()
 

Public Attributes

GameObject panel
 The panel to enable / disable with this toggle. More...
 

Protected Member Functions

override void Start ()
 
virtual void Start ()
 

Additional Inherited Members

- Protected Attributes inherited from GILES.pb_ToolbarButton
Selectable selectable
 
GameObject tooltip_label = null
 
- Properties inherited from GILES.pb_ToolbarButton
virtual string tooltip [get, set]
 
bool interactable [get, set]
 

Detailed Description

Controls the toggles in the scene that shows / hides panels.

Definition at line 10 of file pb_PanelToggle.cs.

Member Function Documentation

◆ DoToggle()

void GILES.Interface.pb_PanelToggle.DoToggle ( )

Definition at line 26 of file pb_PanelToggle.cs.

◆ Start()

override void GILES.Interface.pb_PanelToggle.Start ( )
protectedvirtual

Reimplemented from GILES.pb_ToolbarButton.

Definition at line 18 of file pb_PanelToggle.cs.

Member Data Documentation

◆ panel

GameObject GILES.Interface.pb_PanelToggle.panel

The panel to enable / disable with this toggle.

Definition at line 13 of file pb_PanelToggle.cs.


The documentation for this class was generated from the following file: