Tanoda
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Public Member Functions | |
void | SetLedGreenStayOn (int index) |
void | SetLedGreen (int index) |
void | SetAllLedOff () |
Public Attributes | |
GameObject[] | leds |
Material | Normal |
Material | Green |
Additional Inherited Members | |
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virtual void | Initialize () |
virtual void | Awake () |
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virtual bool | dontDestroyOnLoad [get] |
Override to maintain an instance of this object across level loads. More... | |
static T | instance [get] |
static T | nullableInstance [get] |
Definition at line 7 of file DanaLedManager.cs.
void DanaLedManager.SetAllLedOff | ( | ) |
Definition at line 80 of file DanaLedManager.cs.
void DanaLedManager.SetLedGreen | ( | int | index | ) |
PROMO
Definition at line 32 of file DanaLedManager.cs.
void DanaLedManager.SetLedGreenStayOn | ( | int | index | ) |
Definition at line 13 of file DanaLedManager.cs.
Material DanaLedManager.Green |
Definition at line 10 of file DanaLedManager.cs.
GameObject [] DanaLedManager.leds |
Definition at line 9 of file DanaLedManager.cs.
Material DanaLedManager.Normal |
Definition at line 10 of file DanaLedManager.cs.