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TriLibCore.Mappers.LegacyToHumanoidAnimationClipMapper Class Reference

Represents a Mapper that converts legacy Animation Clips into humanoid Animation Clips. More...

Inheritance diagram for TriLibCore.Mappers.LegacyToHumanoidAnimationClipMapper:

Public Member Functions

override AnimationClip[] MapArray (AssetLoaderContext assetLoaderContext, AnimationClip[] sourceAnimationClips)
 

Public Attributes

AnimationClip MecanimAnimationClipTemplate
 Template mecanim animation clip. Unity runtime API can't access mecanim animation clip settings as root motion baking, animation loop mode, etc. So we get these settings from the template animation clip. More...
 

Detailed Description

Represents a Mapper that converts legacy Animation Clips into humanoid Animation Clips.

Definition at line 9 of file LegacyToHumanoidAnimationClipMapper.cs.

Member Function Documentation

◆ MapArray()

override AnimationClip[] TriLibCore.Mappers.LegacyToHumanoidAnimationClipMapper.MapArray ( AssetLoaderContext  assetLoaderContext,
AnimationClip[]  sourceAnimationClips 
)

Definition at line 19 of file LegacyToHumanoidAnimationClipMapper.cs.

Member Data Documentation

◆ MecanimAnimationClipTemplate

AnimationClip TriLibCore.Mappers.LegacyToHumanoidAnimationClipMapper.MecanimAnimationClipTemplate

Template mecanim animation clip. Unity runtime API can't access mecanim animation clip settings as root motion baking, animation loop mode, etc. So we get these settings from the template animation clip.

Definition at line 16 of file LegacyToHumanoidAnimationClipMapper.cs.


The documentation for this class was generated from the following file: