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Leap.Unity.GraphicalRenderer.LeapRuntimeTintFeature Class Reference
Inheritance diagram for Leap.Unity.GraphicalRenderer.LeapRuntimeTintFeature:
Leap.Unity.GraphicalRenderer.LeapGraphicFeature< LeapRuntimeTintData >

Static Public Attributes

const string FEATURE_NAME = LeapGraphicRenderer.FEATURE_PREFIX + "TINTING"
 

Additional Inherited Members

- Public Member Functions inherited from Leap.Unity.GraphicalRenderer.LeapGraphicFeature< LeapRuntimeTintData >
override void AssignFeatureReferences ()
 
override void ClearDataObjectReferences ()
 
override void AddFeatureData (LeapFeatureData data)
 
override Type GetDataObjectType ()
 
override LeapFeatureData CreateFeatureDataForGraphic (LeapGraphic graphic)
 
- Public Attributes inherited from Leap.Unity.GraphicalRenderer.LeapGraphicFeature< LeapRuntimeTintData >
List< DataType > featureData
 A list of all feature data. More...
 

Detailed Description

Definition at line 15 of file LeapRuntimeTintFeature.cs.

Member Data Documentation

◆ FEATURE_NAME

const string Leap.Unity.GraphicalRenderer.LeapRuntimeTintFeature.FEATURE_NAME = LeapGraphicRenderer.FEATURE_PREFIX + "TINTING"
static

Definition at line 16 of file LeapRuntimeTintFeature.cs.


The documentation for this class was generated from the following file: