Tanoda
pb_InputExtension.cs
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using
UnityEngine
;
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using
System.Collections;
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namespace
GILES
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{
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public
static
class
pb_InputExtension
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{
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public
static
bool
Shift()
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{
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return
Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift);
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}
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public
static
bool
Control()
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{
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return
Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl);
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}
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}
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}
GILES
Definition:
pb_CollectionUtil.cs:4
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
GILES
Code
Classes
Extension
pb_InputExtension.cs
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