Tanoda
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Static Public Member Functions | |
static GameObject | FindObject (GameObject parent, string name) |
Protected Member Functions | |
override void | InitializeGUI () |
virtual void | InitializeGUI () |
Additional Inherited Members | |
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void | SetComponent (Component target) |
virtual void | UpdateGUI () |
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static readonly HashSet< string > | ignoreProperties |
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Component | target |
The UnityEngine.Component being edited. More... | |
Definition at line 10 of file pb_AutoStageItemEditor.cs.
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static |
Definition at line 213 of file pb_AutoStageItemEditor.cs.
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protectedvirtual |
Reimplemented from GILES.Interface.pb_ComponentEditor.
Definition at line 12 of file pb_AutoStageItemEditor.cs.