Tanoda
LerpToMe Class Reference
Inheritance diagram for LerpToMe:

Public Member Functions

void DoTheLerp (GameObject o)
 
void DoTheLerp (GameObject o)
 

Public Attributes

bool reparent = false
 
bool skipDestroy = false
 
Transform newParent
 
UnityEvent onFinished
 

Detailed Description

Definition at line 12 of file Alap/LerpToMe.cs.

Member Function Documentation

◆ DoTheLerp() [1/2]

void LerpToMe.DoTheLerp ( GameObject  o)

Definition at line 20 of file Alap/LerpToMe.cs.

◆ DoTheLerp() [2/2]

void LerpToMe.DoTheLerp ( GameObject  o)

Definition at line 20 of file Dana/LerpToMe.cs.

Member Data Documentation

◆ newParent

Transform LerpToMe.newParent

Definition at line 16 of file Alap/LerpToMe.cs.

◆ onFinished

UnityEvent LerpToMe.onFinished

Definition at line 17 of file Alap/LerpToMe.cs.

◆ reparent

bool LerpToMe.reparent = false

Definition at line 14 of file Alap/LerpToMe.cs.

◆ skipDestroy

bool LerpToMe.skipDestroy = false

Definition at line 14 of file Alap/LerpToMe.cs.


The documentation for this class was generated from the following files: