Tanoda
ViveController Class Reference
Inheritance diagram for ViveController:

Public Member Functions

void OnCollisionEnter (Collision collision)
 

Public Attributes

GameObject StageManagerCanvas
 
GameObject StageManagerWindow
 
GameObject Player
 
GameObject HandMenu
 
GameObject ModelBrowser
 
GameObject Content
 
GameObject ScrollContent
 
GameObject LineLeft
 
GameObject LineRight
 
Controller Controller
 
SteamVR_Action_Boolean gripButton
 
SteamVR_Action_Boolean grabGripAction = SteamVR_Input.GetAction<SteamVR_Action_Boolean>("GrabGrip")
 
GameObject LeftHandModelMask
 
GameObject RightHandModelMask
 
GameObject RightController
 
GameObject LeftController
 
VivePointer vivePointer
 
VivePointer vivePointerLeft
 
GameObject CanvasSelector
 
pb_StageManagerButton StgBtn
 
bool twoHandGrab = false
 

Detailed Description

Definition at line 14 of file ViveController.cs.

Member Function Documentation

◆ OnCollisionEnter()

void ViveController.OnCollisionEnter ( Collision  collision)

Definition at line 64 of file ViveController.cs.

Member Data Documentation

◆ CanvasSelector

GameObject ViveController.CanvasSelector

Definition at line 35 of file ViveController.cs.

◆ Content

GameObject ViveController.Content

Definition at line 21 of file ViveController.cs.

◆ Controller

Controller ViveController.Controller

Definition at line 22 of file ViveController.cs.

◆ grabGripAction

SteamVR_Action_Boolean ViveController.grabGripAction = SteamVR_Input.GetAction<SteamVR_Action_Boolean>("GrabGrip")

Definition at line 29 of file ViveController.cs.

◆ gripButton

SteamVR_Action_Boolean ViveController.gripButton

Definition at line 28 of file ViveController.cs.

◆ HandMenu

GameObject ViveController.HandMenu

Definition at line 20 of file ViveController.cs.

◆ LeftController

GameObject ViveController.LeftController

Definition at line 32 of file ViveController.cs.

◆ LeftHandModelMask

GameObject ViveController.LeftHandModelMask

Definition at line 32 of file ViveController.cs.

◆ LineLeft

GameObject ViveController.LineLeft

Definition at line 21 of file ViveController.cs.

◆ LineRight

GameObject ViveController.LineRight

Definition at line 21 of file ViveController.cs.

◆ ModelBrowser

GameObject ViveController.ModelBrowser

Definition at line 20 of file ViveController.cs.

◆ Player

GameObject ViveController.Player

Definition at line 20 of file ViveController.cs.

◆ RightController

GameObject ViveController.RightController

Definition at line 32 of file ViveController.cs.

◆ RightHandModelMask

GameObject ViveController.RightHandModelMask

Definition at line 32 of file ViveController.cs.

◆ ScrollContent

GameObject ViveController.ScrollContent

Definition at line 21 of file ViveController.cs.

◆ StageManagerCanvas

GameObject ViveController.StageManagerCanvas

Definition at line 18 of file ViveController.cs.

◆ StageManagerWindow

GameObject ViveController.StageManagerWindow

Definition at line 19 of file ViveController.cs.

◆ StgBtn

pb_StageManagerButton ViveController.StgBtn

Definition at line 36 of file ViveController.cs.

◆ twoHandGrab

bool ViveController.twoHandGrab = false

Definition at line 49 of file ViveController.cs.

◆ vivePointer

VivePointer ViveController.vivePointer

Definition at line 33 of file ViveController.cs.

◆ vivePointerLeft

VivePointer ViveController.vivePointerLeft

Definition at line 33 of file ViveController.cs.


The documentation for this class was generated from the following file: