Tanoda
GILES.pb_ToolSelectorButton Class Reference
Inheritance diagram for GILES.pb_ToolSelectorButton:

Public Member Functions

void SelectToolWindow (string selected="")
 

Public Attributes

pb_ToolDialog dialogPrefab
 
UnityEvent< GameObject > OnSelected = new UnityEvent<GameObject>()
 

Static Public Attributes

static pb_ToolSelectorButton instance
 

Detailed Description

Definition at line 12 of file pb_ToolSelectorButton.cs.

Member Function Documentation

◆ SelectToolWindow()

void GILES.pb_ToolSelectorButton.SelectToolWindow ( string  selected = "")

Definition at line 24 of file pb_ToolSelectorButton.cs.

Member Data Documentation

◆ dialogPrefab

pb_ToolDialog GILES.pb_ToolSelectorButton.dialogPrefab

Definition at line 15 of file pb_ToolSelectorButton.cs.

◆ instance

pb_ToolSelectorButton GILES.pb_ToolSelectorButton.instance
static

Definition at line 14 of file pb_ToolSelectorButton.cs.

◆ OnSelected

UnityEvent<GameObject> GILES.pb_ToolSelectorButton.OnSelected = new UnityEvent<GameObject>()

Definition at line 16 of file pb_ToolSelectorButton.cs.


The documentation for this class was generated from the following file: