Tanoda
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Public Member Functions | |
override void | Start () |
override void | Triggered (string id) |
void | SetSpeed (float value) |
void | SetStopTime (string value) |
void | SetStopInterval (string value) |
new void | GetObjectData (SerializationInfo info, StreamingContext context) |
BeltSetterAction (SerializationInfo info, StreamingContext context) | |
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void | ToggleWindowSize () |
IEnumerator | LateMinimize () |
void | InstaMinimize () |
void | Minimize () |
void | Maximize () |
void | GetOriginalHeight () |
List< Vector2 > | GetSides () |
virtual void | GetObjectData (SerializationInfo info, StreamingContext context) |
ActionObject () | |
ActionObject (SerializationInfo info, StreamingContext context) | |
virtual void | Start () |
virtual void | Triggered (string id) |
virtual void | Deactivate () |
virtual void | Reset () |
virtual void | OutputAdded (string id) |
virtual void | InputAdded (string id) |
virtual void | Remove () |
void | TriggerOutput (string id) |
void | AddInput (GameObject go) |
string | GetInput () |
string | GetInput (int index) |
void | RemoveInput (string id) |
void | AddOutput (GameObject go) |
GameObject | GetOutput (string id) |
GameObject | GetInput (string id) |
List< string > | GetOutputs () |
List< string > | GetInputs () |
bool | LimitInputTypes () |
List< Type > | GetAcceptedInputTypes () |
void | ApplyComment () |
void | TriggerOut (string id) |
virtual void | OnPointerEnter (PointerEventData eventData) |
virtual void | OnPointerExit (PointerEventData eventData) |
Public Attributes | |
float | beltSpeed = 1f |
float | stopTime = 2f |
float | stopInterval = 4f |
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List< GameObject > | inPuts |
List< GameObject > | outPuts |
List< ClassTypeReference > | acceptInputTypes |
Image | statusImg |
string | action |
string | ID |
string | comment |
List< GameObject > | hideOnMinimize = new List<GameObject>() |
bool | IsCounting |
Additional Inherited Members | |
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void | SaveOrigInPos () |
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float | originalHeight = 0.0f |
Definition at line 5 of file BeltSetterAction.cs.
BeltSetterAction.BeltSetterAction | ( | SerializationInfo | info, |
StreamingContext | context | ||
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Definition at line 60 of file BeltSetterAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 52 of file BeltSetterAction.cs.
void BeltSetterAction.SetSpeed | ( | float | value | ) |
Definition at line 25 of file BeltSetterAction.cs.
void BeltSetterAction.SetStopInterval | ( | string | value | ) |
Definition at line 41 of file BeltSetterAction.cs.
void BeltSetterAction.SetStopTime | ( | string | value | ) |
Definition at line 30 of file BeltSetterAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 11 of file BeltSetterAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 16 of file BeltSetterAction.cs.
float BeltSetterAction.beltSpeed = 1f |
Definition at line 7 of file BeltSetterAction.cs.
float BeltSetterAction.stopInterval = 4f |
Definition at line 9 of file BeltSetterAction.cs.
float BeltSetterAction.stopTime = 2f |
Definition at line 8 of file BeltSetterAction.cs.