Tanoda
|
Classes | |
class | ClipData |
Public Attributes | |
AudioSource | target |
List< ClipData > | data = new List<ClipData>() |
Definition at line 15 of file RecordedAudio.cs.
Definition at line 18 of file RecordedAudio.cs.
AudioSource Leap.Unity.Recording.RecordedAudio.target |
Definition at line 17 of file RecordedAudio.cs.