Tanoda
TransitionOnMarker.cs
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1/******************************************************************************
2 * Copyright (C) Ultraleap, Inc. 2011-2020. *
3 * *
4 * Use subject to the terms of the Apache License 2.0 available at *
5 * http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
6 * between Ultraleap and you, your company or other organization. *
7 ******************************************************************************/
8
9using System.Collections;
10using System.Collections.Generic;
11using UnityEngine;
12
13namespace Leap.Unity.Recording {
14
16
18 public string markerName;
20
21 private void OnEnable() {
23 }
24
25 private void Update() {
27 Transition();
28 }
29 }
30 }
31}
bool TestMarker(string markerName, MarkerTest test)
MarkerController.MarkerTest condition