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TriLibCore.Mappers.ByBonesRootBoneMapper Class Reference

Represents a Mapper that looks for the Game Object which has only a Transform component and has the biggest number of children as the root bone. More...

Inheritance diagram for TriLibCore.Mappers.ByBonesRootBoneMapper:

Public Member Functions

override Transform Map (AssetLoaderContext assetLoaderContext)
 

Detailed Description

Represents a Mapper that looks for the Game Object which has only a Transform component and has the biggest number of children as the root bone.

Definition at line 8 of file ByBonesRootBoneMapper.cs.

Member Function Documentation

◆ Map()

override Transform TriLibCore.Mappers.ByBonesRootBoneMapper.Map ( AssetLoaderContext  assetLoaderContext)

Definition at line 11 of file ByBonesRootBoneMapper.cs.


The documentation for this class was generated from the following file: