Definition at line 9 of file Gradient.cs.
◆ Awake()
override void UnityEngine.UI.Extensions.Gradient.Awake |
( |
| ) |
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protected |
◆ ModifyMesh()
override void UnityEngine.UI.Extensions.Gradient.ModifyMesh |
( |
VertexHelper |
vh | ) |
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◆ GradientDir
GradientDir UnityEngine.UI.Extensions.Gradient.GradientDir |
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getset |
◆ GradientMode
GradientMode UnityEngine.UI.Extensions.Gradient.GradientMode |
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getset |
◆ OverwriteAllColor
bool UnityEngine.UI.Extensions.Gradient.OverwriteAllColor |
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getset |
◆ Vertex1
Color UnityEngine.UI.Extensions.Gradient.Vertex1 |
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getset |
◆ Vertex2
Color UnityEngine.UI.Extensions.Gradient.Vertex2 |
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getset |
The documentation for this class was generated from the following file: