Tanoda
TurnOffImages.cs
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using
NaughtyAttributes;
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using
System.Collections;
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using
System.Collections.Generic;
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using
UnityEngine
;
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using
UnityEngine
.
UI
;
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public
class
TurnOffImages
: MonoBehaviour
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{
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// Start is called before the first frame update
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void
Start()
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{
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}
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// Update is called once per frame
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[
Button
]
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public
void
TurnOff
()
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{
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var components = GetComponentsInChildren<Graphic>();
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foreach
(var component
in
components)
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{
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component.enabled =
false
;
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}
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}
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}
Button
UnityEngine.UI.Button Button
Definition:
Pointer.cs:7
TurnOffImages
Definition:
TurnOffImages.cs:8
TurnOffImages.TurnOff
void TurnOff()
Definition:
TurnOffImages.cs:17
UnityEngine.UI
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
Scripts
TurnOffImages.cs
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1.9.3