Tanoda
ImporterOption.cs
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1using UnityEditor;
2using UnityEngine;
3
4namespace TriLibCore.Editor
5{
6 public class ImporterOption : GUIContent
7 {
8 public readonly string Namespace;
10
11 public ImporterOption(string name, string @namespace, PluginImporter pluginImporter) : base(name)
12 {
13 Namespace = @namespace;
14 PluginImporter = pluginImporter;
15 }
16 }
17}
ImporterOption(string name, string @namespace, PluginImporter pluginImporter)
readonly PluginImporter PluginImporter