Tanoda
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Go to the source code of this file.
Classes | |
class | TriLibCore.AssetLoader |
Represents the main class containing methods to load the Models. | |
Namespaces | |
namespace | TriLibCore |
Typedefs | |
using | FileMode = System.IO.FileMode |
using | HumanDescription = UnityEngine.HumanDescription |
using | Object = UnityEngine.Object |
using FileMode = System.IO.FileMode |
Definition at line 14 of file AssetLoader.cs.
using HumanDescription = UnityEngine.HumanDescription |
Definition at line 15 of file AssetLoader.cs.
using Object = UnityEngine.Object |
Definition at line 16 of file AssetLoader.cs.