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readonly float | min |
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readonly float | max |
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readonly bool | isInt |
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Definition at line 17 of file MinMax.cs.
◆ MinMax() [1/2]
Leap.Unity.Attributes.MinMax.MinMax |
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float |
min, |
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float |
max |
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◆ MinMax() [2/2]
Leap.Unity.Attributes.MinMax.MinMax |
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int |
min, |
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int |
max |
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) |
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◆ isInt
readonly bool Leap.Unity.Attributes.MinMax.isInt |
◆ max
readonly float Leap.Unity.Attributes.MinMax.max |
◆ min
readonly float Leap.Unity.Attributes.MinMax.min |
◆ PERCENT_NUM
const float Leap.Unity.Attributes.MinMax.PERCENT_NUM = 0.2f |
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static |
◆ SPACING
const float Leap.Unity.Attributes.MinMax.SPACING = 3 |
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static |
The documentation for this class was generated from the following file: