Tanoda
Leap.Unity.Recording.SetPlayableDirector Class Reference
Inheritance diagram for Leap.Unity.Recording.SetPlayableDirector:

Public Member Functions

void PauseAndHold ()
 
void ResumeFromPauseAndHold ()
 

Detailed Description

Definition at line 17 of file SetPlayableDirector.cs.

Member Function Documentation

◆ PauseAndHold()

void Leap.Unity.Recording.SetPlayableDirector.PauseAndHold ( )

Definition at line 36 of file SetPlayableDirector.cs.

◆ ResumeFromPauseAndHold()

void Leap.Unity.Recording.SetPlayableDirector.ResumeFromPauseAndHold ( )

Definition at line 40 of file SetPlayableDirector.cs.


The documentation for this class was generated from the following file: