Tanoda
pb_Enum.cs
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1
namespace
GILES
2
{
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enum
HandleMovement
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{
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Up
,
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Right
,
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Forward
,
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Plane
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}
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[System.Flags]
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enum
Axis
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{
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None
= 0x0,
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X
= 0x1,
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Y
= 0x2,
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Z
= 0x4
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}
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public
enum
Tool
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{
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None
,
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Position
,
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Rotate
,
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Scale
,
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View
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}
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public
enum
ViewTool
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{
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None
,
// Camera is not in control of anything
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Orbit
,
// Camera is spherically rotating around target
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Pan
,
// Camera is moving right or left
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Dolly
,
// Camera is moving forward or backwards
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Look
// Camera is looking and possibly flying
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}
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public
enum
ElementMode
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{
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Vertex
,
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Edge
,
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Face
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}
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public
enum
EditLevel
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{
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Object
,
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Element
,
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View
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}
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public
enum
Culling
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{
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Back
= 0x1,
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Front
= 0x2,
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FrontBack
= 0x4
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}
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public
enum
AssetType
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{
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Resource
,
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Bundle
,
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Instance
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}
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public
enum
PathType
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{
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Null
,
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File
,
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Directory
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}
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}
GILES
Definition:
pb_CollectionUtil.cs:4
GILES.Culling
Culling
Definition:
pb_Enum.cs:62
GILES.Culling.Back
@ Back
GILES.Culling.FrontBack
@ FrontBack
GILES.Culling.Front
@ Front
GILES.EditLevel
EditLevel
Definition:
pb_Enum.cs:52
GILES.EditLevel.Element
@ Element
GILES.ViewTool
ViewTool
Definition:
pb_Enum.cs:36
GILES.ViewTool.Look
@ Look
GILES.ViewTool.Orbit
@ Orbit
GILES.ViewTool.Dolly
@ Dolly
GILES.ViewTool.Pan
@ Pan
GILES.AssetType
AssetType
Definition:
pb_Enum.cs:69
GILES.AssetType.Bundle
@ Bundle
GILES.AssetType.Resource
@ Resource
GILES.AssetType.Instance
@ Instance
GILES.HandleMovement
HandleMovement
Definition:
pb_Enum.cs:4
GILES.HandleMovement.Plane
@ Plane
GILES.HandleMovement.Up
@ Up
GILES.HandleMovement.Forward
@ Forward
GILES.HandleMovement.Right
@ Right
GILES.Axis
Axis
Definition:
pb_Enum.cs:13
GILES.Axis.X
@ X
GILES.Axis.Z
@ Z
GILES.Axis.Y
@ Y
GILES.Axis.None
@ None
GILES.ElementMode
ElementMode
Definition:
pb_Enum.cs:45
GILES.ElementMode.Face
@ Face
GILES.ElementMode.Vertex
@ Vertex
GILES.ElementMode.Edge
@ Edge
GILES.Tool
Tool
Definition:
pb_Enum.cs:24
GILES.Tool.View
@ View
GILES.Tool.Position
@ Position
GILES.Tool.Scale
@ Scale
GILES.Tool.Rotate
@ Rotate
GILES.PathType
PathType
Definition:
pb_Enum.cs:76
GILES.PathType.File
@ File
GILES.PathType.Null
@ Null
GILES.PathType.Directory
@ Directory
Object
UnityEngine.Object Object
Definition:
pb_PrefabBrowserItemButton.cs:19
Source
Assets
GILES
Code
Classes
pb_Enum.cs
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