Tanoda
pb_EditorStyles.cs
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1using UnityEngine;
2using UnityEngine.UI;
3
4namespace GILES.Interface
5{
9 public static class pb_EditorStyles
10 {
11
26 public static pb_GUIStyle ButtonStyle = pb_GUIStyle.Create(
27 Color.white,
28 new Color(.2f, .2f, .2f, .7f),
29 new Color(.27f, .27f, .27f, 1f),
30 new Color(.37f, .37f, .37f, 1f),
31 new Color(.7f, .7f, .7f, 1f),
32 null,
33 null,
34 null,
35 Color.white );
36
38 public static pb_GUIStyle PanelStyle = pb_GUIStyle.Create(
39 new Color(.17f, .17f, .17f, .5f),
40 new Color(.17f, .17f, .17f, .17f),
41 new Color(.17f, .17f, .17f, .17f),
42 new Color(.17f, .17f, .17f, .17f),
43 new Color(.17f, .17f, .17f, .17f),
44 null,
45 null,
46 null,
47 Color.white );
48
50 public static pb_GUIStyle TitleBarStyle = pb_GUIStyle.Create(
51 new Color(.27f, .27f, .27f, .7f),
52 fontColor: Color.white );
53 }
54}
UnityEngine.Color Color
Definition: TestScript.cs:32