Tanoda
Leap.Unity.Splines.BSpline Class Reference
Inheritance diagram for Leap.Unity.Splines.BSpline:

Public Member Functions

void SetRenderFraction (float t)
 

Public Attributes

Transform pointsParent = null
 
int numDivisions = 5
 
int polyDegree = 3
 
List< float > _weightsBuffer = new List<float>()
 
bool isUniform = true
 
float renderFraction = 1f
 
bool reverseRenderOrder = false
 

Protected Member Functions

void OnDrawGizmos ()
 

Detailed Description

Definition at line 16 of file BSpline.cs.

Member Function Documentation

◆ OnDrawGizmos()

void Leap.Unity.Splines.BSpline.OnDrawGizmos ( )
protected

Definition at line 82 of file BSpline.cs.

◆ SetRenderFraction()

void Leap.Unity.Splines.BSpline.SetRenderFraction ( float  t)

Definition at line 104 of file BSpline.cs.

Member Data Documentation

◆ _weightsBuffer

List<float> Leap.Unity.Splines.BSpline._weightsBuffer = new List<float>()

Definition at line 26 of file BSpline.cs.

◆ isUniform

bool Leap.Unity.Splines.BSpline.isUniform = true

Definition at line 28 of file BSpline.cs.

◆ numDivisions

int Leap.Unity.Splines.BSpline.numDivisions = 5

Definition at line 21 of file BSpline.cs.

◆ pointsParent

Transform Leap.Unity.Splines.BSpline.pointsParent = null

Definition at line 18 of file BSpline.cs.

◆ polyDegree

int Leap.Unity.Splines.BSpline.polyDegree = 3

Definition at line 24 of file BSpline.cs.

◆ renderFraction

float Leap.Unity.Splines.BSpline.renderFraction = 1f

Definition at line 31 of file BSpline.cs.

◆ reverseRenderOrder

bool Leap.Unity.Splines.BSpline.reverseRenderOrder = false

Definition at line 32 of file BSpline.cs.


The documentation for this class was generated from the following file: