Tanoda
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Public Member Functions | |
void | OnSelectionChanged (int value) |
override void | Triggered (string id) |
new void | GetObjectData (SerializationInfo info, StreamingContext context) |
LedAction (SerializationInfo info, StreamingContext context) | |
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void | ToggleWindowSize () |
IEnumerator | LateMinimize () |
void | InstaMinimize () |
void | Minimize () |
void | Maximize () |
void | GetOriginalHeight () |
List< Vector2 > | GetSides () |
virtual void | GetObjectData (SerializationInfo info, StreamingContext context) |
ActionObject () | |
ActionObject (SerializationInfo info, StreamingContext context) | |
virtual void | Start () |
virtual void | Triggered (string id) |
virtual void | Deactivate () |
virtual void | Reset () |
virtual void | OutputAdded (string id) |
virtual void | InputAdded (string id) |
virtual void | Remove () |
void | TriggerOutput (string id) |
void | AddInput (GameObject go) |
string | GetInput () |
string | GetInput (int index) |
void | RemoveInput (string id) |
void | AddOutput (GameObject go) |
GameObject | GetOutput (string id) |
GameObject | GetInput (string id) |
List< string > | GetOutputs () |
List< string > | GetInputs () |
bool | LimitInputTypes () |
List< Type > | GetAcceptedInputTypes () |
void | ApplyComment () |
void | TriggerOut (string id) |
virtual void | OnPointerEnter (PointerEventData eventData) |
virtual void | OnPointerExit (PointerEventData eventData) |
Public Attributes | |
Dropdown | drop |
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List< GameObject > | inPuts |
List< GameObject > | outPuts |
List< ClassTypeReference > | acceptInputTypes |
Image | statusImg |
string | action |
string | ID |
string | comment |
List< GameObject > | hideOnMinimize = new List<GameObject>() |
bool | IsCounting |
Additional Inherited Members | |
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void | SaveOrigInPos () |
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float | originalHeight = 0.0f |
Definition at line 4 of file LedAction.cs.
LedAction.LedAction | ( | SerializationInfo | info, |
StreamingContext | context | ||
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Definition at line 28 of file LedAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 22 of file LedAction.cs.
void LedAction.OnSelectionChanged | ( | int | value | ) |
Definition at line 9 of file LedAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 15 of file LedAction.cs.
Dropdown LedAction.drop |
Definition at line 7 of file LedAction.cs.