Tanoda
RealToolAction Class Reference
Inheritance diagram for RealToolAction:
ActionObject

Public Member Functions

override void Start ()
 
override void OnPointerEnter (PointerEventData eventData)
 
override void OnPointerExit (PointerEventData eventData)
 
void onHoldTimeChanged (string value)
 
void SetToolPosition ()
 
void OnSelectionChanged (int value)
 
override void Triggered (string id)
 
new void RefreshTargetDisplay ()
 
void onTaktTimeChanged (string value)
 
override void GetObjectData (SerializationInfo info, StreamingContext context)
 
 RealToolAction (SerializationInfo info, StreamingContext context)
 
- Public Member Functions inherited from ActionObject
void ToggleWindowSize ()
 
IEnumerator LateMinimize ()
 
void InstaMinimize ()
 
void Minimize ()
 
void Maximize ()
 
void GetOriginalHeight ()
 
List< Vector2 > GetSides ()
 
virtual void GetObjectData (SerializationInfo info, StreamingContext context)
 
 ActionObject ()
 
 ActionObject (SerializationInfo info, StreamingContext context)
 
virtual void Start ()
 
virtual void Triggered (string id)
 
virtual void Deactivate ()
 
virtual void Reset ()
 
virtual void OutputAdded (string id)
 
virtual void InputAdded (string id)
 
virtual void Remove ()
 
void TriggerOutput (string id)
 
void AddInput (GameObject go)
 
string GetInput ()
 
string GetInput (int index)
 
void RemoveInput (string id)
 
void AddOutput (GameObject go)
 
GameObject GetOutput (string id)
 
GameObject GetInput (string id)
 
List< string > GetOutputs ()
 
List< string > GetInputs ()
 
bool LimitInputTypes ()
 
List< Type > GetAcceptedInputTypes ()
 
void ApplyComment ()
 
void TriggerOut (string id)
 
virtual void OnPointerEnter (PointerEventData eventData)
 
virtual void OnPointerExit (PointerEventData eventData)
 

Static Public Member Functions

static float Clamp0360 (float eulerAngles)
 

Public Attributes

Dropdown drop
 
InputField taktTimeInput
 
string selectedHash = ""
 
Material highlightMaterial
 
Material highlightToolMaterial
 
InputField holdInput
 
- Public Attributes inherited from ActionObject
List< GameObject > inPuts
 
List< GameObject > outPuts
 
List< ClassTypeReferenceacceptInputTypes
 
Image statusImg
 
string action
 
string ID
 
string comment
 
List< GameObject > hideOnMinimize = new List<GameObject>()
 
bool IsCounting
 

Protected Member Functions

bool InGoodPos (Transform t)
 
bool InGoodRot (Transform t)
 
- Protected Member Functions inherited from ActionObject
void SaveOrigInPos ()
 

Additional Inherited Members

- Protected Attributes inherited from ActionObject
float originalHeight = 0.0f
 

Detailed Description

Definition at line 17 of file RealToolAction.cs.

Constructor & Destructor Documentation

◆ RealToolAction()

RealToolAction.RealToolAction ( SerializationInfo  info,
StreamingContext  context 
)

Definition at line 705 of file RealToolAction.cs.

Member Function Documentation

◆ Clamp0360()

static float RealToolAction.Clamp0360 ( float  eulerAngles)
static

Definition at line 236 of file RealToolAction.cs.

◆ GetObjectData()

override void RealToolAction.GetObjectData ( SerializationInfo  info,
StreamingContext  context 
)
virtual

Reimplemented from ActionObject.

Definition at line 692 of file RealToolAction.cs.

◆ InGoodPos()

bool RealToolAction.InGoodPos ( Transform  t)
protected

Definition at line 206 of file RealToolAction.cs.

◆ InGoodRot()

bool RealToolAction.InGoodRot ( Transform  t)
protected

Definition at line 215 of file RealToolAction.cs.

◆ onHoldTimeChanged()

void RealToolAction.onHoldTimeChanged ( string  value)

Definition at line 143 of file RealToolAction.cs.

◆ OnPointerEnter()

override void RealToolAction.OnPointerEnter ( PointerEventData  eventData)
virtual

Reimplemented from ActionObject.

Definition at line 104 of file RealToolAction.cs.

◆ OnPointerExit()

override void RealToolAction.OnPointerExit ( PointerEventData  eventData)
virtual

Reimplemented from ActionObject.

Definition at line 111 of file RealToolAction.cs.

◆ OnSelectionChanged()

void RealToolAction.OnSelectionChanged ( int  value)

Definition at line 605 of file RealToolAction.cs.

◆ onTaktTimeChanged()

void RealToolAction.onTaktTimeChanged ( string  value)

Definition at line 662 of file RealToolAction.cs.

◆ RefreshTargetDisplay()

new void RealToolAction.RefreshTargetDisplay ( )

Definition at line 658 of file RealToolAction.cs.

◆ SetToolPosition()

void RealToolAction.SetToolPosition ( )

Definition at line 165 of file RealToolAction.cs.

◆ Start()

override void RealToolAction.Start ( )
virtual

Reimplemented from ActionObject.

Definition at line 57 of file RealToolAction.cs.

◆ Triggered()

override void RealToolAction.Triggered ( string  id)
virtual

Reimplemented from ActionObject.

Definition at line 639 of file RealToolAction.cs.

Member Data Documentation

◆ drop

Dropdown RealToolAction.drop

Definition at line 19 of file RealToolAction.cs.

◆ highlightMaterial

Material RealToolAction.highlightMaterial

Definition at line 28 of file RealToolAction.cs.

◆ highlightToolMaterial

Material RealToolAction.highlightToolMaterial

Definition at line 28 of file RealToolAction.cs.

◆ holdInput

InputField RealToolAction.holdInput

Definition at line 33 of file RealToolAction.cs.

◆ selectedHash

string RealToolAction.selectedHash = ""

Definition at line 27 of file RealToolAction.cs.

◆ taktTimeInput

InputField RealToolAction.taktTimeInput

Definition at line 20 of file RealToolAction.cs.


The documentation for this class was generated from the following file: