Tanoda
HandHintSystem Class Reference
Inheritance diagram for HandHintSystem:

Public Attributes

GameObject leftHand
 
GameObject rightHand
 
GameObject[] leftNodes
 
GameObject[] rightNodes
 
bool autoPilot = false
 

Static Public Attributes

static HandHintSystem instance
 

Detailed Description

Definition at line 6 of file HandHintSystem.cs.

Member Data Documentation

◆ autoPilot

bool HandHintSystem.autoPilot = false

Definition at line 18 of file HandHintSystem.cs.

◆ instance

HandHintSystem HandHintSystem.instance
static

Definition at line 8 of file HandHintSystem.cs.

◆ leftHand

GameObject HandHintSystem.leftHand

Definition at line 9 of file HandHintSystem.cs.

◆ leftNodes

GameObject [] HandHintSystem.leftNodes

Definition at line 10 of file HandHintSystem.cs.

◆ rightHand

GameObject HandHintSystem.rightHand

Definition at line 9 of file HandHintSystem.cs.

◆ rightNodes

GameObject [] HandHintSystem.rightNodes

Definition at line 10 of file HandHintSystem.cs.


The documentation for this class was generated from the following file: