Tanoda
UnityEngine.UI.Extensions.Segment Class Reference
Inheritance diagram for UnityEngine.UI.Extensions.Segment:

Public Member Functions

virtual void OnPointerClick (PointerEventData eventData)
 
virtual void OnPointerEnter (PointerEventData eventData)
 
virtual void OnPointerExit (PointerEventData eventData)
 
virtual void OnPointerDown (PointerEventData eventData)
 
virtual void OnPointerUp (PointerEventData eventData)
 
virtual void OnSelect (BaseEventData eventData)
 
virtual void OnDeselect (BaseEventData eventData)
 
virtual void OnSubmit (BaseEventData eventData)
 

Protected Member Functions

 Segment ()
 
override void Start ()
 
override void OnEnable ()
 

Properties

bool selected [get, set]
 

Detailed Description

Definition at line 13 of file Segment.cs.

Constructor & Destructor Documentation

◆ Segment()

UnityEngine.UI.Extensions.Segment.Segment ( )
protected

Definition at line 46 of file Segment.cs.

Member Function Documentation

◆ OnDeselect()

virtual void UnityEngine.UI.Extensions.Segment.OnDeselect ( BaseEventData  eventData)
virtual

Definition at line 97 of file Segment.cs.

◆ OnEnable()

override void UnityEngine.UI.Extensions.Segment.OnEnable ( )
protected

Definition at line 102 of file Segment.cs.

◆ OnPointerClick()

virtual void UnityEngine.UI.Extensions.Segment.OnPointerClick ( PointerEventData  eventData)
virtual

Definition at line 64 of file Segment.cs.

◆ OnPointerDown()

virtual void UnityEngine.UI.Extensions.Segment.OnPointerDown ( PointerEventData  eventData)
virtual

Definition at line 82 of file Segment.cs.

◆ OnPointerEnter()

virtual void UnityEngine.UI.Extensions.Segment.OnPointerEnter ( PointerEventData  eventData)
virtual

Definition at line 72 of file Segment.cs.

◆ OnPointerExit()

virtual void UnityEngine.UI.Extensions.Segment.OnPointerExit ( PointerEventData  eventData)
virtual

Definition at line 77 of file Segment.cs.

◆ OnPointerUp()

virtual void UnityEngine.UI.Extensions.Segment.OnPointerUp ( PointerEventData  eventData)
virtual

Definition at line 87 of file Segment.cs.

◆ OnSelect()

virtual void UnityEngine.UI.Extensions.Segment.OnSelect ( BaseEventData  eventData)
virtual

Definition at line 92 of file Segment.cs.

◆ OnSubmit()

virtual void UnityEngine.UI.Extensions.Segment.OnSubmit ( BaseEventData  eventData)
virtual

Definition at line 109 of file Segment.cs.

◆ Start()

override void UnityEngine.UI.Extensions.Segment.Start ( )
protected

Definition at line 49 of file Segment.cs.

Property Documentation

◆ selected

bool UnityEngine.UI.Extensions.Segment.selected
getset

Definition at line 33 of file Segment.cs.


The documentation for this class was generated from the following file: