Tanoda
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Classes | |
class | Leap.Unity.Examples.IgnoreCollisionsInChildren |
This utility script scans through its Transform's children and tells PhysX to ignore collisions between all pairs of Colliders it finds. This is particlarly useful, for example, for interfaces, where buttons shouldn't collide with other buttons. More... | |
Namespaces | |
namespace | Leap |
namespace | Leap.Unity |
namespace | Leap.Unity.Examples |