Tanoda
Leap.Unity.Recording.RecordedAudio Class Reference
Inheritance diagram for Leap.Unity.Recording.RecordedAudio:

Classes

class  ClipData
 

Public Attributes

AudioSource target
 
List< ClipDatadata = new List<ClipData>()
 

Detailed Description

Definition at line 15 of file RecordedAudio.cs.

Member Data Documentation

◆ data

List<ClipData> Leap.Unity.Recording.RecordedAudio.data = new List<ClipData>()

Definition at line 18 of file RecordedAudio.cs.

◆ target

AudioSource Leap.Unity.Recording.RecordedAudio.target

Definition at line 17 of file RecordedAudio.cs.


The documentation for this class was generated from the following file: