Field editor for Quaternion types.
Definition at line 11 of file pb_QuaternionInspector.cs.
◆ InitializeGUI()
override void GILES.Interface.pb_QuaternionInspector.InitializeGUI |
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◆ OnUpdateGUI()
override void GILES.Interface.pb_QuaternionInspector.OnUpdateGUI |
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protected |
◆ OnValueChange_W()
void GILES.Interface.pb_QuaternionInspector.OnValueChange_W |
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string |
val | ) |
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◆ OnValueChange_X()
void GILES.Interface.pb_QuaternionInspector.OnValueChange_X |
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string |
val | ) |
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◆ OnValueChange_Y()
void GILES.Interface.pb_QuaternionInspector.OnValueChange_Y |
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string |
val | ) |
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◆ OnValueChange_Z()
void GILES.Interface.pb_QuaternionInspector.OnValueChange_Z |
( |
string |
val | ) |
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◆ input_w
UnityEngine.UI.InputField GILES.Interface.pb_QuaternionInspector.input_w |
◆ input_x
UnityEngine.UI.InputField GILES.Interface.pb_QuaternionInspector.input_x |
◆ input_y
UnityEngine.UI.InputField GILES.Interface.pb_QuaternionInspector.input_y |
◆ input_z
UnityEngine.UI.InputField GILES.Interface.pb_QuaternionInspector.input_z |
◆ title
UnityEngine.UI.Text GILES.Interface.pb_QuaternionInspector.title |
The documentation for this class was generated from the following file: