Tanoda
Leap.Unity.SerializableHashSetEditor Class Reference
Inheritance diagram for Leap.Unity.SerializableHashSetEditor:

Public Member Functions

 SerializableHashSetEditor ()
 
override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
 
override float GetPropertyHeight (SerializedProperty property, GUIContent label)
 

Detailed Description

Definition at line 18 of file SerializableHashSetEditor.cs.

Constructor & Destructor Documentation

◆ SerializableHashSetEditor()

Leap.Unity.SerializableHashSetEditor.SerializableHashSetEditor ( )

Definition at line 36 of file SerializableHashSetEditor.cs.

Member Function Documentation

◆ GetPropertyHeight()

override float Leap.Unity.SerializableHashSetEditor.GetPropertyHeight ( SerializedProperty  property,
GUIContent  label 
)

Definition at line 66 of file SerializableHashSetEditor.cs.

◆ OnGUI()

override void Leap.Unity.SerializableHashSetEditor.OnGUI ( Rect  position,
SerializedProperty  property,
GUIContent  label 
)

Definition at line 51 of file SerializableHashSetEditor.cs.


The documentation for this class was generated from the following file: