Tanoda
RuntimeTriLibLoader Class Reference
Inheritance diagram for RuntimeTriLibLoader:

Public Member Functions

void ModelFromURL (string url, bool modelEditor=false)
 
void LoadFromMemory (byte[] data, string filename, GameObject wrapper=null, bool singleModel=false, bool global=false)
 

Public Attributes

bool useAdvancedColliderGeneration = false
 

Detailed Description

Definition at line 20 of file RuntimeTriLibLoader.cs.

Member Function Documentation

◆ LoadFromMemory()

void RuntimeTriLibLoader.LoadFromMemory ( byte[]  data,
string  filename,
GameObject  wrapper = null,
bool  singleModel = false,
bool  global = false 
)

Definition at line 84 of file RuntimeTriLibLoader.cs.

◆ ModelFromURL()

void RuntimeTriLibLoader.ModelFromURL ( string  url,
bool  modelEditor = false 
)

Definition at line 24 of file RuntimeTriLibLoader.cs.

Member Data Documentation

◆ useAdvancedColliderGeneration

bool RuntimeTriLibLoader.useAdvancedColliderGeneration = false

Definition at line 22 of file RuntimeTriLibLoader.cs.


The documentation for this class was generated from the following file: