Tanoda
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Public Member Functions | |
void | BeltUsageChanged () |
void | AddBad (GameObject go) |
void | ClearBad () |
void | SelectGoodModel () |
void | SelectBadModel () |
void | OnRepeatTimesEdited (string value) |
void | InitItems () |
void | StopItem () |
void | Continue () |
void | CanSpawnNext () |
void | SelectBelt () |
void | SetSpeed (float value) |
void | SetSpawnRate (string value) |
void | SetSpawnPercent (string value) |
void | SetStopTime (string value) |
void | SetStopInterval (string value) |
void | SetBeltLength (float size) |
void | SetBeltWidth (float size) |
void | GetObjectData (SerializationInfo info, StreamingContext context) |
ConveyorBeltManager (SerializationInfo info, StreamingContext context) | |
Public Attributes | |
GameObject | conveyorBelt |
bool | isEnabled = false |
bool | started = false |
RawImage | goodImage |
RawImage | badImage |
Material | beltEndMaterial |
GameObject | BeltStart |
GameObject | BeltEnd |
float | speed = 1.0f |
float | SpeedFalloff = 0.5f |
float | StopInterval = 4.0f |
float | StopTime = 2.0f |
float | BeltLength = 1.0f |
float | BeltWidth = 0.1f |
Transform | SpawnPoint |
GameObject | SpawnGood |
float | SpawnPercent |
float | SpawnInterval = 3f |
InputField | InputPercent |
InputField | InputInterval |
Additional Inherited Members | |
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virtual void | Initialize () |
virtual void | Awake () |
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virtual bool | dontDestroyOnLoad [get] |
Override to maintain an instance of this object across level loads. More... | |
static T | instance [get] |
static T | nullableInstance [get] |
Definition at line 16 of file ConveyorBeltManager.cs.
ConveyorBeltManager.ConveyorBeltManager | ( | SerializationInfo | info, |
StreamingContext | context | ||
) |
Definition at line 615 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.AddBad | ( | GameObject | go | ) |
void ConveyorBeltManager.BeltUsageChanged | ( | ) |
Definition at line 157 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.CanSpawnNext | ( | ) |
Definition at line 462 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.ClearBad | ( | ) |
void ConveyorBeltManager.Continue | ( | ) |
Definition at line 444 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.GetObjectData | ( | SerializationInfo | info, |
StreamingContext | context | ||
) |
Definition at line 587 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.InitItems | ( | ) |
Definition at line 382 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.OnRepeatTimesEdited | ( | string | value | ) |
Definition at line 261 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.SelectBadModel | ( | ) |
Definition at line 214 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.SelectBelt | ( | ) |
Definition at line 479 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.SelectGoodModel | ( | ) |
Definition at line 205 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.SetBeltLength | ( | float | size | ) |
Definition at line 524 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.SetBeltWidth | ( | float | size | ) |
Definition at line 532 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.SetSpawnPercent | ( | string | value | ) |
Definition at line 497 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.SetSpawnRate | ( | string | value | ) |
Definition at line 492 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.SetSpeed | ( | float | value | ) |
Definition at line 486 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.SetStopInterval | ( | string | value | ) |
Definition at line 513 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.SetStopTime | ( | string | value | ) |
Definition at line 502 of file ConveyorBeltManager.cs.
void ConveyorBeltManager.StopItem | ( | ) |
Definition at line 415 of file ConveyorBeltManager.cs.
RawImage ConveyorBeltManager.badImage |
Definition at line 22 of file ConveyorBeltManager.cs.
GameObject ConveyorBeltManager.BeltEnd |
Definition at line 24 of file ConveyorBeltManager.cs.
Material ConveyorBeltManager.beltEndMaterial |
Definition at line 23 of file ConveyorBeltManager.cs.
float ConveyorBeltManager.BeltLength = 1.0f |
Definition at line 33 of file ConveyorBeltManager.cs.
GameObject ConveyorBeltManager.BeltStart |
Definition at line 24 of file ConveyorBeltManager.cs.
float ConveyorBeltManager.BeltWidth = 0.1f |
Definition at line 38 of file ConveyorBeltManager.cs.
GameObject ConveyorBeltManager.conveyorBelt |
Definition at line 18 of file ConveyorBeltManager.cs.
RawImage ConveyorBeltManager.goodImage |
Definition at line 22 of file ConveyorBeltManager.cs.
InputField ConveyorBeltManager.InputInterval |
Definition at line 45 of file ConveyorBeltManager.cs.
InputField ConveyorBeltManager.InputPercent |
Definition at line 45 of file ConveyorBeltManager.cs.
bool ConveyorBeltManager.isEnabled = false |
Definition at line 20 of file ConveyorBeltManager.cs.
GameObject ConveyorBeltManager.SpawnGood |
Definition at line 41 of file ConveyorBeltManager.cs.
float ConveyorBeltManager.SpawnInterval = 3f |
Definition at line 44 of file ConveyorBeltManager.cs.
float ConveyorBeltManager.SpawnPercent |
Definition at line 44 of file ConveyorBeltManager.cs.
Transform ConveyorBeltManager.SpawnPoint |
Definition at line 40 of file ConveyorBeltManager.cs.
float ConveyorBeltManager.speed = 1.0f |
Definition at line 25 of file ConveyorBeltManager.cs.
float ConveyorBeltManager.SpeedFalloff = 0.5f |
Definition at line 27 of file ConveyorBeltManager.cs.
bool ConveyorBeltManager.started = false |
Definition at line 21 of file ConveyorBeltManager.cs.
float ConveyorBeltManager.StopInterval = 4.0f |
Definition at line 28 of file ConveyorBeltManager.cs.
float ConveyorBeltManager.StopTime = 2.0f |
Definition at line 29 of file ConveyorBeltManager.cs.