Tanoda
RoutePoint.cs
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using
UnityEngine
;
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namespace
Waypoint
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{
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public
struct
RoutePoint
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{
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private
Vector3 _position;
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private
Vector3 _direction;
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public
RoutePoint
(Vector3 position, Vector3 direction)
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{
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_position = position;
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_direction = direction;
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}
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}
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}
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Waypoint
Definition:
WaypointListDrawer.cs:7
Waypoint.RoutePoint
Definition:
RoutePoint.cs:6
Waypoint.RoutePoint.RoutePoint
RoutePoint(Vector3 position, Vector3 direction)
Definition:
RoutePoint.cs:10
Source
Assets
Waypoint Circuit
Scripts
RoutePoint.cs
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1.9.3