- r -
- R : ColorPicker, UnityEngine.UI.Extensions.ColorPicker.ColorPickerControl
- RadialImage : UnityEngine.UI.Extensions.RadialSlider
- radius : Leap.Unity.Geometry.Bipyramid, Leap.Unity.Space.LeapRadialSpace
- Range : Leap.Device
- RayOffsetX : LeapInternal.ImageData
- RayOffsetY : LeapInternal.ImageData
- RayScaleX : LeapInternal.ImageData
- RayScaleY : LeapInternal.ImageData
- ReadOnly : WebGLSupport.IInputField, WebGLSupport.WrappedInputField
- reason : Leap.DroppedFrameEventArgs
- recording : Leap.Unity.Playback.PlaybackProvider
- recordingTime : Leap.Unity.Recording.HierarchyRecorder
- rect : Leap.Unity.Geometry.LeapGrid.Cell, Leap.Unity.GraphicalRenderer.LeapSlicedGraphic
- RectTrans : UnityEngine.UI.Extensions.CUIGraphic
- rectTransform : SVBoxSlider
- RectTransform : UnityEngine.UI.Extensions.ColorPicker.SVBoxSlider
- RefCUIGraphic : UnityEngine.UI.Extensions.CUIGraphic
- RefCurves : UnityEngine.UI.Extensions.CUIGraphic
- RefCurvesControlRatioPoints : UnityEngine.UI.Extensions.CUIGraphic
- regenPoints : UnityEngine.UI.Extensions.CableCurve
- RelativeSize : UnityEngine.UI.Extensions.UILineRenderer, UnityEngine.UI.Extensions.UILineRendererList
- RelaxedLocalPosition : Leap.Unity.Interaction.InteractionButton, Leap.Unity.Interaction.InteractionToggle
- RelaxedToggledLocalPosition : Leap.Unity.Interaction.InteractionToggle
- remappableChannels : Leap.Unity.GraphicalRenderer.LeapMeshGraphicBase
- renderer : Leap.Unity.GraphicalRenderer.ILeapInternalGraphicGroup, Leap.Unity.GraphicalRenderer.ILeapInternalRenderingMethod, Leap.Unity.GraphicalRenderer.LeapGraphicGroup, Leap.Unity.GraphicalRenderer.LeapRenderingMethod< GraphicType >
- renderingMethod : Leap.Unity.GraphicalRenderer.LeapGraphicGroup
- RepChirality : Leap.Unity.HandRepresentation
- repeatDelay : UnityEngine.EventSystems.GamePadInputModule
- RepType : Leap.Unity.HandRepresentation
- RequestId : Leap.ConfigChangeEventArgs, Leap.SetConfigResponseEventArgs
- Resolution : UnityEngine.UI.Extensions.UIPrimitiveBase
- resolutionType : Leap.Unity.GraphicalRenderer.LeapSlicedGraphic
- result : UnityEngine.UI.Extensions.UIVerticalScroller
- right : GILES.pb_Transform, Leap.Unity.Geometry.LocalRect
- rigidbody : Leap.Unity.Examples.Spaceship, Leap.Unity.Interaction.IInteractionBehaviour, Leap.Unity.Interaction.InteractionBehaviour
- Roll : Leap.Vector
- roomScaleHeightOffset : Leap.Unity.XRHeightOffset
- RootGameObject : TriLibCore.Samples.AssetViewerBase
- RotateAngle : Es.InkPainter.Brush
- rotation : GILES.pb_Transform, Leap.LeapTransform
- Rotation : Leap.Unity.AbstractHoldDetector
- rotation : Leap.Unity.Interaction.InteractionController, Leap.Unity.Interaction.InteractionHand, Leap.Unity.Interaction.InteractionXRController
- rotoffset : GILES.pb_Transform
- RowSpacing : UnityEngine.UI.Extensions.TableLayoutGroup