2using System.Collections;
3using System.Collections.Generic;
13 private int _orderCounter = 0;
15 void OnTriggerEnter(Collider other)
21 if (
collisions[_orderCounter].colliderName == other.name)
23 collisions[_orderCounter].onTriggerEnter.Invoke();
34 collisions.First(x => x.colliderName == other.name).onTriggerEnter.Invoke();
List< NamedCollisionEvents > collisions
UnityEvent onTriggerEnter