Tanoda
ContactBoneParentEditor.cs
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1/******************************************************************************
2 * Copyright (C) Ultraleap, Inc. 2011-2020. *
3 * *
4 * Use subject to the terms of the Apache License 2.0 available at *
5 * http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
6 * between Ultraleap and you, your company or other organization. *
7 ******************************************************************************/
8
9using System.Collections;
10using System.Collections.Generic;
11using UnityEditor;
12using UnityEngine;
13
14namespace Leap.Unity.Interaction {
15
16 [CustomEditor(typeof(ContactBoneParent))]
17 public class ContactBoneParentEditor : CustomEditorBase<ContactBoneParent> {
18
19 protected override void OnEnable() {
20 base.OnEnable();
21 }
22
23 public override void OnInspectorGUI() {
24 base.OnInspectorGUI();
25 }
26
27 }
28
29}