Tanoda
|
Public Member Functions | |
void | HandleInputData (int val) |
int | selectedLanguage () |
Public Attributes | |
GameObject | hunFlag |
GameObject | engFlag |
GameObject | dropdown |
Static Public Attributes | |
static LanguageSelector | Instance |
Definition at line 5 of file LanguageSelector.cs.
void LanguageSelector.HandleInputData | ( | int | val | ) |
Definition at line 36 of file LanguageSelector.cs.
int LanguageSelector.selectedLanguage | ( | ) |
Definition at line 71 of file LanguageSelector.cs.
GameObject LanguageSelector.dropdown |
Definition at line 8 of file LanguageSelector.cs.
GameObject LanguageSelector.engFlag |
Definition at line 8 of file LanguageSelector.cs.
GameObject LanguageSelector.hunFlag |
Definition at line 8 of file LanguageSelector.cs.
|
static |
Definition at line 7 of file LanguageSelector.cs.