Tanoda
RecordingBehaviour.cs
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/******************************************************************************
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* Copyright (C) Ultraleap, Inc. 2011-2020. *
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* *
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* Use subject to the terms of the Apache License 2.0 available at *
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* http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
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* between Ultraleap and you, your company or other organization. *
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******************************************************************************/
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using
System;
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using
UnityEngine
.Playables;
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namespace
Leap.Unity.Recording
{
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[Serializable]
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public
class
RecordingBehaviour
: PlayableBehaviour {
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public
LeapRecording
recording
;
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}
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}
Leap.Unity.Recording.LeapRecording
Definition:
LeapRecording.cs:14
Leap.Unity.Recording.RecordingBehaviour
Definition:
RecordingBehaviour.cs:15
Leap.Unity.Recording.RecordingBehaviour.recording
LeapRecording recording
Definition:
RecordingBehaviour.cs:16
Leap.Unity.Recording
Definition:
HierarchyPostProcessEditor.cs:15
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
Plugins
LeapMotion
Experimental
HierarchyRecording
Scripts
LeapPlayable
RecordingBehaviour.cs
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