Tanoda
RuntimeColliderGizmos.cs
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/******************************************************************************
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* Copyright (C) Ultraleap, Inc. 2011-2020. *
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* *
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* Use subject to the terms of the Apache License 2.0 available at *
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* http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
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* between Ultraleap and you, your company or other organization. *
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******************************************************************************/
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using
UnityEngine
;
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namespace
Leap.Unity.RuntimeGizmos
{
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public
class
RuntimeColliderGizmos
: MonoBehaviour,
IRuntimeGizmoComponent
{
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public
Color
color
=
Color
.white;
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public
bool
useWireframe
=
true
;
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public
bool
traverseHierarchy
=
true
;
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public
bool
drawTriggers
=
false
;
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void
Start() { }
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public
void
OnDrawRuntimeGizmos
(
RuntimeGizmoDrawer
drawer) {
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if
(!this.gameObject.activeInHierarchy
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|| !
this
.enabled)
return
;
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drawer.
color
=
color
;
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drawer.
DrawColliders
(gameObject,
useWireframe
,
traverseHierarchy
,
drawTriggers
);
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}
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}
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}
Color
UnityEngine.Color Color
Definition:
TestScript.cs:32
Leap.Unity.RuntimeGizmos.RuntimeColliderGizmos
Definition:
RuntimeColliderGizmos.cs:13
Leap.Unity.RuntimeGizmos.RuntimeColliderGizmos.useWireframe
bool useWireframe
Definition:
RuntimeColliderGizmos.cs:16
Leap.Unity.RuntimeGizmos.RuntimeColliderGizmos.traverseHierarchy
bool traverseHierarchy
Definition:
RuntimeColliderGizmos.cs:17
Leap.Unity.RuntimeGizmos.RuntimeColliderGizmos.color
Color color
Definition:
RuntimeColliderGizmos.cs:15
Leap.Unity.RuntimeGizmos.RuntimeColliderGizmos.drawTriggers
bool drawTriggers
Definition:
RuntimeColliderGizmos.cs:18
Leap.Unity.RuntimeGizmos.RuntimeColliderGizmos.OnDrawRuntimeGizmos
void OnDrawRuntimeGizmos(RuntimeGizmoDrawer drawer)
Definition:
RuntimeColliderGizmos.cs:25
Leap.Unity.RuntimeGizmos.RuntimeGizmoDrawer
Definition:
RuntimeGizmoManager.cs:345
Leap.Unity.RuntimeGizmos.RuntimeGizmoDrawer.DrawColliders
void DrawColliders(GameObject gameObject, bool useWireframe=true, bool traverseHierarchy=true, bool drawTriggers=false)
Definition:
RuntimeGizmoManager.cs:615
Leap.Unity.RuntimeGizmos.RuntimeGizmoDrawer.color
Color color
Sets or gets the color for the gizmos that will be drawn next.
Definition:
RuntimeGizmoManager.cs:438
Leap.Unity.RuntimeGizmos.IRuntimeGizmoComponent
Have your MonoBehaviour implement this interface to be able to draw runtime gizmos....
Definition:
RuntimeGizmoManager.cs:21
Leap.Unity.RuntimeGizmos
Definition:
RuntimeColliderGizmos.cs:11
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
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Plugins
LeapMotion
Core
Scripts
Utils
RuntimeColliderGizmos.cs
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