Tanoda
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Represents a Mapper that looks for the Game Object which has only a Transform component and has the biggest number of children as the root bone. More...
Public Member Functions | |
override Transform | Map (AssetLoaderContext assetLoaderContext) |
Represents a Mapper that looks for the Game Object which has only a Transform component and has the biggest number of children as the root bone.
Definition at line 8 of file ByBonesRootBoneMapper.cs.
override Transform TriLibCore.Mappers.ByBonesRootBoneMapper.Map | ( | AssetLoaderContext | assetLoaderContext | ) |
Definition at line 11 of file ByBonesRootBoneMapper.cs.