Tanoda
GILES.pb_Scene Member List

This is the complete list of members for GILES.pb_Scene, including all inherited members.

AddOnLevelClearedListener(Callback listener)GILES.pb_Scenestatic
AddOnLevelLoadedListener(Callback listener)GILES.pb_Scenestatic
AddOnObjectInstantiatedListener(Callback< GameObject > listener)GILES.pb_Scenestatic
Awake()GILES.pb_Sceneprotectedvirtual
Children()GILES.pb_Scenestatic
Clear()GILES.pb_Scene
dontDestroyOnLoadGILES.pb_MonoBehaviourSingleton< pb_Scene >
EditEnvironmentToggle()GILES.pb_Scene
EditToolsToggle(GameObject[] tools)GILES.pb_Scene
EnablePhysics()GILES.pb_Scene
Initialize()GILES.pb_MonoBehaviourSingleton< pb_Scene >protectedvirtual
instanceGILES.pb_MonoBehaviourSingleton< pb_Scene >static
Instantiate(UnityEngine.GameObject original)GILES.pb_Scenestatic
Instantiate(UnityEngine.GameObject original, Vector3 position, Quaternion rotation)GILES.pb_Scenestatic
Instantiate(UnityEngine.GameObject original, Vector3 position, Quaternion rotation, Transform parent)GILES.pb_Scenestatic
IsLoadingEnvNowGILES.pb_Scene
LoadEnvAndTools(bool onlyTools=false)GILES.pb_Scene
LoadLevel(string levelJson, bool ssol=false)GILES.pb_Scenestatic
nullableInstanceGILES.pb_MonoBehaviourSingleton< pb_Scene >static
onLevelClearedGILES.pb_Scene
onLevelLoadedGILES.pb_Scene
onObjectInstantiatedGILES.pb_Scene
ReloadLevel(string levelJson)GILES.pb_Scenestatic
RepositionTools()GILES.pb_Scene
SaveLevel()GILES.pb_Scenestatic
ThisIsAReload()GILES.pb_Scene