Tanoda
BetterStage Class Reference
Inheritance diagram for BetterStage:
GILES.pb_MonoBehaviourSingleton< BetterStage >

Public Member Functions

void SetStage (GameObject go, int stage=1, bool move=true)
 

Public Attributes

Transform stage1
 
Transform stage2
 
Transform stage3
 
Transform stage4
 
Transform stage5
 
Transform stage6
 

Additional Inherited Members

- Protected Member Functions inherited from GILES.pb_MonoBehaviourSingleton< BetterStage >
virtual void Initialize ()
 
virtual void Awake ()
 
- Properties inherited from GILES.pb_MonoBehaviourSingleton< BetterStage >
virtual bool dontDestroyOnLoad [get]
 Override to maintain an instance of this object across level loads. More...
 
static T instance [get]
 
static T nullableInstance [get]
 

Detailed Description

Definition at line 6 of file BetterStage.cs.

Member Function Documentation

◆ SetStage()

void BetterStage.SetStage ( GameObject  go,
int  stage = 1,
bool  move = true 
)

Definition at line 10 of file BetterStage.cs.

Member Data Documentation

◆ stage1

Transform BetterStage.stage1

Definition at line 8 of file BetterStage.cs.

◆ stage2

Transform BetterStage.stage2

Definition at line 8 of file BetterStage.cs.

◆ stage3

Transform BetterStage.stage3

Definition at line 8 of file BetterStage.cs.

◆ stage4

Transform BetterStage.stage4

Definition at line 8 of file BetterStage.cs.

◆ stage5

Transform BetterStage.stage5

Definition at line 8 of file BetterStage.cs.

◆ stage6

Transform BetterStage.stage6

Definition at line 8 of file BetterStage.cs.


The documentation for this class was generated from the following file: