Tanoda
LocalCircle.cs
Go to the documentation of this file.
1
/******************************************************************************
2
* Copyright (C) Ultraleap, Inc. 2011-2020. *
3
* *
4
* Use subject to the terms of the Apache License 2.0 available at *
5
* http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
6
* between Ultraleap and you, your company or other organization. *
7
******************************************************************************/
8
9
using
System.Collections;
10
using
System.Collections.Generic;
11
using
UnityEngine
;
12
13
namespace
Leap.Unity.Geometry
{
14
15
[System.Serializable]
16
public
struct
LocalCircle
{
17
18
public
Vector3
center
;
19
public
Direction3
direction
;
20
public
float
radius
;
21
22
public
Circle
With
(Transform t) {
23
return
new
Circle
(
this
, t);
24
}
25
26
}
27
28
}
Leap.Unity.Geometry
Definition:
Bezier.cs:11
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Leap.Unity.Geometry.Circle
Definition:
Plugins/LeapMotion/Core/Scripts/Geometry/Shapes/Circle.cs:19
Leap.Unity.Geometry.Direction3
A struct very similar to Vector3, but that prevents itself from ever being converted to Vector3....
Definition:
Direction3.cs:24
Leap.Unity.Geometry.LocalCircle
Definition:
LocalCircle.cs:16
Leap.Unity.Geometry.LocalCircle.radius
float radius
Definition:
LocalCircle.cs:20
Leap.Unity.Geometry.LocalCircle.center
Vector3 center
Definition:
LocalCircle.cs:18
Leap.Unity.Geometry.LocalCircle.With
Circle With(Transform t)
Definition:
LocalCircle.cs:22
Leap.Unity.Geometry.LocalCircle.direction
Direction3 direction
Definition:
LocalCircle.cs:19
Source
Assets
Plugins
LeapMotion
Core
Scripts
Geometry
LocalShapes
LocalCircle.cs
Generated by
1.9.3