Tanoda
Leap.Unity.GraphicalRenderer.Tests.GraphicCallbackInfo.GraphicInfo Struct Reference

Public Member Functions

 GraphicInfo (GameObject obj)
 

Public Attributes

readonly bool hasFired
 

Properties

bool hasNotFired [get]
 
bool wasAttached [get]
 
LeapGraphicGroup attachedGroup [get]
 

Detailed Description

Definition at line 45 of file GraphicCallbackInfo.cs.

Constructor & Destructor Documentation

◆ GraphicInfo()

Leap.Unity.GraphicalRenderer.Tests.GraphicCallbackInfo.GraphicInfo.GraphicInfo ( GameObject  obj)

Definition at line 71 of file GraphicCallbackInfo.cs.

Member Data Documentation

◆ hasFired

readonly bool Leap.Unity.GraphicalRenderer.Tests.GraphicCallbackInfo.GraphicInfo.hasFired

Definition at line 46 of file GraphicCallbackInfo.cs.

Property Documentation

◆ attachedGroup

LeapGraphicGroup Leap.Unity.GraphicalRenderer.Tests.GraphicCallbackInfo.GraphicInfo.attachedGroup
get

Definition at line 64 of file GraphicCallbackInfo.cs.

◆ hasNotFired

bool Leap.Unity.GraphicalRenderer.Tests.GraphicCallbackInfo.GraphicInfo.hasNotFired
get

Definition at line 51 of file GraphicCallbackInfo.cs.

◆ wasAttached

bool Leap.Unity.GraphicalRenderer.Tests.GraphicCallbackInfo.GraphicInfo.wasAttached
get

Definition at line 57 of file GraphicCallbackInfo.cs.


The documentation for this struct was generated from the following file: