1using System.Collections;
2using System.Collections.Generic;
3using NaughtyAttributes;
20 StartCoroutine(blinker());
23 private IEnumerator blinker()
27 PrefabPanel.GetComponentInChildren<VerticalLayoutGroup>().enabled =
false;
32 PrefabPanel.GetComponentInChildren<VerticalLayoutGroup>().enabled =
true;
UnityEngine.UI.Button Button
static PanelActuator instance