Tanoda
pb_TransformExtension.cs
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using
UnityEngine
;
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namespace
GILES
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{
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public
static
class
pb_TransformExtension
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{
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public
static
void
SetTRS(
this
Transform transform, pb_Transform pbTransform)
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{
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transform.position = pbTransform.position;
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transform.localRotation = pbTransform.rotation;
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transform.localScale = pbTransform.scale;
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}
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}
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}
GILES
Definition:
pb_CollectionUtil.cs:4
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
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GILES
Code
Classes
Extension
pb_TransformExtension.cs
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