Tanoda
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Public Member Functions | |
void | FireEvent () |
Public Attributes | |
GameObject | recipient |
string | message = "MyMethod" |
object | argument |
Definition at line 14 of file EventPlayableBehaviour.cs.
void Leap.Unity.Recording.EventPlayableBehaviour.FireEvent | ( | ) |
Definition at line 20 of file EventPlayableBehaviour.cs.
object Leap.Unity.Recording.EventPlayableBehaviour.argument |
Definition at line 18 of file EventPlayableBehaviour.cs.
string Leap.Unity.Recording.EventPlayableBehaviour.message = "MyMethod" |
Definition at line 17 of file EventPlayableBehaviour.cs.
GameObject Leap.Unity.Recording.EventPlayableBehaviour.recipient |
Definition at line 16 of file EventPlayableBehaviour.cs.