Tanoda
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Public Member Functions | |
void | hideAllTool () |
bool | IsTool (GameObject tool) |
void | EditToolPositions () |
GameObject | GetToolByName (string tool) |
GameObject | GetToolBlue (GameObject tool) |
GameObject | GetGenericTool (string toolHash) |
Public Attributes | |
GameObject[] | tools |
Material | RimLight |
Transform | ToolParent |
Static Public Attributes | |
static ToolPositioner | instance |
Definition at line 11 of file ToolPositioner.cs.
void ToolPositioner.EditToolPositions | ( | ) |
Definition at line 45 of file ToolPositioner.cs.
GameObject ToolPositioner.GetGenericTool | ( | string | toolHash | ) |
Definition at line 83 of file ToolPositioner.cs.
GameObject ToolPositioner.GetToolBlue | ( | GameObject | tool | ) |
Definition at line 72 of file ToolPositioner.cs.
GameObject ToolPositioner.GetToolByName | ( | string | tool | ) |
Definition at line 51 of file ToolPositioner.cs.
void ToolPositioner.hideAllTool | ( | ) |
Definition at line 30 of file ToolPositioner.cs.
bool ToolPositioner.IsTool | ( | GameObject | tool | ) |
Definition at line 40 of file ToolPositioner.cs.
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static |
Definition at line 13 of file ToolPositioner.cs.
Material ToolPositioner.RimLight |
Definition at line 15 of file ToolPositioner.cs.
Transform ToolPositioner.ToolParent |
Definition at line 17 of file ToolPositioner.cs.
GameObject [] ToolPositioner.tools |
Definition at line 14 of file ToolPositioner.cs.