Tanoda
AssetLoader.cs File Reference

Go to the source code of this file.

Classes

class  TriLibCore.AssetLoader
 Represents the main class containing methods to load the Models.
 

Namespaces

namespace  TriLibCore
 

Typedefs

using FileMode = System.IO.FileMode
 
using HumanDescription = UnityEngine.HumanDescription
 
using Object = UnityEngine.Object
 

Typedef Documentation

◆ FileMode

using FileMode = System.IO.FileMode

Definition at line 14 of file AssetLoader.cs.

◆ HumanDescription

using HumanDescription = UnityEngine.HumanDescription

Definition at line 15 of file AssetLoader.cs.

◆ Object

using Object = UnityEngine.Object

Definition at line 16 of file AssetLoader.cs.