Tanoda
DeleteLoader.cs
Go to the documentation of this file.
1
using
System.Collections;
2
using
System.Collections.Generic;
3
using
UnityEngine
;
4
5
public
class
DeleteLoader
: MonoBehaviour
6
{
7
// Start is called before the first frame update
8
void
Start()
9
{
10
var loader = GameObject.Find(
"loader"
);
11
if
(loader)
12
{
13
Destroy(loader);
14
}
15
}
16
17
18
}
DeleteLoader
Definition:
DeleteLoader.cs:6
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
Scripts
DeleteLoader.cs
Generated by
1.9.3