Tanoda
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Public Member Functions | |
void | CreateMesh (List< Vector2 > points) |
Credit where credit is due https://wiki.unity3d.com/index.php?title=Triangulator
Definition at line 15 of file MeshCreator.cs.
void UnityEngine.UI.Extensions.MeshCreator.CreateMesh | ( | List< Vector2 > | points | ) |
Definition at line 17 of file MeshCreator.cs.