Tanoda
|
Classes | |
struct | AddedTrainings |
struct | CourseModuleType |
struct | Quiz |
struct | Training |
struct | User |
struct | VRAction |
struct | WSAction |
struct | WSActions |
struct | WSGroup |
struct | WSLogin |
struct | WSUser |
struct | WSUsers |
Public Types | |
enum | UserType : int { Admin = 1 , Maintainer , User } |
Public Member Functions | |
void | DeleteSelectedUsers () |
void | DeleteSelectedTraining () |
void | AfterSuccessfulLicenseCheck () |
bool | CheckLicense (byte[] lic) |
void | OnPwEndEdit () |
void | Login () |
void | Logout () |
void | TryAddUser () |
void | UpdateUser (User value) |
void | CancelUserInput () |
User | GetUserByName (string username) |
void | SetTutorial (bool value) |
void | SetEditor (bool value) |
void | SetMode (int value) |
Public Attributes | |
bool | useLicensing = true |
bool | useNetworkManager = true |
bool | useAutoLogin = true |
bool | useAutoCourseLoad = true |
InputField | inputHwid |
GameObject | licenseWindow |
GameObject | addUserWindow |
InputField | inputUsername |
InputField | inputPW |
InputField | inputPW2 |
Dropdown | dropdownUserType |
GameObject | cancelButton |
InputField | loginUsername |
InputField | loginPW |
GameObject | loginWindow |
InputField | qrField |
Dropdown | dropdownCourseType |
pb_FileDialog | fileDialog |
GameObject | mainMenuWindow |
GameObject | accessDenied |
GameObject | newCourseWindow |
GameObject | flags |
RectTransform | scrollViewContent |
GameObject | userListPrefab |
RectTransform | scrollViewContentCurse |
GameObject | curseListPrefab |
UnityEvent | OnLicenseNotFound |
UnityEvent | OnUserDatabaseNotFound |
UnityEvent | OnInvalidLicense |
UnityEvent | OnLoginSuccessful |
UnityEvent | OnLimitedUserLogin |
UnityEvent | OnMainteinerLogin |
UnityEvent | OnNetworkLogin |
UnityEvent | OnLogout |
Additional Inherited Members | |
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virtual void | Initialize () |
virtual void | Awake () |
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virtual bool | dontDestroyOnLoad [get] |
Override to maintain an instance of this object across level loads. More... | |
static T | instance [get] |
static T | nullableInstance [get] |
Definition at line 21 of file UserManager.cs.
enum UserManager.UserType : int |
Enumerator | |
---|---|
Admin | |
Maintainer | |
User |
Definition at line 808 of file UserManager.cs.
void UserManager.AfterSuccessfulLicenseCheck | ( | ) |
Definition at line 407 of file UserManager.cs.
void UserManager.CancelUserInput | ( | ) |
Definition at line 717 of file UserManager.cs.
bool UserManager.CheckLicense | ( | byte[] | lic | ) |
Definition at line 427 of file UserManager.cs.
void UserManager.DeleteSelectedTraining | ( | ) |
Definition at line 388 of file UserManager.cs.
void UserManager.DeleteSelectedUsers | ( | ) |
Definition at line 371 of file UserManager.cs.
User UserManager.GetUserByName | ( | string | username | ) |
Definition at line 777 of file UserManager.cs.
void UserManager.Login | ( | ) |
Definition at line 453 of file UserManager.cs.
void UserManager.Logout | ( | ) |
Definition at line 592 of file UserManager.cs.
void UserManager.OnPwEndEdit | ( | ) |
Definition at line 445 of file UserManager.cs.
void UserManager.SetEditor | ( | bool | value | ) |
Definition at line 797 of file UserManager.cs.
void UserManager.SetMode | ( | int | value | ) |
Definition at line 802 of file UserManager.cs.
void UserManager.SetTutorial | ( | bool | value | ) |
Definition at line 791 of file UserManager.cs.
void UserManager.TryAddUser | ( | ) |
Definition at line 652 of file UserManager.cs.
void UserManager.UpdateUser | ( | User | value | ) |
Definition at line 702 of file UserManager.cs.
GameObject UserManager.accessDenied |
Definition at line 57 of file UserManager.cs.
GameObject UserManager.addUserWindow |
Definition at line 38 of file UserManager.cs.
GameObject UserManager.cancelButton |
Definition at line 43 of file UserManager.cs.
GameObject UserManager.curseListPrefab |
Definition at line 68 of file UserManager.cs.
Dropdown UserManager.dropdownCourseType |
Definition at line 50 of file UserManager.cs.
Dropdown UserManager.dropdownUserType |
Definition at line 42 of file UserManager.cs.
pb_FileDialog UserManager.fileDialog |
Definition at line 53 of file UserManager.cs.
GameObject UserManager.flags |
Definition at line 59 of file UserManager.cs.
InputField UserManager.inputHwid |
Definition at line 34 of file UserManager.cs.
InputField UserManager.inputPW |
Definition at line 40 of file UserManager.cs.
InputField UserManager.inputPW2 |
Definition at line 41 of file UserManager.cs.
InputField UserManager.inputUsername |
Definition at line 39 of file UserManager.cs.
GameObject UserManager.licenseWindow |
Definition at line 35 of file UserManager.cs.
InputField UserManager.loginPW |
Definition at line 47 of file UserManager.cs.
InputField UserManager.loginUsername |
Definition at line 46 of file UserManager.cs.
GameObject UserManager.loginWindow |
Definition at line 48 of file UserManager.cs.
GameObject UserManager.mainMenuWindow |
Definition at line 56 of file UserManager.cs.
GameObject UserManager.newCourseWindow |
Definition at line 58 of file UserManager.cs.
UnityEvent UserManager.OnInvalidLicense |
Definition at line 72 of file UserManager.cs.
UnityEvent UserManager.OnLicenseNotFound |
Definition at line 71 of file UserManager.cs.
UnityEvent UserManager.OnLimitedUserLogin |
Definition at line 72 of file UserManager.cs.
UnityEvent UserManager.OnLoginSuccessful |
Definition at line 72 of file UserManager.cs.
UnityEvent UserManager.OnLogout |
Definition at line 72 of file UserManager.cs.
UnityEvent UserManager.OnMainteinerLogin |
Definition at line 72 of file UserManager.cs.
UnityEvent UserManager.OnNetworkLogin |
Definition at line 72 of file UserManager.cs.
UnityEvent UserManager.OnUserDatabaseNotFound |
Definition at line 72 of file UserManager.cs.
InputField UserManager.qrField |
Definition at line 49 of file UserManager.cs.
RectTransform UserManager.scrollViewContent |
Definition at line 63 of file UserManager.cs.
RectTransform UserManager.scrollViewContentCurse |
Definition at line 67 of file UserManager.cs.
bool UserManager.useAutoCourseLoad = true |
Definition at line 31 of file UserManager.cs.
bool UserManager.useAutoLogin = true |
Definition at line 30 of file UserManager.cs.
bool UserManager.useLicensing = true |
Definition at line 26 of file UserManager.cs.
bool UserManager.useNetworkManager = true |
Definition at line 27 of file UserManager.cs.
GameObject UserManager.userListPrefab |
Definition at line 64 of file UserManager.cs.