Tanoda
ToggleFullscreen.cs
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using
System.Collections;
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using
System.Collections.Generic;
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using
UnityEngine
;
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public
class
ToggleFullscreen
: MonoBehaviour
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{
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public
void
Toggle
()
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{
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Screen.fullScreen = !Screen.fullScreen;
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}
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}
ToggleFullscreen
Definition:
ToggleFullscreen.cs:6
ToggleFullscreen.Toggle
void Toggle()
Definition:
ToggleFullscreen.cs:7
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
Scripts
ToggleFullscreen.cs
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1.9.3