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UnityEngine.UI.Extensions.UILineRenderer Member List

This is the complete list of members for UnityEngine.UI.Extensions.UILineRenderer, including all inherited members.

activeSpriteUnityEngine.UI.Extensions.UIPrimitiveBaseprotected
BezierModeUnityEngine.UI.Extensions.UILineRenderer
BezierSegmentsPerCurveUnityEngine.UI.Extensions.UILineRenderer
BezierType enum nameUnityEngine.UI.Extensions.UILineRenderer
CalculateLayoutInputHorizontal()UnityEngine.UI.Extensions.UIPrimitiveBasevirtual
CalculateLayoutInputVertical()UnityEngine.UI.Extensions.UIPrimitiveBasevirtual
defaultETC1GraphicMaterialUnityEngine.UI.Extensions.UIPrimitiveBasestatic
drivenExternallyUnityEngine.UI.Extensions.UILineRenderer
eventAlphaThresholdUnityEngine.UI.Extensions.UIPrimitiveBase
flexibleHeightUnityEngine.UI.Extensions.UIPrimitiveBase
flexibleWidthUnityEngine.UI.Extensions.UIPrimitiveBase
GeneratedUVs()UnityEngine.UI.Extensions.UILineRendererprotectedvirtual
GetClosestPoint(Vector2 p1, Vector2 p2, Vector2 p3)UnityEngine.UI.Extensions.UILineRenderer
GetPosition(int index, int segmentIndex=0)UnityEngine.UI.Extensions.UILineRenderer
GetPositionBySegment(int index, int segment)UnityEngine.UI.Extensions.UILineRenderer
hasBorderUnityEngine.UI.Extensions.UIPrimitiveBase
ImproveResolutionUnityEngine.UI.Extensions.UIPrimitiveBase
IncreaseResolution(Vector2[] input)UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
IncreaseResolution(List< Vector2 > input)UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
IsRaycastLocationValid(Vector2 screenPoint, Camera eventCamera)UnityEngine.UI.Extensions.UIPrimitiveBasevirtual
JoinType enum nameUnityEngine.UI.Extensions.UILineRenderer
layoutPriorityUnityEngine.UI.Extensions.UIPrimitiveBase
LineCapsUnityEngine.UI.Extensions.UILineRenderer
LineJoinsUnityEngine.UI.Extensions.UILineRenderer
LineListUnityEngine.UI.Extensions.UILineRenderer
LineThicknessUnityEngine.UI.Extensions.UILineRenderer
m_ResolutionUnityEngine.UI.Extensions.UIPrimitiveBaseprotected
mainTextureUnityEngine.UI.Extensions.UIPrimitiveBase
materialUnityEngine.UI.Extensions.UIPrimitiveBase
minHeightUnityEngine.UI.Extensions.UIPrimitiveBase
minWidthUnityEngine.UI.Extensions.UIPrimitiveBase
OnEnable()UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
OnPopulateMesh(VertexHelper vh)UnityEngine.UI.Extensions.UILineRendererprotected
overrideSpriteUnityEngine.UI.Extensions.UIPrimitiveBase
pixelsPerUnitUnityEngine.UI.Extensions.UIPrimitiveBase
PointsUnityEngine.UI.Extensions.UILineRenderer
preferredHeightUnityEngine.UI.Extensions.UIPrimitiveBase
preferredWidthUnityEngine.UI.Extensions.UIPrimitiveBase
RelativeSizeUnityEngine.UI.Extensions.UILineRenderer
ResolutionUnityEngine.UI.Extensions.UIPrimitiveBase
ResolutionToNativeSize(float distance)UnityEngine.UI.Extensions.UILineRendererprotectedvirtual
s_ETC1DefaultUIUnityEngine.UI.Extensions.UIPrimitiveBaseprotectedstatic
SegmentsUnityEngine.UI.Extensions.UILineRenderer
SetVbo(Vector2[] vertices, Vector2[] uvs)UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
spriteUnityEngine.UI.Extensions.UIPrimitiveBase
UIPrimitiveBase()UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
UseNativeSizeUnityEngine.UI.Extensions.UIPrimitiveBase