◆ Direction
enum UnityEngine.UI.Extensions.BoxSlider.Direction |
◆ BoxSlider()
UnityEngine.UI.Extensions.BoxSlider.BoxSlider |
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◆ GraphicUpdateComplete()
void UnityEngine.UI.Extensions.BoxSlider.GraphicUpdateComplete |
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◆ LayoutComplete()
void UnityEngine.UI.Extensions.BoxSlider.LayoutComplete |
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◆ OnDisable()
override void UnityEngine.UI.Extensions.BoxSlider.OnDisable |
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◆ OnDrag()
virtual void UnityEngine.UI.Extensions.BoxSlider.OnDrag |
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PointerEventData |
eventData | ) |
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virtual |
◆ OnEnable()
override void UnityEngine.UI.Extensions.BoxSlider.OnEnable |
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◆ OnInitializePotentialDrag()
virtual void UnityEngine.UI.Extensions.BoxSlider.OnInitializePotentialDrag |
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PointerEventData |
eventData | ) |
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◆ OnPointerDown()
override void UnityEngine.UI.Extensions.BoxSlider.OnPointerDown |
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PointerEventData |
eventData | ) |
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◆ OnRectTransformDimensionsChange()
override void UnityEngine.UI.Extensions.BoxSlider.OnRectTransformDimensionsChange |
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◆ Rebuild()
virtual void UnityEngine.UI.Extensions.BoxSlider.Rebuild |
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CanvasUpdate |
executing | ) |
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◆ SetClass< T >()
static bool UnityEngine.UI.Extensions.BoxSlider.SetClass< T > |
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ref T |
currentValue, |
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T |
newValue |
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◆ SetStruct< T >()
static bool UnityEngine.UI.Extensions.BoxSlider.SetStruct< T > |
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ref T |
currentValue, |
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T |
newValue |
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◆ HandleRect
RectTransform UnityEngine.UI.Extensions.BoxSlider.HandleRect |
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getset |
◆ MaxValue
float UnityEngine.UI.Extensions.BoxSlider.MaxValue |
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getset |
◆ MinValue
float UnityEngine.UI.Extensions.BoxSlider.MinValue |
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getset |
◆ NormalizedValueX
float UnityEngine.UI.Extensions.BoxSlider.NormalizedValueX |
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getset |
◆ NormalizedValueY
float UnityEngine.UI.Extensions.BoxSlider.NormalizedValueY |
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getset |
◆ OnValueChanged
◆ ValueX
float UnityEngine.UI.Extensions.BoxSlider.ValueX |
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getset |
◆ ValueY
float UnityEngine.UI.Extensions.BoxSlider.ValueY |
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getset |
◆ WholeNumbers
bool UnityEngine.UI.Extensions.BoxSlider.WholeNumbers |
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getset |
The documentation for this class was generated from the following file: