a | Leap.Unity.Either< A, B > | |
b | Leap.Unity.Either< A, B > | |
CompareTo(object obj) | Leap.Unity.Either< A, B > | |
CompareTo(Either< A, B > other) | Leap.Unity.Either< A, B > | |
Either(A a) | Leap.Unity.Either< A, B > | |
Either(B b) | Leap.Unity.Either< A, B > | |
Equals(object obj) | Leap.Unity.Either< A, B > | |
Equals(Either< A, B > other) | Leap.Unity.Either< A, B > | |
GetHashCode() | Leap.Unity.Either< A, B > | |
isA | Leap.Unity.Either< A, B > | |
isB | Leap.Unity.Either< A, B > | |
Match(Action< A > ifA, Action< B > ifB) | Leap.Unity.Either< A, B > | |
operator Either< A, B >(A a) | Leap.Unity.Either< A, B > | static |
operator Either< A, B >(B b) | Leap.Unity.Either< A, B > | static |
operator!=(Either< A, B > either0, Either< A, B > either1) | Leap.Unity.Either< A, B > | static |
operator<(Either< A, B > either0, Either< A, B > either1) | Leap.Unity.Either< A, B > | static |
operator<=(Either< A, B > either0, Either< A, B > either1) | Leap.Unity.Either< A, B > | static |
operator==(Either< A, B > either0, Either< A, B > either1) | Leap.Unity.Either< A, B > | static |
operator>(Either< A, B > either0, Either< A, B > either1) | Leap.Unity.Either< A, B > | static |
operator>=(Either< A, B > either0, Either< A, B > either1) | Leap.Unity.Either< A, B > | static |
TryGetA(out A a) | Leap.Unity.Either< A, B > | |
TryGetB(out B b) | Leap.Unity.Either< A, B > | |