Tanoda
RoutePoint.cs
Go to the documentation of this file.
1using UnityEngine;
2
3namespace Waypoint
4{
5 public struct RoutePoint
6 {
7 private Vector3 _position;
8 private Vector3 _direction;
9
10 public RoutePoint(Vector3 position, Vector3 direction)
11 {
12 _position = position;
13 _direction = direction;
14 }
15 }
16}
RoutePoint(Vector3 position, Vector3 direction)
Definition: RoutePoint.cs:10