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override Hash | GetSettingHash () |
| Get a hash of all features in this space. This is useful if you want to know if anything has changed about the settings of this space. More...
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void | RebuildHierarchy () |
| Call to traverse the entire hierarchy and rebuild the relationship between anchors. Call this whenever any of the following happens: More...
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void | RecalculateTransformers () |
| Call to update all transformers in the space. Call this whenever any anchor or parent of an anchor changes it's transform. More...
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abstract Hash | GetSettingHash () |
| Get a hash of all features in this space. This is useful if you want to know if anything has changed about the settings of this space. More...
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void | RecalculateParentAnchor () |
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Definition at line 18 of file LeapRadialSpace.cs.
◆ GetSettingHash()
override Hash Leap.Unity.Space.LeapRadialSpace.GetSettingHash |
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virtual |
◆ UpdateRadialTransformer()
abstract void Leap.Unity.Space.LeapRadialSpace.UpdateRadialTransformer |
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ITransformer |
transformer, |
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ITransformer |
parent, |
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Vector3 |
rectSpaceDelta |
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protectedpure virtual |
◆ UpdateTransformer()
sealed override void Leap.Unity.Space.LeapRadialSpace.UpdateTransformer |
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ITransformer |
transformer, |
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ITransformer |
parent |
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) |
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protectedvirtual |
◆ radius
float Leap.Unity.Space.LeapRadialSpace.radius |
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getset |
The documentation for this class was generated from the following file: