Tanoda
Leap.Unity.Geometry.Circle.CircleSegmentEnumerator Struct Reference

Public Member Functions

 CircleSegmentEnumerator (Circle circle, int numLines)
 
bool MoveNext ()
 
CircleSegmentEnumerator GetEnumerator ()
 

Public Attributes

CirclePointEnumerator points
 
Vector3? firstPoint
 
Vector3? lastPointReturned
 
bool reachedLastSegment
 

Properties

LocalSegment3 Current [get]
 

Detailed Description

Constructor & Destructor Documentation

◆ CircleSegmentEnumerator()

Leap.Unity.Geometry.Circle.CircleSegmentEnumerator.CircleSegmentEnumerator ( Circle  circle,
int  numLines 
)

Member Function Documentation

◆ GetEnumerator()

CircleSegmentEnumerator Leap.Unity.Geometry.Circle.CircleSegmentEnumerator.GetEnumerator ( )

◆ MoveNext()

bool Leap.Unity.Geometry.Circle.CircleSegmentEnumerator.MoveNext ( )

Member Data Documentation

◆ firstPoint

Vector3? Leap.Unity.Geometry.Circle.CircleSegmentEnumerator.firstPoint

◆ lastPointReturned

Vector3? Leap.Unity.Geometry.Circle.CircleSegmentEnumerator.lastPointReturned

◆ points

CirclePointEnumerator Leap.Unity.Geometry.Circle.CircleSegmentEnumerator.points

◆ reachedLastSegment

bool Leap.Unity.Geometry.Circle.CircleSegmentEnumerator.reachedLastSegment

Property Documentation

◆ Current

LocalSegment3 Leap.Unity.Geometry.Circle.CircleSegmentEnumerator.Current
get

The documentation for this struct was generated from the following file: