2using System.Collections;
3using System.Reflection;
10 [pb_TypeInspector(typeof(
bool))]
20 title.text = GetName().SplitCamelCase();
26 value = GetValue<bool>();
override void InitializeGUI()
UnityEngine.UI.Toggle input
UnityEngine.UI.Text title
void OnValueChange(bool val)
override void OnUpdateGUI()