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override void | OnGraphStart (Playable playable) |
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override void | OnGraphStop (Playable playable) |
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override void | PrepareFrame (Playable playable, FrameData info) |
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override void | ProcessFrame (Playable playable, FrameData info, object playerData) |
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◆ OnGraphStart()
override void Leap.Unity.Recording.EventPlayableMixerBehaviour.OnGraphStart |
( |
Playable |
playable | ) |
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◆ OnGraphStop()
override void Leap.Unity.Recording.EventPlayableMixerBehaviour.OnGraphStop |
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Playable |
playable | ) |
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◆ PrepareFrame()
override void Leap.Unity.Recording.EventPlayableMixerBehaviour.PrepareFrame |
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Playable |
playable, |
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FrameData |
info |
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) |
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◆ ProcessFrame()
override void Leap.Unity.Recording.EventPlayableMixerBehaviour.ProcessFrame |
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Playable |
playable, |
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FrameData |
info, |
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object |
playerData |
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) |
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◆ eventTrack
EventTrack Leap.Unity.Recording.EventPlayableMixerBehaviour.eventTrack |
The documentation for this class was generated from the following file: