Tanoda
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Public Member Functions | |
delegate void | TriggerHandler (string id) |
void | GetObjectData (SerializationInfo info, StreamingContext context) |
Controller (SerializationInfo info, StreamingContext context) | |
void | LoadJson (Controller controller) |
IEnumerator | LoadControllerFromJSON (Controller controller) |
void | OnStageManagerToggle () |
GameObject | AddAction (GameObject obj, string id) |
void | AddAction (GameObject obj) |
void | AddAction () |
void | ClearAll () |
void | RemoveAction (string id) |
void | StartConnection (string outputID, string actionID) |
void | EndConnection (string inputID, string actionID) |
void | EndConnection () |
void | DragConnection (Vector2 position) |
void | AddConnection (LineObject lineObj) |
void | AddConnection (string from, string to, string connection) |
void | RemoveConnection (string connectionId) |
void | RemoveConnectionByEndPointId (string id) |
bool | HasConnectionByEndpoint (string id) |
Connection | GetConnectionByEndPointId (string id) |
Connection[] | GetConnectionsByEndPointId (string id) |
Connection | GetConnectionById (string id) |
List< string > | GetConnectionsToObject (string id) |
List< string > | GetInputConnectionsToObject (string id) |
List< string > | GetOutputConnectionsToObject (string id) |
void | Trigger (string id) |
void | DirektTrigger (string id) |
bool | HasConnection (string id) |
ActionObject | GetActionByInOut (string id) |
ActionObject | GetActionByIn (string id) |
ActionObject[] | GetActionsByOut (string id) |
ActionObject[] | GetActionsByIn (string id) |
ActionObject | GetActionById (string id) |
void | TOJson () |
IEnumerator | RestoreOnly () |
void | ClickedOn (string id) |
Public Attributes | |
GameObject | UIParent |
GameObject | prefab |
bool | onlyOneStartAction = true |
List< GameObject > | actionPrefabs |
bool | isLoading |
GraphicRaycaster | m_Raycaster |
EventSystem | m_EventSystem |
Dropdown | AddNodeDropdown |
CanvasGroup | StageWindow |
Properties | |
static Controller | Instance [get] |
Events | |
TriggerHandler | OnTrigger |
Definition at line 14 of file Controller.cs.
Controller.Controller | ( | SerializationInfo | info, |
StreamingContext | context | ||
) |
Definition at line 57 of file Controller.cs.
void Controller.AddAction | ( | ) |
Definition at line 711 of file Controller.cs.
void Controller.AddAction | ( | GameObject | obj | ) |
Definition at line 706 of file Controller.cs.
GameObject Controller.AddAction | ( | GameObject | obj, |
string | id | ||
) |
Definition at line 545 of file Controller.cs.
void Controller.AddConnection | ( | LineObject | lineObj | ) |
Definition at line 817 of file Controller.cs.
void Controller.AddConnection | ( | string | from, |
string | to, | ||
string | connection | ||
) |
Definition at line 822 of file Controller.cs.
void Controller.ClearAll | ( | ) |
Definition at line 719 of file Controller.cs.
void Controller.ClickedOn | ( | string | id | ) |
Definition at line 975 of file Controller.cs.
void Controller.DirektTrigger | ( | string | id | ) |
Definition at line 915 of file Controller.cs.
void Controller.DragConnection | ( | Vector2 | position | ) |
Definition at line 812 of file Controller.cs.
void Controller.EndConnection | ( | ) |
Definition at line 807 of file Controller.cs.
void Controller.EndConnection | ( | string | inputID, |
string | actionID | ||
) |
Definition at line 760 of file Controller.cs.
ActionObject Controller.GetActionById | ( | string | id | ) |
Definition at line 950 of file Controller.cs.
ActionObject Controller.GetActionByIn | ( | string | id | ) |
Definition at line 932 of file Controller.cs.
ActionObject Controller.GetActionByInOut | ( | string | id | ) |
Definition at line 925 of file Controller.cs.
ActionObject[] Controller.GetActionsByIn | ( | string | id | ) |
Definition at line 943 of file Controller.cs.
ActionObject[] Controller.GetActionsByOut | ( | string | id | ) |
Definition at line 937 of file Controller.cs.
Connection Controller.GetConnectionByEndPointId | ( | string | id | ) |
Definition at line 857 of file Controller.cs.
Connection Controller.GetConnectionById | ( | string | id | ) |
Definition at line 871 of file Controller.cs.
Connection[] Controller.GetConnectionsByEndPointId | ( | string | id | ) |
Definition at line 862 of file Controller.cs.
List< string > Controller.GetConnectionsToObject | ( | string | id | ) |
Definition at line 876 of file Controller.cs.
List< string > Controller.GetInputConnectionsToObject | ( | string | id | ) |
Definition at line 888 of file Controller.cs.
void Controller.GetObjectData | ( | SerializationInfo | info, |
StreamingContext | context | ||
) |
Definition at line 49 of file Controller.cs.
List< string > Controller.GetOutputConnectionsToObject | ( | string | id | ) |
Definition at line 899 of file Controller.cs.
bool Controller.HasConnection | ( | string | id | ) |
Definition at line 920 of file Controller.cs.
bool Controller.HasConnectionByEndpoint | ( | string | id | ) |
Definition at line 851 of file Controller.cs.
IEnumerator Controller.LoadControllerFromJSON | ( | Controller | controller | ) |
Definition at line 91 of file Controller.cs.
void Controller.LoadJson | ( | Controller | controller | ) |
Definition at line 79 of file Controller.cs.
void Controller.OnStageManagerToggle | ( | ) |
Definition at line 539 of file Controller.cs.
void Controller.RemoveAction | ( | string | id | ) |
Definition at line 727 of file Controller.cs.
void Controller.RemoveConnection | ( | string | connectionId | ) |
Definition at line 836 of file Controller.cs.
void Controller.RemoveConnectionByEndPointId | ( | string | id | ) |
Definition at line 842 of file Controller.cs.
IEnumerator Controller.RestoreOnly | ( | ) |
Definition at line 960 of file Controller.cs.
void Controller.StartConnection | ( | string | outputID, |
string | actionID | ||
) |
Definition at line 753 of file Controller.cs.
void Controller.TOJson | ( | ) |
Definition at line 955 of file Controller.cs.
void Controller.Trigger | ( | string | id | ) |
Definition at line 910 of file Controller.cs.
delegate void Controller.TriggerHandler | ( | string | id | ) |
List<GameObject> Controller.actionPrefabs |
Definition at line 26 of file Controller.cs.
Dropdown Controller.AddNodeDropdown |
Definition at line 39 of file Controller.cs.
bool Controller.isLoading |
Definition at line 28 of file Controller.cs.
EventSystem Controller.m_EventSystem |
Definition at line 38 of file Controller.cs.
GraphicRaycaster Controller.m_Raycaster |
Definition at line 36 of file Controller.cs.
bool Controller.onlyOneStartAction = true |
Definition at line 25 of file Controller.cs.
GameObject Controller.prefab |
Definition at line 23 of file Controller.cs.
CanvasGroup Controller.StageWindow |
Definition at line 40 of file Controller.cs.
GameObject Controller.UIParent |
Definition at line 22 of file Controller.cs.
|
staticget |
Definition at line 16 of file Controller.cs.
TriggerHandler Controller.OnTrigger |
Definition at line 20 of file Controller.cs.