- r -
- RangeFromTo() : Leap.Unity.Tests.QueryTests
- RangeSlider() : UnityEngine.UI.Extensions.RangeSlider
- RayOffsetX() : Leap.Image
- RayOffsetY() : Leap.Image
- RayScaleX() : Leap.Image
- RayScaleY() : Leap.Image
- Reactivate() : PositionAction
- ReadBytes() : Leap.Unity.Encoding.VectorHand
- ReadFileChooserAttribute() : Leap.Unity.Attributes.ReadFileChooserAttribute
- ReadJson() : GILES.Serialization.pb_ColorConverter, GILES.Serialization.pb_MatrixConverter, GILES.Serialization.pb_ObjectConverter, GILES.Serialization.pb_UnityTypeConverter< T >, GILES.Serialization.pb_VectorConverter
- ReadJsonObject() : GILES.Serialization.pb_MaterialConverter, GILES.Serialization.pb_MeshConverter, GILES.Serialization.pb_UnityTypeConverter< T >
- ReadonlyCacheEntry() : RuntimeUnityEditor.Core.Inspector.Entries.ReadonlyCacheEntry
- ReadonlyHashSet() : Leap.Unity.ReadonlyHashSet< T >
- ReadonlyList() : Leap.Unity.ReadonlyList< T >
- ReadonlyListCacheEntry() : RuntimeUnityEditor.Core.Inspector.Entries.ReadonlyListCacheEntry
- ReadonlySlice() : Leap.Unity.ReadonlySlice< T >
- ReadSerialMessage() : SerialController, SerialControllerBytes, SerialControllerCustomDelimiter
- RealtimeClock() : NatSuite.Recorders.Clocks.RealtimeClock
- RealToolAction() : RealToolAction
- RebaseClock() : LeapInternal.LeapC
- Rebuild() : UnityEngine.UI.BoxSlider, UnityEngine.UI.Extensions.BoxSlider, UnityEngine.UI.Extensions.RangeSlider, UnityEngine.UI.ExtensionsToggle, WebGLSupport.IInputField, WebGLSupport.WrappedInputField
- RebuildAtlas() : Leap.Unity.GraphicalRenderer.AtlasBuilder
- RebuildChecker() : WebGLSupport.Detail.RebuildChecker
- RebuildFeatureData() : Leap.Unity.GraphicalRenderer.LeapGraphicGroup
- RebuildFeatureSupportInfo() : Leap.Unity.GraphicalRenderer.LeapGraphicGroup
- RebuildHierarchy() : Leap.Unity.Space.LeapSpace
- RebuildInspector() : GILES.Interface.pb_Hierarchy, GILES.Interface.pb_Inspector
- RecalculateParentAnchor() : Leap.Unity.Space.LeapSpaceAnchor
- RecalculateSliderLimits() : Leap.Unity.Interaction.InteractionSlider
- RecalculateTransformers() : Leap.Unity.Space.LeapSpace
- Reconstruct() : Leap.Unity.LeapImageRetriever.EyeTextureData, Leap.Unity.LeapImageRetriever.LeapDistortionData, Leap.Unity.LeapImageRetriever.LeapTextureData
- RecordingClose() : LeapInternal.LeapC
- RecordingOpen() : LeapInternal.LeapC
- RecordingRead() : LeapInternal.LeapC
- RecordingReadSize() : LeapInternal.LeapC
- RecordingWrite() : LeapInternal.LeapC
- RecordSample() : Leap.Unity.Graphing.RealtimeGraph.Graph
- RecordState() : GILES.IUndo, GILES.UndoDelete, GILES.UndoInstantiate, GILES.UndoOffsetHolder, GILES.UndoReflection, GILES.UndoSelection, GILES.UndoTransform
- RECT() : B83.Win32.RECT
- Rect() : Leap.Unity.Geometry.Rect
- RectilinearToPixel() : Leap.Image, LeapInternal.Connection
- RectLocalCornerEnumerator() : Leap.Unity.Geometry.Rect.RectLocalCornerEnumerator
- RectLocalSegmentEnumerator() : Leap.Unity.Geometry.Rect.RectLocalSegmentEnumerator
- RectMargins() : Leap.Unity.GraphicalRenderer.LeapSlicedGraphic.RectMargins
- RectTransform() : WebGLSupport.IInputField, WebGLSupport.WrappedInputField
- RectWorldCornerEnumerator() : Leap.Unity.Geometry.Rect.RectWorldCornerEnumerator
- RectWorldSegmentEnumerator() : Leap.Unity.Geometry.Rect.RectWorldSegmentEnumerator
- ReDraw() : LineDrawer
- ReferenceCUIForBCurves() : UnityEngine.UI.Extensions.CUIGraphic
- Refresh() : GalleryController, RuntimeUnityEditor.Core.ObjectTree.GameObjectSearcher, UnityEngine.UI.Extensions.CUIBezierCurve, UnityEngine.UI.Extensions.CUIGraphic, UnityEngine.UI.Extensions.FancyScrollRect< TItemData >, UnityEngine.UI.Extensions.FancyScrollView< TItemData >, UnityEngine.UI.Extensions.ReorderableList
- refreshAttachmentTransforms() : Leap.Unity.Attachments.AttachmentHand
- refreshConnectionPos() : AddItems, MouseDragBehaviour
- RefreshControllerConnection() : Leap.Unity.Interaction.InteractionXRController
- RefreshGraphicAnchors() : Leap.Unity.GraphicalRenderer.LeapGraphicGroup
- RefreshInteractionColliders() : Leap.Unity.Interaction.InteractionBehaviour
- RefreshLayersNow() : Leap.Unity.Interaction.IInternalInteractionManager
- refreshMeshData() : Leap.Unity.GraphicalRenderer.LeapMesherBase
- RefreshMeshData() : Leap.Unity.GraphicalRenderer.LeapMeshGraphic, Leap.Unity.GraphicalRenderer.LeapMeshGraphicBase, Leap.Unity.GraphicalRenderer.LeapSlicedGraphic, Leap.Unity.GraphicalRenderer.LeapSpriteGraphic
- RefreshPanel() : PanelActuator
- RefreshPositionLockedState() : Leap.Unity.Interaction.InteractionBehaviour
- RefreshScroller() : UnityEngine.UI.Extensions.FancyScrollRect< TItemData >
- RefreshSlicedMeshData() : Leap.Unity.GraphicalRenderer.LeapBoxGraphic, Leap.Unity.GraphicalRenderer.LeapPanelGraphic, Leap.Unity.GraphicalRenderer.LeapPanelOutlineGraphic, Leap.Unity.GraphicalRenderer.LeapSlicedGraphic
- RefreshTargetDisplay() : HoldPositionAction, HoldToolAction, MoveAction, PositionAction, RealToolAction, RotateAction, ToolAction, WaiterAction
- RefreshTooltipSize() : UnityEngine.UI.Extensions.ToolTip
- Register() : TriLibCore.Editor.TriLibSettingsProvider
- RegisterAssetBundle() : GILES.pb_AssetBundles
- RegisterInteractionBehaviour() : Leap.Unity.Interaction.InteractionManager
- RegisterLoading() : TriLibCore.GCHelper
- RegisterState() : GILES.Undo
- RegisterStates() : GILES.Undo
- RegisterToggle() : UnityEngine.UI.ExtensionsToggleGroup
- ReInitialize() : GameObjectPreview
- RelativeTo() : Leap.Unity.RuntimeGizmos.RuntimeGizmoDrawer
- Relayout() : UnityEngine.UI.Extensions.FancyScrollRect< TItemData >, UnityEngine.UI.Extensions.FancyScrollView< TItemData >
- release() : HandCopyAvg
- Release() : Leap.Unity.Animation.Tween, TBEasyWebCam.EasyWebCam
- ReleaseFromGrasp() : Leap.Unity.Interaction.InteractionBehaviour
- ReleaseGrasp() : Leap.Unity.Interaction.InteractionController
- ReleaseGrasps() : Leap.Unity.Interaction.InteractionController
- ReleaseNow() : DobotGrabber
- ReleaseObject() : Leap.Unity.Interaction.InteractionController
- Reload() : GILES.Interface.pb_PrefabBrowser
- ReloadAll() : GILES.Interface.pb_PrefabBrowser
- ReloadAllInOne() : GILES.Interface.pb_PrefabBrowser
- ReloadLanguage() : Localization_SOURCE
- ReloadLevel() : GILES.pb_Scene
- Remove() : ActionObject, Leap.Unity.Interaction.AnchorGroup, Leap.Unity.MinHeap< T >, Leap.Unity.MultiTypedList< BaseType, A, B, C, D, E, F, G, H >, Leap.Unity.SerializableDictionary< TKey, TValue >, Leap.Unity.SerializableHashSet< T >, TriggerAction
- RemoveAction() : Controller
- RemoveAllChildren() : UnityEngine.UI.Extensions.HorizontalScrollSnap, UnityEngine.UI.Extensions.VerticalScrollSnap
- RemoveAt() : Leap.Unity.MultiTypedList< BaseType, A, B, C, D, E, F, G, H >
- RemoveAtMany_First() : Leap.Unity.Tests.ListAndArrayExtensionTests
- RemoveAtMany_Last() : Leap.Unity.Tests.ListAndArrayExtensionTests
- RemoveAtMany_Random() : Leap.Unity.Tests.ListAndArrayExtensionTests
- RemoveAtMany_Sequential() : Leap.Unity.Tests.ListAndArrayExtensionTests
- RemoveAtTest1() : Leap.Unity.Tests.MultiTypedListTests
- RemoveAtTest2() : Leap.Unity.Tests.MultiTypedListTests
- RemoveButton() : AddItems
- RemoveChild() : UnityEngine.UI.Extensions.HorizontalScrollSnap, UnityEngine.UI.Extensions.VerticalScrollSnap
- RemoveConnection() : Controller
- RemoveConnectionByEndPointId() : Controller
- RemoveController() : Leap.Unity.Interaction.IGraspedPoseHandler, Leap.Unity.Interaction.KabschGraspedPose
- RemoveDetector() : Leap.Unity.DetectorLogicGate
- RemoveFirstItem() : DummyControlUnit
- RemoveFromSelection() : GILES.pb_Selection
- RemoveGroup() : Leap.Unity.HandModelManager
- RemoveHandRepresentation() : Leap.Unity.HandModelManager
- RemoveHighlight() : PositionAction
- RemoveIgnoredType() : GILES.Interface.pb_Inspector
- RemoveInput() : ActionObject
- RemoveItem() : DragAndDropCell, DragAndDropRawCell
- removeItem() : Remove
- RemoveKeyInUseDelegate() : GILES.pb_InputManager
- RemoveLine() : LineDrawer
- RemoveMesh() : Leap.Unity.GraphicalRenderer.RendererMeshData
- RemoveMin() : Leap.Unity.MinHeap< T >
- RemoveModel() : Leap.Unity.HandRepresentation
- RemoveMouseInUseDelegate() : GILES.pb_InputManager
- RemovePoint() : UnityEngine.UI.Extensions.UILineRendererList
- RemoveSelected() : GILES.Interface.pb_Hierarchy
- RemoveSelectedHighlight() : PositionAction
- RemoveTag() : PropertiesHelper
- RemoveThis() : RemoveTagButton
- RemoveTween() : Leap.Unity.Animation.Internal.TweenRunner
- Rename() : UnityEngine.UI.Extensions.TextPicRenameEditor
- RendererGizmo() : RuntimeUnityEditor.Core.Gizmos.RendererGizmo
- RenderSpin() : PreviewGenerator
- Reorientation() : Leap.Unity.RiggedFinger
- ReParent() : MouseDragBehaviour
- Repeat() : Leap.Unity.Tests.QueryTests
- Replay() : LevelEditorOnLoaded
- replayKeys() : Leap.Unity.Graphing.RealtimeGraph
- ReplayLevel() : ReplayLogic
- ReplaySavedPositions() : SolveIK
- ReportSet() : UnityEngine.UI.Extensions.CUIBezierCurve, UnityEngine.UI.Extensions.CUIGraphic, UnityEngine.UI.Extensions.CUIImage, UnityEngine.UI.Extensions.CUIText
- Reposition() : RepositionTo
- RepositionTools() : GILES.pb_Scene
- RequestConfigValue() : LeapInternal.LeapC
- RequestGO() : TanodaClient
- RequestPermission() : CameraPermissionsController
- RequiresConstantRepaint() : Leap.Unity.Interaction.InteractionManagerEditor, Leap.Unity.Interaction.InteractionSliderEditor
- Reset() : ActionObject, CollectorAction, Leap.Unity.Animation.Internal.TweenInstance.TweenYieldInstruction, Leap.Unity.GraphicalRenderer.LeapGraphic, Leap.Unity.GraphicalRenderer.LeapMesherBase.GenerationState, Leap.Unity.GraphicalRenderer.LeapSlicedGraphic, Leap.Unity.IndexableEnumerator< Element >, Leap.Unity.IndexableStructEnumerator< Element, IndexableStruct >, Leap.Unity.Interaction.InteractionController, Leap.Unity.Interaction.InteractionHand, Leap.Unity.Interaction.InteractionXRController, Leap.Unity.LeapServiceProvider, Leap.Unity.LeapXRServiceProvider, Leap.Unity.MultiTypedList< BaseType, A, B, C, D, E, F, G, H >.Enumerator, Leap.Unity.Query.Query< T >.Enumerator, Leap.Unity.RuntimeGizmos.RuntimeGizmoManager, Leap.Unity.Tests.QueryTests.TestEnumerator, Leap.Unity.Utils.ChildrenEnumerator, Leap.Unity.Utils.HorizontalLineRectEnumerator, QRCodeDecodeController, QRDecodeTest, UnityEngine.UI.Extensions.ColorPicker.ColorPickerPresets, WaiterAction
- ResetAll() : Leap.Unity.FrameRateControls
- ResetCleco() : ManipulatorArm
- ResetDefaults() : Leap.Unity.Animation.Internal.TweenInstance
- ResetGlobalShaderValues() : Leap.Unity.LeapImageRetriever.EyeTextureData
- ResetIconList() : UnityEngine.UI.Extensions.TextPic
- ResetLayer() : HandCollisionManager
- ResetMatrixAndColorState() : Leap.Unity.RuntimeGizmos.RuntimeGizmoDrawer
- ResetModelScale() : TriLibCore.Samples.AssetViewer
- ResetPage() : UnityEngine.UI.Extensions.ScrollSnap
- ResetPaint() : Es.InkPainter.InkCanvas
- ResetPhysics() : Leap.Unity.FrameRateControls
- ResetPosition() : ThrowableCanDisable
- ResetRender() : Leap.Unity.FrameRateControls
- ResetSavedPositions() : SerialControllerBytes, SolveIK
- resetShaderTransforms() : Leap.Unity.LeapXRServiceProvider
- ResetStage() : SolveIK
- ResetTween() : UnityEngine.UI.Extensions.UI_TweenScale
- Resize() : LeapInternal.CircularObjectBuffer< T >, Macro
- ResizeTests() : Leap.LeapCSharp.Tests.CircularObjectBufferTests
- ResolutionToNativeSize() : UnityEngine.UI.Extensions.UILineRenderer, UnityEngine.UI.Extensions.UILineRendererList, UnityEngine.UI.Extensions.UIPrimitiveBase
- ResolveContractConverter() : GILES.Serialization.pb_ContractResolver
- Respawn() : Leap.Unity.Examples.LinearReferenceSpawner
- RestartCooldown() : UnityEngine.UI.Extensions.CooldownButton
- RestoreOnly() : Controller
- RestoreOriginalState() : ShowHideAction
- RestoreWeld() : WeldAction
- ResumeFromPauseAndHold() : Leap.Unity.Recording.SetPlayableDirector
- ResumeSample() : Leap.Unity.Graphing.RealtimeGraph.Graph
- Retract() : Leap.Unity.InputModule.CompressibleUI, Leap.Unity.InputModule.ILeapWidget
- RetransformFrames() : Leap.Unity.LeapServiceProvider
- Return() : Leap.Unity.Interaction.KabschGraspedPose.PosePointCollection
- ReturnToGroup() : Leap.Unity.HandModelManager.ModelGroup
- ReturnToPool() : Leap.Unity.HandModelManager
- ReverseTest() : Leap.Unity.Tests.QueryTests
- RGB() : Leap.Unity.Animation.Internal.MaterialSelector
- RigidInverse() : Leap.Matrix
- RingBuffer() : Leap.Unity.RingBuffer< T >
- RingBufferEnumerator() : Leap.Unity.RingBuffer< T >.RingBufferEnumerator
- RotateAction() : RotateAction
- RotateLeft() : SolveIK
- RotatePointAroundPivot() : Macro, UnityEngine.UI.Extensions.UILineTextureRenderer
- RotateRight() : SolveIK
- Rotation() : Leap.Unity.Animation.Internal.TransformSelector
- RotationAndAngVelAt() : Leap.Unity.Animation.HermitePoseSpline, Leap.Unity.Animation.HermiteQuaternionSpline
- RotationAt() : Leap.Unity.Animation.HermitePoseSpline, Leap.Unity.Animation.HermiteQuaternionSpline
- RotationIsValid() : Leap.Unity.Tests.FrameValidator
- RoutePoint() : Waypoint.RoutePoint
- RowCircle() : MouseDragBehaviour
- Run() : HttpServer
- RunAsync() : Loom