Tanoda
UnityEngine.UI.Extensions.ReorderableList.ReorderableListEventStruct Struct Reference

Public Member Functions

void Cancel ()
 

Public Attributes

GameObject DroppedObject
 
int FromIndex
 
ReorderableList FromList
 
bool IsAClone
 
GameObject SourceObject
 
int ToIndex
 
ReorderableList ToList
 

Detailed Description

Definition at line 122 of file ReorderableList.cs.

Member Function Documentation

◆ Cancel()

void UnityEngine.UI.Extensions.ReorderableList.ReorderableListEventStruct.Cancel ( )

Definition at line 132 of file ReorderableList.cs.

Member Data Documentation

◆ DroppedObject

GameObject UnityEngine.UI.Extensions.ReorderableList.ReorderableListEventStruct.DroppedObject

Definition at line 124 of file ReorderableList.cs.

◆ FromIndex

int UnityEngine.UI.Extensions.ReorderableList.ReorderableListEventStruct.FromIndex

Definition at line 125 of file ReorderableList.cs.

◆ FromList

ReorderableList UnityEngine.UI.Extensions.ReorderableList.ReorderableListEventStruct.FromList

Definition at line 126 of file ReorderableList.cs.

◆ IsAClone

bool UnityEngine.UI.Extensions.ReorderableList.ReorderableListEventStruct.IsAClone

Definition at line 127 of file ReorderableList.cs.

◆ SourceObject

GameObject UnityEngine.UI.Extensions.ReorderableList.ReorderableListEventStruct.SourceObject

Definition at line 128 of file ReorderableList.cs.

◆ ToIndex

int UnityEngine.UI.Extensions.ReorderableList.ReorderableListEventStruct.ToIndex

Definition at line 129 of file ReorderableList.cs.

◆ ToList

ReorderableList UnityEngine.UI.Extensions.ReorderableList.ReorderableListEventStruct.ToList

Definition at line 130 of file ReorderableList.cs.


The documentation for this struct was generated from the following file: