Tanoda
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An object you can use to represent a single Unity layer as a dropdown in the inspector. Can be converted back and forth between the integer representation Unity usually uses in its own methods. More...
Public Member Functions | |
bool | Equals (SingleLayer other) |
Static Public Member Functions | |
static implicit | operator int (SingleLayer singleLayer) |
static implicit | operator SingleLayer (int layerIndex) |
Public Attributes | |
int | layerIndex |
Properties | |
int | layerMask [get, set] |
An object you can use to represent a single Unity layer as a dropdown in the inspector. Can be converted back and forth between the integer representation Unity usually uses in its own methods.
Definition at line 20 of file SingleLayer.cs.
bool Leap.Unity.SingleLayer.Equals | ( | SingleLayer | other | ) |
Definition at line 56 of file SingleLayer.cs.
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static |
Definition at line 46 of file SingleLayer.cs.
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static |
Definition at line 50 of file SingleLayer.cs.
int Leap.Unity.SingleLayer.layerIndex |
Definition at line 21 of file SingleLayer.cs.
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getset |
Definition at line 23 of file SingleLayer.cs.