Tanoda
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Classes | |
class | AutoFindAttribute |
class | CombinablePropertyAttribute |
class | CombinablePropertyDrawer |
class | CurveBoundsAttribute |
You can use this attribute to mark that an AnimationCurve can only have values that fall within specific bounds. The user will be prevented from entering a curve that lies outside of these bounds. More... | |
class | DisableAttribute |
class | DisableIf |
class | DisableIfAll |
class | DisableIfAny |
class | DisableIfBase |
Conditionally disables a property based on the value of another property. The only condition types that are currently supported are bool types, and enum types. The property has two arguments names 'equalTo' and 'notEqualTo'. Exactly one of them must be specified, like so: More... | |
class | DisableIfEqual |
class | DisableIfNotEqual |
class | EditorGUIPanelAttribute |
class | EditTimeOnly |
class | EnumFlags |
class | FileChooserAttribute |
class | FolderChooserAttribute |
interface | IAdditiveDrawer |
interface | IAfterFieldAdditiveDrawer |
interface | IAfterLabelAdditiveDrawer |
interface | IBeforeFieldAdditiveDrawer |
interface | IBeforeLabelAdditiveDrawer |
interface | IFullPropertyDrawer |
class | ImplementsInterfaceAttribute |
class | ImplementsTypeNameDropdownAttribute |
Place this attribute on a serialized string field to have it render as a dropdown menu that is automatically populated with implementing types of the type provided to the attribute. The string field will contain the type name selected by the user. This can be converted into a Type reference via reflection and used to construct objects by their type, for example, or to construct ScriptableObjects by their type. More... | |
class | Incrementable |
class | InspectorNameAttribute |
interface | IPropertyConstrainer |
interface | IPropertyDisabler |
interface | ISupportDragAndDrop |
interface | ITopPanelDrawer |
class | MaxValue |
class | MinMax |
class | MinValue |
class | OnEditorChangeAttribute |
Use the OnChange attribute to recieve a callback whenever a field is changed. The callback can be in the form of: More... | |
class | QuickButtonAttribute |
class | ReadFileChooserAttribute |
class | RunTimeOnlyAttribute |
class | UnitCurveAttribute |
You can use this attribute to mark that an AnimationCurve can only have values that range from 0 to 1. The user will be prevented from entering a curve that lies outside of these bounds. More... | |
class | UnitsAttribute |
class | WriteFileChooserAttribute |
Typedefs | |
using | UnityObject = UnityEngine.Object |
Enumerations | |
enum | AutoFindLocations { Object = 0x01 , Children = 0x02 , Parents = 0x04 , Scene = 0x08 , All = 0xFFFF } |
enum | FileDialogType { Open , Save , Folder } |
using Leap.Unity.Attributes.UnityObject = typedef UnityEngine.Object |
Definition at line 19 of file CombinablePropertyAttribute.cs.
Enumerator | |
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Object | |
Children | |
Parents | |
Scene | |
All |
Definition at line 14 of file AutoFind.cs.
Enumerator | |
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Open | |
Save | |
Folder |
Definition at line 15 of file FileChooser.cs.