Definition at line 20 of file SwizzleGenerator.cs.
◆ Generate()
override void Leap.Unity.Swizzle.Generation.SwizzleGenerator.Generate |
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◆ destFolder
AssetFolder Leap.Unity.Swizzle.Generation.SwizzleGenerator.destFolder |
◆ TARGET_NAMESPACE
const string Leap.Unity.Swizzle.Generation.SwizzleGenerator.TARGET_NAMESPACE = "Leap.Unity.Swizzle" |
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◆ TEMPLATE_CODE_KEY
const string Leap.Unity.Swizzle.Generation.SwizzleGenerator.TEMPLATE_CODE_KEY = "//__SWIZZLE__" |
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◆ TEMPLATE_NAMESPACE
const string Leap.Unity.Swizzle.Generation.SwizzleGenerator.TEMPLATE_NAMESPACE = "Leap.Unity.Swizzle.Generation" |
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◆ templateAsset
TextAsset Leap.Unity.Swizzle.Generation.SwizzleGenerator.templateAsset |
The documentation for this class was generated from the following file: