Tanoda
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Public Member Functions | |
void | OnCollisionEnter (Collision collision) |
Public Attributes | |
GameObject | StageManagerCanvas |
GameObject | StageManagerWindow |
GameObject | Player |
GameObject | HandMenu |
GameObject | ModelBrowser |
GameObject | Content |
GameObject | ScrollContent |
GameObject | LineLeft |
GameObject | LineRight |
Controller | Controller |
SteamVR_Action_Boolean | gripButton |
SteamVR_Action_Boolean | grabGripAction = SteamVR_Input.GetAction<SteamVR_Action_Boolean>("GrabGrip") |
GameObject | LeftHandModelMask |
GameObject | RightHandModelMask |
GameObject | RightController |
GameObject | LeftController |
VivePointer | vivePointer |
VivePointer | vivePointerLeft |
GameObject | CanvasSelector |
pb_StageManagerButton | StgBtn |
bool | twoHandGrab = false |
Definition at line 14 of file ViveController.cs.
void ViveController.OnCollisionEnter | ( | Collision | collision | ) |
Definition at line 64 of file ViveController.cs.
GameObject ViveController.CanvasSelector |
Definition at line 35 of file ViveController.cs.
GameObject ViveController.Content |
Definition at line 21 of file ViveController.cs.
Controller ViveController.Controller |
Definition at line 22 of file ViveController.cs.
SteamVR_Action_Boolean ViveController.grabGripAction = SteamVR_Input.GetAction<SteamVR_Action_Boolean>("GrabGrip") |
Definition at line 29 of file ViveController.cs.
SteamVR_Action_Boolean ViveController.gripButton |
Definition at line 28 of file ViveController.cs.
GameObject ViveController.HandMenu |
Definition at line 20 of file ViveController.cs.
GameObject ViveController.LeftController |
Definition at line 32 of file ViveController.cs.
GameObject ViveController.LeftHandModelMask |
Definition at line 32 of file ViveController.cs.
GameObject ViveController.LineLeft |
Definition at line 21 of file ViveController.cs.
GameObject ViveController.LineRight |
Definition at line 21 of file ViveController.cs.
GameObject ViveController.ModelBrowser |
Definition at line 20 of file ViveController.cs.
GameObject ViveController.Player |
Definition at line 20 of file ViveController.cs.
GameObject ViveController.RightController |
Definition at line 32 of file ViveController.cs.
GameObject ViveController.RightHandModelMask |
Definition at line 32 of file ViveController.cs.
GameObject ViveController.ScrollContent |
Definition at line 21 of file ViveController.cs.
GameObject ViveController.StageManagerCanvas |
Definition at line 18 of file ViveController.cs.
GameObject ViveController.StageManagerWindow |
Definition at line 19 of file ViveController.cs.
pb_StageManagerButton ViveController.StgBtn |
Definition at line 36 of file ViveController.cs.
bool ViveController.twoHandGrab = false |
Definition at line 49 of file ViveController.cs.
VivePointer ViveController.vivePointer |
Definition at line 33 of file ViveController.cs.
VivePointer ViveController.vivePointerLeft |
Definition at line 33 of file ViveController.cs.