Tanoda
CustomMatrixChannelData.cs
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1/******************************************************************************
2 * Copyright (C) Ultraleap, Inc. 2011-2020. *
3 * *
4 * Use subject to the terms of the Apache License 2.0 available at *
5 * http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
6 * between Ultraleap and you, your company or other organization. *
7 ******************************************************************************/
8
9using UnityEngine;
10using System;
11
13
14 public partial class LeapGraphic {
15
22 public void SetCustomChannel(string channelName, Matrix4x4 value) {
23 GetCustomChannel<CustomMatrixChannelData>(channelName).value = value;
24 }
25 }
26
27 [LeapGraphicTag("Matrix Channel")]
28 [Serializable]
29 public class CustomMatrixChannelData : CustomChannelDataBase<Matrix4x4> { }
30}
void SetCustomChannel(string channelName, Matrix4x4 value)
Helper method to set the custom channel value for the given channel name. This method will throw an e...