2using System.Collections;
3using System.Reflection;
10 [pb_TypeInspector(typeof(
int))]
25 title.text = GetName().SplitCamelCase();
35 value = GetValue<int>();
36 input.text = value.ToString();
43 if(
int.TryParse(val, out v))
UnityEngine.UI.Text title
UnityEngine.UI.InputField input
void OnValueChange(string val)
override void OnUpdateGUI()
override void InitializeGUI()