Tanoda
UnityEngine.UI.Extensions.UICircle Member List

This is the complete list of members for UnityEngine.UI.Extensions.UICircle, including all inherited members.

activeSpriteUnityEngine.UI.Extensions.UIPrimitiveBaseprotected
ArcUnityEngine.UI.Extensions.UICircle
ArcInvertUnityEngine.UI.Extensions.UICircle
ArcRotationUnityEngine.UI.Extensions.UICircle
ArcStepsUnityEngine.UI.Extensions.UICircle
CalculateLayoutInputHorizontal()UnityEngine.UI.Extensions.UIPrimitiveBasevirtual
CalculateLayoutInputVertical()UnityEngine.UI.Extensions.UIPrimitiveBasevirtual
defaultETC1GraphicMaterialUnityEngine.UI.Extensions.UIPrimitiveBasestatic
eventAlphaThresholdUnityEngine.UI.Extensions.UIPrimitiveBase
FillUnityEngine.UI.Extensions.UICircle
flexibleHeightUnityEngine.UI.Extensions.UIPrimitiveBase
flexibleWidthUnityEngine.UI.Extensions.UIPrimitiveBase
GeneratedUVs()UnityEngine.UI.Extensions.UIPrimitiveBaseprotectedvirtual
hasBorderUnityEngine.UI.Extensions.UIPrimitiveBase
ImproveResolutionUnityEngine.UI.Extensions.UIPrimitiveBase
IncreaseResolution(Vector2[] input)UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
IncreaseResolution(List< Vector2 > input)UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
IsRaycastLocationValid(Vector2 screenPoint, Camera eventCamera)UnityEngine.UI.Extensions.UIPrimitiveBasevirtual
layoutPriorityUnityEngine.UI.Extensions.UIPrimitiveBase
m_ResolutionUnityEngine.UI.Extensions.UIPrimitiveBaseprotected
mainTextureUnityEngine.UI.Extensions.UIPrimitiveBase
materialUnityEngine.UI.Extensions.UIPrimitiveBase
minHeightUnityEngine.UI.Extensions.UIPrimitiveBase
minWidthUnityEngine.UI.Extensions.UIPrimitiveBase
OnEnable()UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
OnPopulateMesh(VertexHelper vh)UnityEngine.UI.Extensions.UICircleprotected
overrideSpriteUnityEngine.UI.Extensions.UIPrimitiveBase
PaddingUnityEngine.UI.Extensions.UICircle
pixelsPerUnitUnityEngine.UI.Extensions.UIPrimitiveBase
preferredHeightUnityEngine.UI.Extensions.UIPrimitiveBase
preferredWidthUnityEngine.UI.Extensions.UIPrimitiveBase
ProgressUnityEngine.UI.Extensions.UICircle
ProgressColorUnityEngine.UI.Extensions.UICircle
ResolutionUnityEngine.UI.Extensions.UIPrimitiveBase
ResolutionToNativeSize(float distance)UnityEngine.UI.Extensions.UIPrimitiveBaseprotectedvirtual
s_ETC1DefaultUIUnityEngine.UI.Extensions.UIPrimitiveBaseprotectedstatic
SetArcRotation(int rotation)UnityEngine.UI.Extensions.UICircle
SetArcSteps(int steps)UnityEngine.UI.Extensions.UICircle
SetBaseColor(Color color)UnityEngine.UI.Extensions.UICircle
SetFill(bool fill)UnityEngine.UI.Extensions.UICircle
SetInvertArc(bool invert)UnityEngine.UI.Extensions.UICircle
SetPadding(int padding)UnityEngine.UI.Extensions.UICircle
SetProgress(float progress)UnityEngine.UI.Extensions.UICircle
SetProgressColor(Color color)UnityEngine.UI.Extensions.UICircle
SetThickness(int thickness)UnityEngine.UI.Extensions.UICircle
SetVbo(Vector2[] vertices, Vector2[] uvs)UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
spriteUnityEngine.UI.Extensions.UIPrimitiveBase
ThicknessUnityEngine.UI.Extensions.UICircle
UIPrimitiveBase()UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
UpdateBaseAlpha(float value)UnityEngine.UI.Extensions.UICircle
UpdateProgressAlpha(float value)UnityEngine.UI.Extensions.UICircle
UseNativeSizeUnityEngine.UI.Extensions.UIPrimitiveBase