- l -
- label : Leap.Unity.Attributes.QuickButtonAttribute
- Label : Leap.Unity.InputModule.CompressibleUI.Layer
- label : ScrollingText
- LanguageFiles : Localization_SOURCE
- last_status : LeapInternal.LEAP_DEVICE_STATUS_CHANGE_EVENT
- lastLevelName : StartStageOnLoad
- LastLoadedGameObject : GLTFastLoader
- lastModified : WebGLFileUploader.UploadedFileInfo, WebGLFileUploader.UploadedFileInfoV2
- lastObjectTouchedAdjustedMassMass : Leap.Unity.Interaction.InteractionController
- lastPoint : Leap.Unity.Geometry.Bezier.BezierLineEnumerator
- lastPointReturned : Leap.Unity.Geometry.Circle.CircleSegmentEnumerator
- lastPosition : CheckPosition
- lastTargetPosition : Leap.Unity.Interaction.ContactBone
- lateRepositionOffset : ControllerToIris
- latestScheduledGraspPose : Leap.Unity.Interaction.InteractionBehaviour
- Layer : Leap.Unity.ProximityDetector
- LAYER_MASK : Leap.Interaction.Internal.InteractionEngineUtility.GrabClassifierHeuristics.ClassifierParameters
- LayerCollapse : Leap.Unity.InputModule.CompressibleUI
- LayerDepress : Leap.Unity.InputModule.CompressibleUI
- LayerExpand : Leap.Unity.InputModule.CompressibleUI
- layerIndex : Leap.Unity.SingleLayer
- Layers : Leap.Unity.InputModule.CompressibleUI
- LayerTransform : Leap.Unity.InputModule.CompressibleUI.Layer
- LEAP_GRAPHIC_CGINC_PATH : Leap.Unity.GraphicalRenderer.LeapGraphicPreferences
- LEAP_GRAPHIC_SHADER_FOLDER : Leap.Unity.GraphicalRenderer.LeapGraphicPreferences
- LeapBeginProfilingBlock : LeapInternal.Connection
- LeapBeginProfilingForThread : LeapInternal.Connection
- LeapConfigChange : LeapInternal.Connection
- LeapConfigResponse : LeapInternal.Connection
- LeapConnectionLost : LeapInternal.Connection
- LeapDataProvider : Leap.Unity.InputModule.Cursor3D, Leap.Unity.InputModule.LeapInputModule
- LeapDevice : LeapInternal.Connection
- LeapDeviceFailure : LeapInternal.Connection
- LeapDeviceLost : LeapInternal.Connection
- LeapDistortionChange : LeapInternal.Connection
- LeapDroppedFrame : LeapInternal.Connection
- LeapEndProfilingBlock : LeapInternal.Connection
- LeapEndProfilingForThread : LeapInternal.Connection
- leapEyeDislocator : Leap.Unity.OldRigHierarchy.OldCameraData
- LeapFrame : LeapInternal.Connection
- LeapHeadPoseChange : LeapInternal.Connection
- LeapImage : LeapInternal.Connection
- LeapInternalFrame : LeapInternal.Connection
- LeapLogEvent : LeapInternal.Connection
- LeapPointMappingChange : LeapInternal.Connection
- LeapPolicyChange : LeapInternal.Connection
- leapServiceProvider : Leap.Unity.OldRigHierarchy.OldLeapHandControllerData
- leapSpace_mergeExtraChildrenUpward : Leap.Unity.OldRigHierarchy.UpgradeOptions
- leapSpace_removeMissingScripts : Leap.Unity.OldRigHierarchy.UpgradeOptions
- leapSpaceData : Leap.Unity.OldRigHierarchy
- leapSpaceTransform : Leap.Unity.OldRigHierarchy.OldLeapSpaceData
- leds : DanaLedManager
- Left : B83.Win32.RECT
- left : Leap.Unity.Geometry.Margins, Leap.Unity.GraphicalRenderer.LeapSlicedGraphic.RectMargins
- Left : Leap.Vector
- left : MiscLogicManager
- Left : ScreneCapture.RECT
- left : TestScript.RECT
- LEFT_IMAGE_INDEX : Leap.Unity.LeapImageRetriever
- LeftController : ViveController
- LeftFoot : FoodPrintManager
- LeftHand : ChangeHandMaterial
- leftHand : HandHintSystem, HeartBeatManager
- leftHandBasis : Leap.Unity.LeapTestProvider
- leftHandCurves : Leap.Unity.Recording.VectorFrameCurves
- LeftHandDetector : Leap.Unity.InputModule.LeapInputModule
- LeftHandModelMask : ViveController
- leftHandPrefab : PreviewHand
- leftHandPrefab2 : PreviewHand
- leftHud : FingerRestorer
- leftImage : LeapInternal.LEAP_IMAGE_EVENT
- LeftModel : Leap.Unity.HandModelManager.ModelGroup
- leftNodes : HandHintSystem
- LeftOffset : GameObjectAction, OffsetHolder
- LeftRotation : GameObjectAction, OffsetHolder
- leftTurnableHand : PreviewHand
- Length : Leap.Bone, Leap.Finger
- lengthFraction : Leap.Unity.Geometry.Bipyramid
- lerpCount : ControllerToIris
- lerpEndingPosition : Leap.Unity.Recording.TimelinePostProcess
- lerpStartingPosition : Leap.Unity.Recording.TimelinePostProcess
- LerpStep : DitzelGames.FastIK.FastIKDobot, DitzelGames.FastIK.FastIKFabric
- lerpTime : UnityEngine.UI.Extensions.ContentScrollSnapHorizontal
- levegosPisztoly : ToolAction
- levelName : GILES.pb_LoadLevel, StartStageOnLoad
- levelOfDetail : UnityEngine.UI.Extensions.SuperellipsePoints
- lhc_mergeExtraChildrenUpward : Leap.Unity.OldRigHierarchy.UpgradeOptions
- lhc_removeMissingScripts : Leap.Unity.OldRigHierarchy.UpgradeOptions
- lhcData : Leap.Unity.OldRigHierarchy
- lhcTransform : Leap.Unity.OldRigHierarchy.OldLeapHandControllerData
- licenseWindow : UserManager
- lifeTime : AutoCannon
- LiftLink : SolveIK
- lightRayMaterial : GILES.pb_Gizmo_Light
- LimitColor : Leap.Unity.Detector
- limitsH : ManipulatorArm
- limitsV : ManipulatorArm
- limitToCourses : GILES.Interface.pb_FileDialog
- limitX : TransformNormalizer
- limitY : TransformNormalizer
- limitZ : TransformNormalizer
- line : VivePointer
- LINE_HEIGHT : Leap.Unity.Attributes.EditorGUIPanelAttribute
- linearSpeedPostfixText : Leap.Unity.Examples.LinearSpeedTextBehaviour
- linearSpeedPrefixText : Leap.Unity.Examples.LinearSpeedTextBehaviour
- LineJoins : UnityEngine.UI.Extensions.UILineRenderer, UnityEngine.UI.Extensions.UILineRendererList
- LineLeft : ViveController
- lineNumber : LeapInternal.LEAP_TELEMETRY_DATA
- linePrefab : LineDrawer
- lineRenderer : LineObject
- LineRight : ViveController
- lines : GILES.pb_Grid
- LineThickness : UnityEngine.UI.Extensions.UILineTextureRenderer
- LineWidth : LineDrawer
- LinkScrolbarSteps : UnityEngine.UI.Extensions.ScrollSnap
- LinkScrolrectScrollSensitivity : UnityEngine.UI.Extensions.ScrollSnap
- loadedFiles : HttpServer
- loadedModel : TriLibLoader
- LoadingCanvas : Preloader
- LoadLanguageOnStart : Localization_SOURCE
- LoadRoot : Preloader
- localBuildFolderPath : Leap.Unity.Packaging.BuildDefinition
- LocalizationSelector : Localization_SOURCE
- localOffset : ThrowableCanDisable
- localPhysicsPosition : Leap.Unity.Interaction.InteractionButton
- localPos : GILES.Serialization.pb_SceneNode
- localpos : PositionAction
- localPos : SceneNode
- localrot : PositionAction
- lockToAnchor : Leap.Unity.Interaction.AnchorableBehaviour
- lockWhenAttached : Leap.Unity.Interaction.AnchorableBehaviour
- logger : GLTFastInstantiator
- logHit : GazePickupHelper
- loginPW : UserManager
- loginUsername : UserManager
- loginWindow : UserManager
- lookat : TorqueWrenchDigital
- lookAt : Waypoint.ObjectMove
- LookCursor : GILES.pb_SceneCamera
- lookSpeed : GILES.pb_SceneCamera
- loop : UnityEngine.UI.Extensions.FancyScrollView< TItemData >
- loops : UnityEngine.UI.Extensions.UI_Knob
- loseTrackingDistance : SolveIK
- LowMemoryMode : MiscLogicManager
- lParam : B83.Win32.CWPSTRUCT, B83.Win32.MSG