Tanoda
EventClip.cs File Reference

Go to the source code of this file.

Classes

class  Leap.Unity.Recording.EventClip
 

Namespaces

namespace  Leap
 
namespace  Leap.Unity
 
namespace  Leap.Unity.Recording
 

Enumerations

enum  Leap.Unity.Recording.SerializedArgumentType {
  Leap.Unity.Recording.None , Leap.Unity.Recording.Color , Leap.Unity.Recording.Float , Leap.Unity.Recording.Int ,
  Leap.Unity.Recording.Quaternion , Leap.Unity.Recording.String , Leap.Unity.Recording.Vector2 , Leap.Unity.Recording.Vector3 ,
  Leap.Unity.Recording.Vector4
}
 
enum  Leap.Unity.Recording.EventScrubType { Leap.Unity.Recording.Trigger , Leap.Unity.Recording.StateChange }