Field editor for Color types.
Definition at line 11 of file pb_ColorInspector.cs.
◆ InitializeGUI()
override void GILES.Interface.pb_ColorInspector.InitializeGUI |
( |
| ) |
|
◆ OnUpdateGUI()
override void GILES.Interface.pb_ColorInspector.OnUpdateGUI |
( |
| ) |
|
|
protected |
◆ OnValueChange_A()
void GILES.Interface.pb_ColorInspector.OnValueChange_A |
( |
string |
val | ) |
|
◆ OnValueChange_B()
void GILES.Interface.pb_ColorInspector.OnValueChange_B |
( |
string |
val | ) |
|
◆ OnValueChange_G()
void GILES.Interface.pb_ColorInspector.OnValueChange_G |
( |
string |
val | ) |
|
◆ OnValueChange_R()
void GILES.Interface.pb_ColorInspector.OnValueChange_R |
( |
string |
val | ) |
|
◆ input_a
UnityEngine.UI.InputField GILES.Interface.pb_ColorInspector.input_a |
◆ input_b
UnityEngine.UI.InputField GILES.Interface.pb_ColorInspector.input_b |
◆ input_g
UnityEngine.UI.InputField GILES.Interface.pb_ColorInspector.input_g |
◆ input_r
UnityEngine.UI.InputField GILES.Interface.pb_ColorInspector.input_r |
◆ title
UnityEngine.UI.Text GILES.Interface.pb_ColorInspector.title |
The documentation for this class was generated from the following file: