2using System.Collections;
3using System.Reflection;
13 pb_GUIUtility.AddVerticalLayoutGroup(gameObject);
14 foreach(PropertyInfo prop
in pb_Reflection.GetSerializableProperties(
target.GetType(), BindingFlags.Instance | BindingFlags.Public))
19 pb_TypeInspector typeInspector = pb_InspectorResolver.AddTypeInspector(
target, transform, property : prop);
20 typeInspector.onTypeInspectorSetValue = this.OnTypeInspectorSetValue;
22 foreach(FieldInfo fil
in target.GetType().GetFields(BindingFlags.Instance | BindingFlags.Public))
27 if (fil.Name ==
"InGoodPosition")
29 pb_TypeInspector typeInspector = pb_InspectorResolver.AddTypeInspector(
target, transform, field : fil);
30 typeInspector.onTypeInspectorSetValue = this.OnTypeInspectorSetValue;
34 var buttonGO =
new GameObject(
"ClickButton");
35 var image = buttonGO.AddComponent<
Image>();
36 var button = buttonGO.AddComponent<
Button>();
37 var textGO =
new GameObject(
"LabelGO");
38 var text = textGO.AddComponent<Text>();
39 var lec = buttonGO.AddComponent<LayoutElement>();
40 textGO.GetComponent<RectTransform>().sizeDelta =
new Vector2(170, 14);
42 text.font = Font.CreateDynamicFontFromOSFont(
"Arial", 24);
43 text.alignment = TextAnchor.MiddleCenter;
44 text.text =
"Save Start Position";
45 text.color =
Color.white;
46 text.resizeTextForBestFit =
true;
47 text.resizeTextMaxSize = 20;
48 textGO.transform.SetParent(buttonGO.transform);
49 image.sprite = GameObject.Find(
"SaveButton").GetComponent<
Image>().sprite;
50 image.type =
Image.Type.Sliced;
51 image.color =
new Color(255,255,255, 40/255.0f);
52 buttonGO.transform.SetParent(transform);
58 var buttonGO =
new GameObject(
"ClickButton2");
59 var image = buttonGO.AddComponent<
Image>();
60 var button = buttonGO.AddComponent<
Button>();
61 var textGO =
new GameObject(
"LabelGO");
62 var text = textGO.AddComponent<Text>();
63 var lec = buttonGO.AddComponent<LayoutElement>();
64 textGO.GetComponent<RectTransform>().sizeDelta =
new Vector2(170, 14);
66 text.font = Font.CreateDynamicFontFromOSFont(
"Arial", 24);
67 text.alignment = TextAnchor.MiddleCenter;
68 text.text =
"Save Final Position";
69 text.color =
Color.white;
70 text.resizeTextForBestFit =
true;
71 text.resizeTextMaxSize = 20;
72 textGO.transform.SetParent(buttonGO.transform);
73 image.sprite = GameObject.Find(
"SaveButton").GetComponent<
Image>().sprite;
74 image.type =
Image.Type.Sliced;
75 image.color =
new Color(255,255,255, 40/255.0f);
76 buttonGO.transform.SetParent(transform);
82 var buttonGO =
new GameObject(
"ClickButton3");
83 var image = buttonGO.AddComponent<
Image>();
84 var button = buttonGO.AddComponent<
Button>();
85 var textGO =
new GameObject(
"LabelGO");
86 var text = textGO.AddComponent<Text>();
87 var lec = buttonGO.AddComponent<LayoutElement>();
88 textGO.GetComponent<RectTransform>().sizeDelta =
new Vector2(170, 14);
90 text.font = Font.CreateDynamicFontFromOSFont(
"Arial", 24);
91 text.alignment = TextAnchor.MiddleCenter;
92 text.text =
"Restore Start Position";
93 text.color =
Color.white;
94 text.resizeTextForBestFit =
true;
95 text.resizeTextMaxSize = 20;
96 textGO.transform.SetParent(buttonGO.transform);
97 image.sprite = GameObject.Find(
"SaveButton").GetComponent<
Image>().sprite;
98 image.type =
Image.Type.Sliced;
99 image.color =
new Color(255,255,255, 40/255.0f);
100 buttonGO.transform.SetParent(transform);
101 button.onClick.AddListener(
target.GetComponent<
Positioner>().RestoreStartPos);
105 var buttonGO =
new GameObject(
"ClickButton4");
106 var image = buttonGO.AddComponent<
Image>();
107 var button = buttonGO.AddComponent<
Button>();
108 var textGO =
new GameObject(
"LabelGO");
109 var text = textGO.AddComponent<Text>();
110 var lec = buttonGO.AddComponent<LayoutElement>();
111 textGO.GetComponent<RectTransform>().sizeDelta =
new Vector2(170, 14);
113 text.font = Font.CreateDynamicFontFromOSFont(
"Arial", 24);
114 text.alignment = TextAnchor.MiddleCenter;
115 text.text =
"Restore Final Position";
116 text.color =
Color.white;
117 text.resizeTextForBestFit =
true;
118 text.resizeTextMaxSize = 20;
119 textGO.transform.SetParent(buttonGO.transform);
120 image.sprite = GameObject.Find(
"SaveButton").GetComponent<
Image>().sprite;
121 image.type =
Image.Type.Sliced;
122 image.color =
new Color(255,255,255, 40/255.0f);
123 buttonGO.transform.SetParent(transform);
124 button.onClick.AddListener(
target.GetComponent<
Positioner>().RestoreFinalPos);
128 void OnTypeInspectorSetValue()
UnityEngine.UI.Button Button
System.Drawing.Image Image
static readonly HashSet< string > ignoreProperties
Component target
The UnityEngine.Component being edited.
override void InitializeGUI()
virtual void OnComponentModified()