Tanoda
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Public Member Functions | |
override void | WriteObjectJson (JsonWriter writer, object value, JsonSerializer serializer) |
override object | ReadJsonObject (JObject o, Type objectType, object existingValue, JsonSerializer serializer) |
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sealed override void | WriteJson (JsonWriter writer, object value, JsonSerializer serializer) |
abstract void | WriteObjectJson (JsonWriter writer, object value, JsonSerializer serializer) |
sealed override object | ReadJson (JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) |
abstract object | ReadJsonObject (JObject obj, Type objectType, object existingValue, JsonSerializer serializer) |
sealed override bool | CanConvert (Type objectType) |
Json.NET converter override for UnityEngine.Mesh type.
Definition at line 14 of file pb_MeshConverter.cs.
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virtual |
Behaves like ReadJson, which is overridden to handle conversion between wrapper and actual type.
Implements GILES.Serialization.pb_UnityTypeConverter< Mesh >.
Definition at line 50 of file pb_MeshConverter.cs.
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virtual |
Behaves like WriteJson.
Implements GILES.Serialization.pb_UnityTypeConverter< Mesh >.
Definition at line 16 of file pb_MeshConverter.cs.