Tanoda
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Classes | |
class | HeuristicGrabClassifier |
class | InteractionChecks |
Typedefs | |
using | UnityObject = UnityEngine.Object |
Functions | |
delegate void | GraspedMovementEvent (Vector3 oldPosition, Quaternion oldRotation, Vector3 newPosition, Quaternion newRotation, List< InteractionController > graspingControllers) |
using Leap.Unity.Interaction.Internal.UnityObject = typedef UnityEngine.Object |
Definition at line 15 of file InteractionChecks.cs.
delegate void Leap.Unity.Interaction.Internal.GraspedMovementEvent | ( | Vector3 | oldPosition, |
Quaternion | oldRotation, | ||
Vector3 | newPosition, | ||
Quaternion | newRotation, | ||
List< InteractionController > | graspingControllers | ||
) |