Tanoda
AnchorableBehaviour.cs File Reference

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Classes

class  Leap.Unity.Interaction.AnchorableBehaviour
 AnchorableBehaviours mix well with InteractionBehaviours you'd like to be able to pick up and place in specific locations, specified by other GameObjects with an Anchor component. More...
 

Namespaces

namespace  Leap
 
namespace  Leap.Unity
 
namespace  Leap.Unity.Interaction