Tanoda
GraspedMovementEvent.cs
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1/******************************************************************************
2 * Copyright (C) Ultraleap, Inc. 2011-2020. *
3 * *
4 * Use subject to the terms of the Apache License 2.0 available at *
5 * http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
6 * between Ultraleap and you, your company or other organization. *
7 ******************************************************************************/
8
9using System.Collections.Generic;
10using UnityEngine;
11
13
14 public delegate void GraspedMovementEvent(Vector3 oldPosition, Quaternion oldRotation,
15 Vector3 newPosition, Quaternion newRotation,
16 List<InteractionController> graspingControllers);
17
18}
delegate void GraspedMovementEvent(Vector3 oldPosition, Quaternion oldRotation, Vector3 newPosition, Quaternion newRotation, List< InteractionController > graspingControllers)