Tanoda
ISupportsAddRemove.cs
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/******************************************************************************
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* Copyright (C) Ultraleap, Inc. 2011-2020. *
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* *
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* Use subject to the terms of the Apache License 2.0 available at *
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* http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
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* between Ultraleap and you, your company or other organization. *
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******************************************************************************/
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using
System.Collections.Generic;
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namespace
Leap.Unity.GraphicalRenderer
{
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public
interface
ISupportsAddRemove
{
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void
OnAddRemoveGraphics
(List<int> dirtyIndexes);
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}
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}
Leap.Unity.GraphicalRenderer.ISupportsAddRemove
Definition:
ISupportsAddRemove.cs:13
Leap.Unity.GraphicalRenderer.ISupportsAddRemove.OnAddRemoveGraphics
void OnAddRemoveGraphics(List< int > dirtyIndexes)
Must be implemented by a renderer to report that it is able to support adding and removing graphics a...
Leap.Unity.GraphicalRenderer
Definition:
EditorPickingMeshRebuilder.cs:12
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ISupportsAddRemove.cs
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