Tanoda
pb_NewSceneButton.cs
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1using UnityEngine;
2using System.Collections;
3using GILES.Interface;
4
5namespace GILES
6{
8 {
9 public override string tooltip { get { return /*Macro.T*/(""); } }
10
11 public void OpenNewScene()
12 {
13 HashingManager.instance.ClearHashTable();
14 pb_Scene.instance.Clear();
15 pb_Hierarchy.instance.RebuildInspector();
17 PanoramaManager.instance.ClearImage();
18 }
19 }
20}
void ClearAll()
Definition: Controller.cs:719
static Controller Instance
Definition: Controller.cs:16