2using System.Collections;
3using System.Collections.Generic;
16 public override string tooltip {
get {
return "Import Asset"; } }
24 dlog.
SetDirectory(System.IO.Directory.GetCurrentDirectory());
27 "*.3d|*.3ds|*.3mf|*.ac|*.ac3d|*.acc|*.amf|*.amj|*.ase|*.ask|*.b3d|*.blend|*.bvh|*.cob" +
28 "|*.dae|*.dxf|*.enff|*.fbx|*.gltf|*.|*.glb|*.ifc|*.irr|*.irrmesh|*.lwo|*.lws|*.lxo|*.md2" +
29 "|*.md3|*.md5|*.mdc|*.mdl|*.mesh|*.xml|*.mot|*.ms3d|*.ndo|*.nff|*.obj|*.off|*.ogex|*.ply" +
30 "|*.pmx|*.prj|*.q3o|*.q3s|*.raw|*.scn|*.sib|*.smd|*.stl|*.ter|*.uc|*.vta|*.x|*.x3d|*.xgl|*.zgl|*.zip" +
31 "|*.hlp|*.png|*.jpg|*.jpeg|*.bmp|*.mp4|*.mp3|*.wav";
39 private void OnOpen(
string path)
44 public void Open(
string path)
46 string san = pb_FileUtility.SanitizePath(path);
48 if(!pb_FileUtility.IsValidPath(san))
50 Debug.LogWarning(san +
" not found, or cannot access its location.");
54 var fdad = FindObjectOfType<FileDragAndDrop>();
55 fdad.OnFiles(
new List<string>() {san},
new POINT(0, 1));
string filePattern
If isFileBrowser is true, this string my be used to filter file results (see https://msdn....
void AddOnSaveListener(Callback< string > listener)
void SetDirectory(string directory)
static void SetTitle(string title)
static void SetContent(GameObject prefab)