Tanoda
LoadingManager Class Reference
Inheritance diagram for LoadingManager:
GILES.pb_MonoBehaviourSingleton< LoadingManager >

Public Member Functions

void ShowWindow ()
 
void HideWindow (bool ignoreDelayedEvents=false)
 
void SetSyncing ()
 
void SetConnecting ()
 
void SetLoading ()
 

Public Attributes

float rotatingAngle = 10.0f
 
float timeout = 10.0f
 
bool MainLoading = false
 
UnityEvent onTimeOut
 
UnityEvent onCompleated
 
UnityEvent onDelayedCompleated
 
bool isLoading = false
 

Additional Inherited Members

- Protected Member Functions inherited from GILES.pb_MonoBehaviourSingleton< LoadingManager >
virtual void Initialize ()
 
virtual void Awake ()
 
- Properties inherited from GILES.pb_MonoBehaviourSingleton< LoadingManager >
virtual bool dontDestroyOnLoad [get]
 Override to maintain an instance of this object across level loads. More...
 
static T instance [get]
 
static T nullableInstance [get]
 

Detailed Description

Definition at line 8 of file LoadingManager.cs.

Member Function Documentation

◆ HideWindow()

void LoadingManager.HideWindow ( bool  ignoreDelayedEvents = false)

Definition at line 62 of file LoadingManager.cs.

◆ SetConnecting()

void LoadingManager.SetConnecting ( )

Definition at line 111 of file LoadingManager.cs.

◆ SetLoading()

void LoadingManager.SetLoading ( )

Definition at line 117 of file LoadingManager.cs.

◆ SetSyncing()

void LoadingManager.SetSyncing ( )

Definition at line 106 of file LoadingManager.cs.

◆ ShowWindow()

void LoadingManager.ShowWindow ( )

Definition at line 42 of file LoadingManager.cs.

Member Data Documentation

◆ isLoading

bool LoadingManager.isLoading = false

Definition at line 22 of file LoadingManager.cs.

◆ MainLoading

bool LoadingManager.MainLoading = false

Definition at line 17 of file LoadingManager.cs.

◆ onCompleated

UnityEvent LoadingManager.onCompleated

Definition at line 18 of file LoadingManager.cs.

◆ onDelayedCompleated

UnityEvent LoadingManager.onDelayedCompleated

Definition at line 18 of file LoadingManager.cs.

◆ onTimeOut

UnityEvent LoadingManager.onTimeOut

Definition at line 18 of file LoadingManager.cs.

◆ rotatingAngle

float LoadingManager.rotatingAngle = 10.0f

Definition at line 15 of file LoadingManager.cs.

◆ timeout

float LoadingManager.timeout = 10.0f

Definition at line 16 of file LoadingManager.cs.


The documentation for this class was generated from the following file: