Tanoda
Leap.Unity.GraphicalRenderer.LeapRuntimeTintFeatureDrawer Class Reference
Inheritance diagram for Leap.Unity.GraphicalRenderer.LeapRuntimeTintFeatureDrawer:
Leap.Unity.CustomPropertyDrawerBase

Additional Inherited Members

- Public Member Functions inherited from Leap.Unity.CustomPropertyDrawerBase
 CustomPropertyDrawerBase ()
 
override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
 
override float GetPropertyHeight (SerializedProperty property, GUIContent label)
 
- Static Public Attributes inherited from Leap.Unity.CustomPropertyDrawerBase
const float INDENT_AMOUNT = 12
 
- Protected Member Functions inherited from Leap.Unity.CustomPropertyDrawerBase
virtual void init (SerializedProperty property)
 
void drawPropertyConditionally (string propertyName, string conditionalName, bool includeChildren=true)
 
void drawPropertyConditionally (string propertyName, Func< bool > condition, bool includeChildren=true)
 
void drawProperty (string name, bool includeChildren=true, bool disable=false)
 
void drawProperty (string name, Func< string > nameFunc, bool includeChildren=true)
 
void drawCustom (Action< Rect > drawFunc, float height)
 
void drawCustom (Action< Rect > drawFunc, Func< float > heightFunc)
 
void increaseIndent ()
 
void decreaseIndent ()
 
bool tryGetProperty (string name, out SerializedProperty property)
 
bool validateProperty (string name)
 

Detailed Description

Definition at line 14 of file LeapRuntimeTintFeatureDrawer.cs.


The documentation for this class was generated from the following file: