Tanoda
SimpleScaleUtil.cs
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/******************************************************************************
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* Copyright (C) Ultraleap, Inc. 2011-2020. *
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* *
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* Use subject to the terms of the Apache License 2.0 available at *
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* http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
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* between Ultraleap and you, your company or other organization. *
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******************************************************************************/
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using
System.Collections;
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using
System.Collections.Generic;
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using
UnityEngine
;
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namespace
Leap.Unity.Examples
{
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[AddComponentMenu(
""
)]
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public
class
SimpleScaleUtil
: MonoBehaviour {
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public
void
SetLocalScale
(
float
scale) {
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this.transform.localScale = Vector3.one * scale;
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}
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}
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}
Leap.Unity.Examples.SimpleScaleUtil
Definition:
SimpleScaleUtil.cs:16
Leap.Unity.Examples.SimpleScaleUtil.SetLocalScale
void SetLocalScale(float scale)
Definition:
SimpleScaleUtil.cs:18
Leap.Unity.Examples
Definition:
InertiaPostProcessProvider.cs:12
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
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SimpleScaleUtil.cs
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