Tanoda
PositionerResaver.cs
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using
System.Collections;
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using
System.Collections.Generic;
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using
UnityEngine
;
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public
class
PositionerResaver
: MonoBehaviour
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{
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void
Update()
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{
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if
(Input.GetKeyUp(KeyCode.F9))
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{
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var allPositioner = FindObjectsOfType<PositionAction>();
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foreach
(var pa
in
allPositioner)
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{
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pa.GetInputGO();
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}
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PopupManager
.
instance
.ShowPopup(
"Alert"
,
"Resaved all positioner original position to current state!"
);
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}
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}
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}
GILES.pb_MonoBehaviourSingleton.instance
static T instance
Definition:
pb_MonoBehaviourSingleton.cs:28
PopupManager
Definition:
PopupManager.cs:10
PositionerResaver
Definition:
PositionerResaver.cs:6
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
Scripts
TestScripts
PositionerResaver.cs
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