Tanoda
ILoggerWrapper.cs
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1
namespace
RuntimeUnityEditor.Core
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{
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public
interface
ILoggerWrapper
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{
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void
Log
(
LogLevel
logLogLevel,
object
content);
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}
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}
RuntimeUnityEditor.Core.ILoggerWrapper
Definition:
ILoggerWrapper.cs:4
RuntimeUnityEditor.Core.ILoggerWrapper.Log
void Log(LogLevel logLogLevel, object content)
RuntimeUnityEditor.Core
Definition:
GameObjectSearcher.cs:9
RuntimeUnityEditor.Core.LogLevel
LogLevel
Definition:
LogLevel.cs:7
Source
Assets
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BepinRUE
ILoggerWrapper.cs
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