Tanoda
Leap.Unity.Geometry.Frustum Struct Reference

Public Member Functions

 Frustum (float angle, float near=0.10f, float far=0.50f, Transform transform=null)
 
void Draw (Drawer drawer)
 

Public Attributes

float near
 
float far
 
Transform transform
 

Properties

float angle [get, set]
 

Detailed Description

Definition at line 16 of file Frustum.cs.

Constructor & Destructor Documentation

◆ Frustum()

Leap.Unity.Geometry.Frustum.Frustum ( float  angle,
float  near = 0.10f,
float  far = 0.50f,
Transform  transform = null 
)

Definition at line 28 of file Frustum.cs.

Member Function Documentation

◆ Draw()

void Leap.Unity.Geometry.Frustum.Draw ( Drawer  drawer)

Definition at line 35 of file Frustum.cs.

Member Data Documentation

◆ far

float Leap.Unity.Geometry.Frustum.far

Definition at line 25 of file Frustum.cs.

◆ near

float Leap.Unity.Geometry.Frustum.near

Definition at line 24 of file Frustum.cs.

◆ transform

Transform Leap.Unity.Geometry.Frustum.transform

Definition at line 26 of file Frustum.cs.

Property Documentation

◆ angle

float Leap.Unity.Geometry.Frustum.angle
getset

Definition at line 20 of file Frustum.cs.


The documentation for this struct was generated from the following file: