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Leap.Unity.Interaction.IInternalInteractionManager Interface Reference
Inheritance diagram for Leap.Unity.Interaction.IInternalInteractionManager:
Leap.Unity.Interaction.InteractionManager

Public Member Functions

void NotifyIntObjAddedInteractionLayer (IInteractionBehaviour intObj, int layer, bool refreshImmediately=true)
 
void NotifyIntObjRemovedInteractionLayer (IInteractionBehaviour intObj, int layer, bool refreshImmediately=true)
 
void NotifyIntObjAddedNoContactLayer (IInteractionBehaviour intObj, int layer, bool refreshImmediately=true)
 
void NotifyIntObjRemovedNoContactLayer (IInteractionBehaviour intObj, int layer, bool refreshImmediately=true)
 
void RefreshLayersNow ()
 

Detailed Description

Definition at line 13 of file IInternalInteractionManager.cs.

Member Function Documentation

◆ NotifyIntObjAddedInteractionLayer()

void Leap.Unity.Interaction.IInternalInteractionManager.NotifyIntObjAddedInteractionLayer ( IInteractionBehaviour  intObj,
int  layer,
bool  refreshImmediately = true 
)

◆ NotifyIntObjAddedNoContactLayer()

void Leap.Unity.Interaction.IInternalInteractionManager.NotifyIntObjAddedNoContactLayer ( IInteractionBehaviour  intObj,
int  layer,
bool  refreshImmediately = true 
)

◆ NotifyIntObjRemovedInteractionLayer()

void Leap.Unity.Interaction.IInternalInteractionManager.NotifyIntObjRemovedInteractionLayer ( IInteractionBehaviour  intObj,
int  layer,
bool  refreshImmediately = true 
)

◆ NotifyIntObjRemovedNoContactLayer()

void Leap.Unity.Interaction.IInternalInteractionManager.NotifyIntObjRemovedNoContactLayer ( IInteractionBehaviour  intObj,
int  layer,
bool  refreshImmediately = true 
)

◆ RefreshLayersNow()

void Leap.Unity.Interaction.IInternalInteractionManager.RefreshLayersNow ( )

The documentation for this interface was generated from the following file: