Tanoda
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Public Member Functions | |
KinematicState (Pose pose, Movement movement) | |
void | Integrate (float deltaTime) |
void | Integrate (Vector3 linearAcceleration, float deltaTime) |
void | Integrate (Vector3 linearAcceleration, Vector3 angularAcceleration, float deltaTime) |
Public Attributes | |
Pose | pose |
Movement | movement |
Definition at line 107 of file Movement.cs.
Definition at line 112 of file Movement.cs.
void Leap.Unity.KinematicState.Integrate | ( | float | deltaTime | ) |
Definition at line 117 of file Movement.cs.
void Leap.Unity.KinematicState.Integrate | ( | Vector3 | linearAcceleration, |
float | deltaTime | ||
) |
Definition at line 121 of file Movement.cs.
void Leap.Unity.KinematicState.Integrate | ( | Vector3 | linearAcceleration, |
Vector3 | angularAcceleration, | ||
float | deltaTime | ||
) |
Definition at line 127 of file Movement.cs.
Movement Leap.Unity.KinematicState.movement |
Definition at line 110 of file Movement.cs.
Pose Leap.Unity.KinematicState.pose |
Definition at line 109 of file Movement.cs.