Tanoda
StageCanvas.cs
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using
GILES
;
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using
System.Collections;
3
using
System.Collections.Generic;
4
using
UnityEngine
;
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public
class
StageCanvas
:
pb_MonoBehaviourSingleton
<StageCanvas>
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{
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// Start is called before the first frame update
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void
Start()
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{
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gameObject.SetActive(
false
);
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}
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// Update is called once per frame
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void
Update()
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{
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}
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public
void
OnDisable
()
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{
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Debug
.Log(gameObject.name);
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}
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}
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Debug
UnityEngine.Debug Debug
Definition:
TanodaServer.cs:19
GILES.pb_MonoBehaviourSingleton
Definition:
pb_MonoBehaviourSingleton.cs:9
StageCanvas
Definition:
StageCanvas.cs:7
StageCanvas.OnDisable
void OnDisable()
Definition:
StageCanvas.cs:20
GILES
Definition:
pb_CollectionUtil.cs:4
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
Scripts
StageCanvas.cs
Generated by
1.9.3