Tanoda
UnityEngine.UI.Extensions.UIPolygon Member List

This is the complete list of members for UnityEngine.UI.Extensions.UIPolygon, including all inherited members.

activeSpriteUnityEngine.UI.Extensions.UIPrimitiveBaseprotected
CalculateLayoutInputHorizontal()UnityEngine.UI.Extensions.UIPrimitiveBasevirtual
CalculateLayoutInputVertical()UnityEngine.UI.Extensions.UIPrimitiveBasevirtual
defaultETC1GraphicMaterialUnityEngine.UI.Extensions.UIPrimitiveBasestatic
DrawPolygon(int _sides)UnityEngine.UI.Extensions.UIPolygon
DrawPolygon(int _sides, float[] _VerticesDistances)UnityEngine.UI.Extensions.UIPolygon
DrawPolygon(int _sides, float[] _VerticesDistances, float _rotation)UnityEngine.UI.Extensions.UIPolygon
eventAlphaThresholdUnityEngine.UI.Extensions.UIPrimitiveBase
fillUnityEngine.UI.Extensions.UIPolygon
flexibleHeightUnityEngine.UI.Extensions.UIPrimitiveBase
flexibleWidthUnityEngine.UI.Extensions.UIPrimitiveBase
GeneratedUVs()UnityEngine.UI.Extensions.UIPrimitiveBaseprotectedvirtual
hasBorderUnityEngine.UI.Extensions.UIPrimitiveBase
ImproveResolutionUnityEngine.UI.Extensions.UIPrimitiveBase
IncreaseResolution(Vector2[] input)UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
IncreaseResolution(List< Vector2 > input)UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
IsRaycastLocationValid(Vector2 screenPoint, Camera eventCamera)UnityEngine.UI.Extensions.UIPrimitiveBasevirtual
layoutPriorityUnityEngine.UI.Extensions.UIPrimitiveBase
m_ResolutionUnityEngine.UI.Extensions.UIPrimitiveBaseprotected
mainTextureUnityEngine.UI.Extensions.UIPrimitiveBase
materialUnityEngine.UI.Extensions.UIPrimitiveBase
minHeightUnityEngine.UI.Extensions.UIPrimitiveBase
minWidthUnityEngine.UI.Extensions.UIPrimitiveBase
OnEnable()UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
OnPopulateMesh(VertexHelper vh)UnityEngine.UI.Extensions.UIPolygonprotected
overrideSpriteUnityEngine.UI.Extensions.UIPrimitiveBase
pixelsPerUnitUnityEngine.UI.Extensions.UIPrimitiveBase
preferredHeightUnityEngine.UI.Extensions.UIPrimitiveBase
preferredWidthUnityEngine.UI.Extensions.UIPrimitiveBase
ResolutionUnityEngine.UI.Extensions.UIPrimitiveBase
ResolutionToNativeSize(float distance)UnityEngine.UI.Extensions.UIPrimitiveBaseprotectedvirtual
rotationUnityEngine.UI.Extensions.UIPolygon
s_ETC1DefaultUIUnityEngine.UI.Extensions.UIPrimitiveBaseprotectedstatic
SetVbo(Vector2[] vertices, Vector2[] uvs)UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
sidesUnityEngine.UI.Extensions.UIPolygon
spriteUnityEngine.UI.Extensions.UIPrimitiveBase
thicknessUnityEngine.UI.Extensions.UIPolygon
UIPrimitiveBase()UnityEngine.UI.Extensions.UIPrimitiveBaseprotected
UseNativeSizeUnityEngine.UI.Extensions.UIPrimitiveBase
VerticesDistancesUnityEngine.UI.Extensions.UIPolygon