Tanoda
Leap.Unity.InputModule.Cursor3D Class Reference
Inheritance diagram for Leap.Unity.InputModule.Cursor3D:

Public Attributes

LeapProvider LeapDataProvider
 
float RenderSphereDiameter = 0.1f
 
float CollisionSphereDiameter = 0.1f
 
float MotionScalingFactor = 6f
 
float CursorSmoothingFactor = 0.2f
 
float Spring = 500.0f
 
float Damper = 10.5f
 
float Drag = 10.0f
 
float AngularDrag = 5.0f
 
float Distance = 0f
 

Detailed Description

Definition at line 15 of file Cursor3D.cs.

Member Data Documentation

◆ AngularDrag

float Leap.Unity.InputModule.Cursor3D.AngularDrag = 5.0f

Definition at line 34 of file Cursor3D.cs.

◆ CollisionSphereDiameter

float Leap.Unity.InputModule.Cursor3D.CollisionSphereDiameter = 0.1f

Definition at line 21 of file Cursor3D.cs.

◆ CursorSmoothingFactor

float Leap.Unity.InputModule.Cursor3D.CursorSmoothingFactor = 0.2f

Definition at line 25 of file Cursor3D.cs.

◆ Damper

float Leap.Unity.InputModule.Cursor3D.Damper = 10.5f

Definition at line 30 of file Cursor3D.cs.

◆ Distance

float Leap.Unity.InputModule.Cursor3D.Distance = 0f

Definition at line 36 of file Cursor3D.cs.

◆ Drag

float Leap.Unity.InputModule.Cursor3D.Drag = 10.0f

Definition at line 32 of file Cursor3D.cs.

◆ LeapDataProvider

LeapProvider Leap.Unity.InputModule.Cursor3D.LeapDataProvider

Definition at line 17 of file Cursor3D.cs.

◆ MotionScalingFactor

float Leap.Unity.InputModule.Cursor3D.MotionScalingFactor = 6f

Definition at line 23 of file Cursor3D.cs.

◆ RenderSphereDiameter

float Leap.Unity.InputModule.Cursor3D.RenderSphereDiameter = 0.1f

Definition at line 19 of file Cursor3D.cs.

◆ Spring

float Leap.Unity.InputModule.Cursor3D.Spring = 500.0f

Definition at line 28 of file Cursor3D.cs.


The documentation for this class was generated from the following file: