Tanoda
GameObjectAction Member List

This is the complete list of members for GameObjectAction, including all inherited members.

acceptInputTypesActionObject
actionActionObject
ActionObject()ActionObject
ActionObject(SerializationInfo info, StreamingContext context)ActionObject
AddInput(GameObject go)ActionObject
AddOutput(GameObject go)ActionObject
ApplyComment()ActionObject
CancelSelection()GameObjectAction
canvasSelectorNameGameObjectAction
commentActionObject
Deactivate()ActionObjectvirtual
EnterLeftOffsetEditor()GameObjectAction
EnterOffsetEditor()GameObjectAction
GameObjectAction(SerializationInfo info, StreamingContext context)GameObjectAction
GetAcceptedInputTypes()ActionObject
GetGameObject()GameObjectAction
GetInput()ActionObject
GetInput(int index)ActionObject
GetInput(string id)ActionObject
GetInputs()ActionObject
GetObjectData(SerializationInfo info, StreamingContext context)GameObjectActionvirtual
GetOriginalHeight()ActionObject
GetOutput()GameObjectAction
ActionObject.GetOutput(string id)ActionObject
GetOutputs()ActionObject
GetSides()ActionObject
gopGameObjectAction
hideOnMinimizeActionObject
highlightMaterialGameObjectAction
IDActionObject
IfNotTrigger()GameObjectAction
IfTrigger(string id)GameObjectAction
InputAdded(string id)ActionObjectvirtual
inPutsActionObject
InstaMinimize()ActionObject
IsCountingActionObject
LateMinimize()ActionObject
LeftOffsetGameObjectAction
LeftRotationGameObjectAction
LimitInputTypes()ActionObject
Maximize()ActionObject
Minimize()ActionObject
OffsetGameObjectAction
OnPointerEnter(PointerEventData eventData)GameObjectActionvirtual
OnPointerExit(PointerEventData eventData)GameObjectActionvirtual
originalHeightActionObjectprotected
originalPositionGameObjectAction
originalRotationGameObjectAction
OutputAdded(string id)ActionObjectvirtual
outPutsActionObject
Remove()ActionObjectvirtual
RemoveInput(string id)ActionObject
Reset()ActionObjectvirtual
RotationGameObjectAction
SaveOrigInPos()ActionObjectprotected
selectedHashGameObjectAction
SetGameObject(GameObject go)GameObjectAction
SetGameObject(string hash)GameObjectAction
SetGameObjectJob(string hash)GameObjectAction
SetSelectedGO()GameObjectAction
Start()GameObjectActionvirtual
statusImgActionObject
targetPositionGameObjectAction
targetRotationGameObjectAction
ToggleWindowSize()ActionObject
Triggered(string id)ActionObjectvirtual
TriggerOut(string id)ActionObject
TriggerOutput(string id)ActionObject
TriggerSelection()GameObjectAction