Tanoda
CUIText.cs
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namespace
UnityEngine.UI.Extensions
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{
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[RequireComponent(typeof(RectTransform))]
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[RequireComponent(typeof(Text))]
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[AddComponentMenu(
"UI/Effects/Extensions/Curly UI Text"
)]
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public
class
CUIText
:
CUIGraphic
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{
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public
override
void
ReportSet
()
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{
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if
(
uiGraphic
==
null
)
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uiGraphic
= GetComponent<Text>();
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base.ReportSet();
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}
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}
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}
UnityEngine.UI.Extensions.CUIGraphic
Definition:
CUIGraphic.cs:17
UnityEngine.UI.Extensions.CUIGraphic.uiGraphic
Graphic uiGraphic
Definition:
CUIGraphic.cs:76
UnityEngine.UI.Extensions.CUIText
Definition:
CUIText.cs:10
UnityEngine.UI.Extensions.CUIText.ReportSet
override void ReportSet()
Check, prepare and set everything needed.
Definition:
CUIText.cs:11
UnityEngine.UI.Extensions
Credit Erdener Gonenc - @PixelEnvision.
Definition:
AccordionElementEditor.cs:8
Source
Assets
unity-ui-extensions
Runtime
Scripts
Effects
CurlyUI
CUIText.cs
Generated by
1.9.3