Tanoda
SerializableDictionary.cs File Reference

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Classes

class  Leap.Unity.SDictionaryAttribute
 
class  Leap.Unity.SerializableDictionaryBase
 
interface  Leap.Unity.ICanReportDuplicateInformation
 
interface  Leap.Unity.ISerializableDictionary
 
class  Leap.Unity.SerializableDictionary< TKey, TValue >
 In order to have this class be serialized, you will always need to create your own non-generic version specific to your needs. This is the same workflow that exists for using the UnityEvent class as well. More...
 

Namespaces

namespace  Leap
 
namespace  Leap.Unity