Simple example of a scene loading script.
Definition at line 13 of file pb_SceneLoader.cs.
◆ LoadScene()
static void GILES.Example.pb_SceneLoader.LoadScene |
( |
string |
path | ) |
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static |
◆ sceneToLoadLevelInto
string GILES.Example.pb_SceneLoader.sceneToLoadLevelInto = "Empty Scene" |
The scene that will be opened and loaded into.
Definition at line 19 of file pb_SceneLoader.cs.
◆ dontDestroyOnLoad
override bool GILES.Example.pb_SceneLoader.dontDestroyOnLoad |
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get |
Make this object persistent between scene loads.
Definition at line 16 of file pb_SceneLoader.cs.
The documentation for this class was generated from the following file: