Tanoda
EnviromentEditorToggle.cs
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1using System.Collections;
2using System.Collections.Generic;
3using GILES;
4using UnityEngine;
5
6public class EnviromentEditorToggle : MonoBehaviour
7{
8 public void ToggleEdit()
9 {
11 pb_Scene.instance.EditEnvironmentToggle();
12 }
13}
static void Clear()
Definition: pb_Selection.cs:61