Tanoda
pb_Gizmo_Camera.cs
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using
UnityEngine
;
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using
System.Collections;
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namespace
GILES
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{
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[pb_Gizmo(typeof(Camera))]
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public
class
pb_Gizmo_Camera
:
pb_Gizmo
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{
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void
Start()
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{
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icon
= pb_BuiltinResource.GetMaterial(pb_BuiltinResource.mat_CameraGizmo);
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}
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}
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}
GILES.pb_Gizmo_Camera
Definition:
pb_Gizmo_Camera.cs:11
GILES.pb_Gizmo
Definition:
pb_Gizmo.cs:15
GILES.pb_Gizmo.icon
Material icon
The icon to be rendered facing the camera at the position of this object.
Definition:
pb_Gizmo.cs:17
GILES
Definition:
pb_CollectionUtil.cs:4
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
GILES
Code
Scripts
Gizmos
pb_Gizmo_Camera.cs
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