1using System.Collections;
2using System.Collections.Generic;
9 private Vector3 startPos;
15 startPos = transform.position;
23 GetComponent<ThrowableCanDisable>().ForceDrop();
25 catch (System.Exception)
30 transform.position = startPos;
36 transform.position =
goHere.GetChild(0).position;
37 transform.rotation =
goHere.GetChild(0).rotation;
45 solveIK.localPosition = Vector3.zero;