Tanoda
Leap.Unity.KeyEnableGameObjects Class Reference
Inheritance diagram for Leap.Unity.KeyEnableGameObjects:

Public Attributes

List< GameObject > targets
 
KeyCode unlockHold = KeyCode.RightShift
 
KeyCode toggle = KeyCode.T
 

Detailed Description

Definition at line 14 of file KeyEnableGameObjects.cs.

Member Data Documentation

◆ targets

List<GameObject> Leap.Unity.KeyEnableGameObjects.targets

Definition at line 15 of file KeyEnableGameObjects.cs.

◆ toggle

KeyCode Leap.Unity.KeyEnableGameObjects.toggle = KeyCode.T

Definition at line 18 of file KeyEnableGameObjects.cs.

◆ unlockHold

KeyCode Leap.Unity.KeyEnableGameObjects.unlockHold = KeyCode.RightShift

Definition at line 17 of file KeyEnableGameObjects.cs.


The documentation for this class was generated from the following file: