Tanoda
Leap.Unity.Recording.TransitionAfterPlayable Class Reference
Inheritance diagram for Leap.Unity.Recording.TransitionAfterPlayable:
Leap.Unity.Recording.TransitionBehaviour

Additional Inherited Members

- Public Member Functions inherited from Leap.Unity.Recording.TransitionBehaviour
void Transition ()
 
- Public Attributes inherited from Leap.Unity.Recording.TransitionBehaviour
GameObject destination
 
GameObject transitionState
 

Detailed Description

Definition at line 14 of file TransitionAfterPlayable.cs.


The documentation for this class was generated from the following file: