Tanoda
XRHeightOffsetEditor.cs
Go to the documentation of this file.
1/******************************************************************************
2 * Copyright (C) Ultraleap, Inc. 2011-2020. *
3 * *
4 * Use subject to the terms of the Apache License 2.0 available at *
5 * http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
6 * between Ultraleap and you, your company or other organization. *
7 ******************************************************************************/
8
9using System.Collections;
10using System.Collections.Generic;
11using UnityEditor;
12using UnityEngine;
13using Leap.Unity;
14
15namespace Leap.Unity {
16
17 [CanEditMultipleObjects]
18 [CustomEditor(typeof(XRHeightOffset))]
19 public class XRHeightOffsetEditor : CustomEditorBase<XRHeightOffset> {
20
21 protected override void OnEnable() {
22 base.OnEnable();
23
24 specifyConditionalDrawing(conditionalName: "recenterOnKey",
25 dependantProperties: "recenterKey");
26 }
27
28 }
29
30}
void specifyConditionalDrawing(string conditionalName, params string[] dependantProperties)
Specify a list of properties that should only be displayed if the conditional property has a value of...