Tanoda
StartStageOnLoad.cs
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1using System.Collections;
2using System.Collections.Generic;
3using UnityEngine;
4using UnityEngine.UI;
5
6public class StartStageOnLoad : MonoBehaviour
7{
8 public string levelName;
9 public string stageJson;
10 public string lastLevelName;
11 public List<string> filesToLoad;
12
13 void Start()
14 {
15 DontDestroyOnLoad(this);
16 }
17}
List< string > filesToLoad