Tanoda
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Public Member Functions | |
HandModelBase | TryGetModel (Chirality chirality, ModelType modelType) |
void | ReturnToGroup (HandModelBase model) |
Public Attributes | |
string | GroupName |
HandModelManager | _handModelManager |
HandModelBase | LeftModel |
bool | IsLeftToBeSpawned |
HandModelBase | RightModel |
bool | IsRightToBeSpawned |
List< HandModelBase > | modelList = new List<HandModelBase>() |
List< HandModelBase > | modelsCheckedOut = new List<HandModelBase>() |
bool | IsEnabled = true |
bool | CanDuplicate |
ModelGroup contains a left/right pair of HandModelBase's
modelList | The HandModelBases available for use by HandRepresentations |
modelsCheckedOut | The HandModelBases currently in use by active HandRepresentations |
IsEnabled | determines whether the ModelGroup is active at app Start(), though ModelGroup's are controlled with the EnableGroup() & DisableGroup methods. |
CanDuplicate | Allows a HandModelBases in the ModelGroup to be cloned at runtime if a suitable HandModelBase isn't available. |
Definition at line 172 of file HandModelManager.cs.
void Leap.Unity.HandModelManager.ModelGroup.ReturnToGroup | ( | HandModelBase | model | ) |
Definition at line 215 of file HandModelManager.cs.
HandModelBase Leap.Unity.HandModelManager.ModelGroup.TryGetModel | ( | Chirality | chirality, |
ModelType | modelType | ||
) |
Definition at line 192 of file HandModelManager.cs.
HandModelManager Leap.Unity.HandModelManager.ModelGroup._handModelManager |
Definition at line 175 of file HandModelManager.cs.
bool Leap.Unity.HandModelManager.ModelGroup.CanDuplicate |
Definition at line 188 of file HandModelManager.cs.
string Leap.Unity.HandModelManager.ModelGroup.GroupName |
Definition at line 173 of file HandModelManager.cs.
bool Leap.Unity.HandModelManager.ModelGroup.IsEnabled = true |
Definition at line 187 of file HandModelManager.cs.
bool Leap.Unity.HandModelManager.ModelGroup.IsLeftToBeSpawned |
Definition at line 179 of file HandModelManager.cs.
bool Leap.Unity.HandModelManager.ModelGroup.IsRightToBeSpawned |
Definition at line 182 of file HandModelManager.cs.
HandModelBase Leap.Unity.HandModelManager.ModelGroup.LeftModel |
Definition at line 177 of file HandModelManager.cs.
List<HandModelBase> Leap.Unity.HandModelManager.ModelGroup.modelList = new List<HandModelBase>() |
Definition at line 184 of file HandModelManager.cs.
List<HandModelBase> Leap.Unity.HandModelManager.ModelGroup.modelsCheckedOut = new List<HandModelBase>() |
Definition at line 186 of file HandModelManager.cs.
HandModelBase Leap.Unity.HandModelManager.ModelGroup.RightModel |
Definition at line 180 of file HandModelManager.cs.