Drag and Drop item.
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Drag and Drop item.
Definition at line 10 of file DragAndDropItem.cs.
◆ DragEvent()
◆ GetCell()
Gets DaD cell which contains this item.
- Returns
- The cell.
Definition at line 156 of file DragAndDropItem.cs.
◆ MakeRaycast()
void DragAndDropItem.MakeRaycast |
( |
bool |
condition | ) |
|
Enable item's raycast.
- Parameters
-
condition | true - enable, false - disable |
Definition at line 143 of file DragAndDropItem.cs.
◆ OnBeginDrag()
void DragAndDropItem.OnBeginDrag |
( |
PointerEventData |
eventData | ) |
|
◆ OnDrag()
void DragAndDropItem.OnDrag |
( |
PointerEventData |
data | ) |
|
◆ OnEndDrag()
void DragAndDropItem.OnEndDrag |
( |
PointerEventData |
eventData | ) |
|
◆ dragDisabled
bool DragAndDropItem.dragDisabled = false |
|
static |
◆ draggedItem
◆ icon
GameObject DragAndDropItem.icon |
|
static |
◆ sourceCell
◆ OnItemDragEndEvent
◆ OnItemDragStartEvent
DragEvent DragAndDropItem.OnItemDragStartEvent |
|
static |
The documentation for this class was generated from the following file: