Tanoda
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Public Attributes | |
GameObject | m_PCVisualizer = null |
GameObject | m_VRVisualizer = null |
UnityEngine.UI.Text | m_warningText |
UnityEngine.UI.Text | m_trackingText |
UnityEngine.UI.Text | m_frameRateText |
UnityEngine.UI.Text | m_dataFrameRateText |
KeyCode | keyToSwitchViewMode = KeyCode.V |
Definition at line 15 of file VisualizerManager.cs.
KeyCode Leap.Unity.VRVisualizer.VisualizerManager.keyToSwitchViewMode = KeyCode.V |
Definition at line 23 of file VisualizerManager.cs.
UnityEngine.UI.Text Leap.Unity.VRVisualizer.VisualizerManager.m_dataFrameRateText |
Definition at line 21 of file VisualizerManager.cs.
UnityEngine.UI.Text Leap.Unity.VRVisualizer.VisualizerManager.m_frameRateText |
Definition at line 20 of file VisualizerManager.cs.
GameObject Leap.Unity.VRVisualizer.VisualizerManager.m_PCVisualizer = null |
Definition at line 16 of file VisualizerManager.cs.
UnityEngine.UI.Text Leap.Unity.VRVisualizer.VisualizerManager.m_trackingText |
Definition at line 19 of file VisualizerManager.cs.
GameObject Leap.Unity.VRVisualizer.VisualizerManager.m_VRVisualizer = null |
Definition at line 17 of file VisualizerManager.cs.
UnityEngine.UI.Text Leap.Unity.VRVisualizer.VisualizerManager.m_warningText |
Definition at line 18 of file VisualizerManager.cs.