Tanoda
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Public Attributes | |
float | xLimits = 1f |
float | yLimits = 1f |
float | superness = 4f |
int | levelOfDetail = 4 |
Material | material |
The formula for a basic superellipse is Mathf.Pow(Mathf.Abs(x / a), n) + Mathf.Pow(Mathf.Abs(y / b), n) = 1
Definition at line 15 of file SuperellipsePoints.cs.
int UnityEngine.UI.Extensions.SuperellipsePoints.levelOfDetail = 4 |
Definition at line 28 of file SuperellipsePoints.cs.
Material UnityEngine.UI.Extensions.SuperellipsePoints.material |
Definition at line 33 of file SuperellipsePoints.cs.
float UnityEngine.UI.Extensions.SuperellipsePoints.superness = 4f |
Definition at line 20 of file SuperellipsePoints.cs.
float UnityEngine.UI.Extensions.SuperellipsePoints.xLimits = 1f |
Definition at line 17 of file SuperellipsePoints.cs.
float UnityEngine.UI.Extensions.SuperellipsePoints.yLimits = 1f |
Definition at line 18 of file SuperellipsePoints.cs.