Tanoda
BeltSetterAction Class Reference
Inheritance diagram for BeltSetterAction:
ActionObject

Public Member Functions

override void Start ()
 
override void Triggered (string id)
 
void SetSpeed (float value)
 
void SetStopTime (string value)
 
void SetStopInterval (string value)
 
new void GetObjectData (SerializationInfo info, StreamingContext context)
 
 BeltSetterAction (SerializationInfo info, StreamingContext context)
 
- Public Member Functions inherited from ActionObject
void ToggleWindowSize ()
 
IEnumerator LateMinimize ()
 
void InstaMinimize ()
 
void Minimize ()
 
void Maximize ()
 
void GetOriginalHeight ()
 
List< Vector2 > GetSides ()
 
virtual void GetObjectData (SerializationInfo info, StreamingContext context)
 
 ActionObject ()
 
 ActionObject (SerializationInfo info, StreamingContext context)
 
virtual void Start ()
 
virtual void Triggered (string id)
 
virtual void Deactivate ()
 
virtual void Reset ()
 
virtual void OutputAdded (string id)
 
virtual void InputAdded (string id)
 
virtual void Remove ()
 
void TriggerOutput (string id)
 
void AddInput (GameObject go)
 
string GetInput ()
 
string GetInput (int index)
 
void RemoveInput (string id)
 
void AddOutput (GameObject go)
 
GameObject GetOutput (string id)
 
GameObject GetInput (string id)
 
List< string > GetOutputs ()
 
List< string > GetInputs ()
 
bool LimitInputTypes ()
 
List< Type > GetAcceptedInputTypes ()
 
void ApplyComment ()
 
void TriggerOut (string id)
 
virtual void OnPointerEnter (PointerEventData eventData)
 
virtual void OnPointerExit (PointerEventData eventData)
 

Public Attributes

float beltSpeed = 1f
 
float stopTime = 2f
 
float stopInterval = 4f
 
- Public Attributes inherited from ActionObject
List< GameObject > inPuts
 
List< GameObject > outPuts
 
List< ClassTypeReferenceacceptInputTypes
 
Image statusImg
 
string action
 
string ID
 
string comment
 
List< GameObject > hideOnMinimize = new List<GameObject>()
 
bool IsCounting
 

Additional Inherited Members

- Protected Member Functions inherited from ActionObject
void SaveOrigInPos ()
 
- Protected Attributes inherited from ActionObject
float originalHeight = 0.0f
 

Detailed Description

Definition at line 5 of file BeltSetterAction.cs.

Constructor & Destructor Documentation

◆ BeltSetterAction()

BeltSetterAction.BeltSetterAction ( SerializationInfo  info,
StreamingContext  context 
)

Definition at line 60 of file BeltSetterAction.cs.

Member Function Documentation

◆ GetObjectData()

new void BeltSetterAction.GetObjectData ( SerializationInfo  info,
StreamingContext  context 
)
virtual

Reimplemented from ActionObject.

Definition at line 52 of file BeltSetterAction.cs.

◆ SetSpeed()

void BeltSetterAction.SetSpeed ( float  value)

Definition at line 25 of file BeltSetterAction.cs.

◆ SetStopInterval()

void BeltSetterAction.SetStopInterval ( string  value)

Definition at line 41 of file BeltSetterAction.cs.

◆ SetStopTime()

void BeltSetterAction.SetStopTime ( string  value)

Definition at line 30 of file BeltSetterAction.cs.

◆ Start()

override void BeltSetterAction.Start ( )
virtual

Reimplemented from ActionObject.

Definition at line 11 of file BeltSetterAction.cs.

◆ Triggered()

override void BeltSetterAction.Triggered ( string  id)
virtual

Reimplemented from ActionObject.

Definition at line 16 of file BeltSetterAction.cs.

Member Data Documentation

◆ beltSpeed

float BeltSetterAction.beltSpeed = 1f

Definition at line 7 of file BeltSetterAction.cs.

◆ stopInterval

float BeltSetterAction.stopInterval = 4f

Definition at line 9 of file BeltSetterAction.cs.

◆ stopTime

float BeltSetterAction.stopTime = 2f

Definition at line 8 of file BeltSetterAction.cs.


The documentation for this class was generated from the following file: