Tanoda
|
Public Member Functions | |
async void | Generate () |
GameObject[] | GenerateThreadLocking () |
void | Callback (Collider other, BoxColliderExtended sender) |
Public Attributes | |
string | expectedTrigger = "brush" |
float | percentToTrigger = 0.1f |
UnityEvent | OnTrigger |
Definition at line 12 of file TriggerEventGenerator.cs.
void TriggerEventGenerator.Callback | ( | Collider | other, |
BoxColliderExtended | sender | ||
) |
Definition at line 325 of file TriggerEventGenerator.cs.
async void TriggerEventGenerator.Generate | ( | ) |
Definition at line 28 of file TriggerEventGenerator.cs.
GameObject[] TriggerEventGenerator.GenerateThreadLocking | ( | ) |
Definition at line 166 of file TriggerEventGenerator.cs.
string TriggerEventGenerator.expectedTrigger = "brush" |
Definition at line 18 of file TriggerEventGenerator.cs.
UnityEvent TriggerEventGenerator.OnTrigger |
Definition at line 21 of file TriggerEventGenerator.cs.
float TriggerEventGenerator.percentToTrigger = 0.1f |
Definition at line 19 of file TriggerEventGenerator.cs.