Tanoda
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Public Member Functions | |
void | Start () |
void | Update () |
void | showBlur (Process p, string text) |
void | hideBlur () |
Public Attributes | |
GameObject | canvas |
GameObject | blurImage |
GameObject | blurImage2 |
GameObject | blur |
GameObject | Sound2 |
GameObject | Sound3 |
GameObject | Sound4 |
GameObject[] | Elements |
GameObject | OtherElements |
Text | Command |
Static Public Attributes | |
static BlurTheScene | Instance |
Definition at line 7 of file BlurTheScene.cs.
void BlurTheScene.hideBlur | ( | ) |
Definition at line 66 of file BlurTheScene.cs.
void BlurTheScene.showBlur | ( | Process | p, |
string | text | ||
) |
Definition at line 57 of file BlurTheScene.cs.
void BlurTheScene.Start | ( | ) |
Definition at line 27 of file BlurTheScene.cs.
void BlurTheScene.Update | ( | ) |
Definition at line 33 of file BlurTheScene.cs.
GameObject BlurTheScene.blur |
Definition at line 11 of file BlurTheScene.cs.
GameObject BlurTheScene.blurImage |
Definition at line 10 of file BlurTheScene.cs.
GameObject BlurTheScene.blurImage2 |
Definition at line 10 of file BlurTheScene.cs.
GameObject BlurTheScene.canvas |
Definition at line 9 of file BlurTheScene.cs.
Text BlurTheScene.Command |
Definition at line 18 of file BlurTheScene.cs.
GameObject [] BlurTheScene.Elements |
Definition at line 15 of file BlurTheScene.cs.
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static |
Definition at line 17 of file BlurTheScene.cs.
GameObject BlurTheScene.OtherElements |
Definition at line 16 of file BlurTheScene.cs.
GameObject BlurTheScene.Sound2 |
Definition at line 12 of file BlurTheScene.cs.
GameObject BlurTheScene.Sound3 |
Definition at line 13 of file BlurTheScene.cs.
GameObject BlurTheScene.Sound4 |
Definition at line 14 of file BlurTheScene.cs.