Tanoda
Leap.Unity.Recording.QuaternionCurves Struct Reference

AnimationCurve data for an animated Quaternion. More...

Public Member Functions

void AddKeyframes (float time, Quaternion value)
 
Quaternion Evaluate (float time)
 

Properties

AnimationCurve xCurve [get, set]
 
AnimationCurve yCurve [get, set]
 
AnimationCurve zCurve [get, set]
 
AnimationCurve wCurve [get, set]
 

Detailed Description

AnimationCurve data for an animated Quaternion.

Definition at line 15 of file QuaternionCurves.cs.

Member Function Documentation

◆ AddKeyframes()

void Leap.Unity.Recording.QuaternionCurves.AddKeyframes ( float  time,
Quaternion  value 
)

Definition at line 45 of file QuaternionCurves.cs.

◆ Evaluate()

Quaternion Leap.Unity.Recording.QuaternionCurves.Evaluate ( float  time)

Definition at line 61 of file QuaternionCurves.cs.

Property Documentation

◆ wCurve

AnimationCurve Leap.Unity.Recording.QuaternionCurves.wCurve
getset

Definition at line 40 of file QuaternionCurves.cs.

◆ xCurve

AnimationCurve Leap.Unity.Recording.QuaternionCurves.xCurve
getset

Definition at line 19 of file QuaternionCurves.cs.

◆ yCurve

AnimationCurve Leap.Unity.Recording.QuaternionCurves.yCurve
getset

Definition at line 26 of file QuaternionCurves.cs.

◆ zCurve

AnimationCurve Leap.Unity.Recording.QuaternionCurves.zCurve
getset

Definition at line 33 of file QuaternionCurves.cs.


The documentation for this struct was generated from the following file: