Definition at line 192 of file LeapImageRetriever.cs.
◆ EyeTextureData()
Leap.Unity.LeapImageRetriever.EyeTextureData.EyeTextureData |
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◆ CheckStale()
bool Leap.Unity.LeapImageRetriever.EyeTextureData.CheckStale |
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Image |
image | ) |
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◆ MarkStale()
void Leap.Unity.LeapImageRetriever.EyeTextureData.MarkStale |
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◆ Reconstruct()
void Leap.Unity.LeapImageRetriever.EyeTextureData.Reconstruct |
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Image |
image | ) |
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◆ ResetGlobalShaderValues()
static void Leap.Unity.LeapImageRetriever.EyeTextureData.ResetGlobalShaderValues |
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static |
◆ UpdateTextures()
void Leap.Unity.LeapImageRetriever.EyeTextureData.UpdateTextures |
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Image |
image | ) |
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◆ Distortion
◆ TextureData
readonly LeapTextureData Leap.Unity.LeapImageRetriever.EyeTextureData.TextureData |
The documentation for this class was generated from the following file: