Definition at line 17 of file LeapGraphicFeature.cs.
◆ AddFeatureData()
abstract void Leap.Unity.GraphicalRenderer.LeapGraphicFeatureBase.AddFeatureData |
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LeapFeatureData |
data | ) |
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pure virtual |
◆ AssignFeatureReferences()
abstract void Leap.Unity.GraphicalRenderer.LeapGraphicFeatureBase.AssignFeatureReferences |
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| ) |
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pure virtual |
◆ ClearDataObjectReferences()
abstract void Leap.Unity.GraphicalRenderer.LeapGraphicFeatureBase.ClearDataObjectReferences |
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pure virtual |
◆ CreateFeatureDataForGraphic()
◆ GetDataObjectType()
abstract Type Leap.Unity.GraphicalRenderer.LeapGraphicFeatureBase.GetDataObjectType |
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pure virtual |
◆ GetSupportInfo()
◆ isDirty
bool Leap.Unity.GraphicalRenderer.LeapGraphicFeatureBase.isDirty |
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getset |
◆ isDirtyOrEditTime
bool Leap.Unity.GraphicalRenderer.LeapGraphicFeatureBase.isDirtyOrEditTime |
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get |
The documentation for this class was generated from the following file: