Tanoda
Preloader Class Reference
Inheritance diagram for Preloader:

Public Member Functions

bool HasFileLoaded (string filepath, out GameObject go)
 
void StopLoading ()
 
void Update ()
 

Public Attributes

Text ProgressText
 
Slider ProgressBar
 
GameObject LoadRoot
 
GameObject LoadingCanvas
 

Detailed Description

Definition at line 13 of file Preloader.cs.

Member Function Documentation

◆ HasFileLoaded()

bool Preloader.HasFileLoaded ( string  filepath,
out GameObject  go 
)

Definition at line 31 of file Preloader.cs.

◆ StopLoading()

void Preloader.StopLoading ( )

Definition at line 42 of file Preloader.cs.

◆ Update()

void Preloader.Update ( )

Definition at line 279 of file Preloader.cs.

Member Data Documentation

◆ LoadingCanvas

GameObject Preloader.LoadingCanvas

Definition at line 17 of file Preloader.cs.

◆ LoadRoot

GameObject Preloader.LoadRoot

Definition at line 17 of file Preloader.cs.

◆ ProgressBar

Slider Preloader.ProgressBar

Definition at line 16 of file Preloader.cs.

◆ ProgressText

Text Preloader.ProgressText

Definition at line 15 of file Preloader.cs.


The documentation for this class was generated from the following file: