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GILES.UnityEditor.MarkResourceObjects Class Reference

Static Public Member Functions

static void ProjectWindowChanged ()
 

Detailed Description

This editor script runs any time the project window is modified, checking that all objects in the Resources/Level Editor Prefabs folder have the pb_MetaData script attached and generated properly.

Definition at line 14 of file MarkResourceObjects.cs.

Member Function Documentation

◆ ProjectWindowChanged()

static void GILES.UnityEditor.MarkResourceObjects.ProjectWindowChanged ( )
static

Definition at line 27 of file MarkResourceObjects.cs.


The documentation for this class was generated from the following file: