Tanoda
Leap.Unity.Recording.MarkerController Class Reference
Inheritance diagram for Leap.Unity.Recording.MarkerController:

Public Types

enum  MarkerTest {
  BeforeMarkerStarts , AfterMarkerStarts , BeforeMarkerEnds , AfterMarkerEnds ,
  InsideMarker , OutsideMarker
}
 

Public Member Functions

bool TestMarker (string markerName, MarkerTest test)
 
void LoopAtMarker (string markerName)
 
void PauseAtMarker (string markerName)
 
void SkipMarker (string markerName)
 
void ClearMarker (string markerName)
 
void updateMarkersIfNeeded ()
 

Detailed Description

Definition at line 18 of file MarkerController.cs.

Member Enumeration Documentation

◆ MarkerTest

Enumerator
BeforeMarkerStarts 
AfterMarkerStarts 
BeforeMarkerEnds 
AfterMarkerEnds 
InsideMarker 
OutsideMarker 

Definition at line 131 of file MarkerController.cs.

Member Function Documentation

◆ ClearMarker()

void Leap.Unity.Recording.MarkerController.ClearMarker ( string  markerName)

Definition at line 65 of file MarkerController.cs.

◆ LoopAtMarker()

void Leap.Unity.Recording.MarkerController.LoopAtMarker ( string  markerName)

Definition at line 53 of file MarkerController.cs.

◆ PauseAtMarker()

void Leap.Unity.Recording.MarkerController.PauseAtMarker ( string  markerName)

Definition at line 57 of file MarkerController.cs.

◆ SkipMarker()

void Leap.Unity.Recording.MarkerController.SkipMarker ( string  markerName)

Definition at line 61 of file MarkerController.cs.

◆ TestMarker()

bool Leap.Unity.Recording.MarkerController.TestMarker ( string  markerName,
MarkerTest  test 
)

Definition at line 29 of file MarkerController.cs.

◆ updateMarkersIfNeeded()

void Leap.Unity.Recording.MarkerController.updateMarkersIfNeeded ( )

Definition at line 104 of file MarkerController.cs.


The documentation for this class was generated from the following file: