Tanoda
TriggerRemoteEvent.cs
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using
System.Collections;
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using
System.Collections.Generic;
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using
UnityEngine
;
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public
class
TriggerRemoteEvent
: MonoBehaviour
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{
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private
void
OnTriggerEnter(Collider other)
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{
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HandSwitcher
.
instance
.HandSwitcher_Triggered(
this
, other);
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}
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}
HandSwitcher
Definition:
HandSwitcher.cs:8
HandSwitcher.instance
static HandSwitcher instance
Definition:
HandSwitcher.cs:9
TriggerRemoteEvent
Definition:
TriggerRemoteEvent.cs:6
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
Scripts
TestScripts
TriggerRemoteEvent.cs
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