Tanoda
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Represents a class used to load Textures from a list of selected files. More...
Public Member Functions | |
override TextureLoadingContext | Map (AssetLoaderContext assetLoaderContext, ITexture texture) |
Represents a class used to load Textures from a list of selected files.
Definition at line 10 of file FilePickerTextureMapper.cs.
override TextureLoadingContext TriLibCore.Mappers.FilePickerTextureMapper.Map | ( | AssetLoaderContext | assetLoaderContext, |
ITexture | texture | ||
) |
Definition at line 13 of file FilePickerTextureMapper.cs.