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void | ModelFromURL (string url, bool modelEditor=false) |
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void | LoadFromMemory (byte[] data, string filename, GameObject wrapper=null, bool singleModel=false, bool global=false) |
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Definition at line 20 of file RuntimeTriLibLoader.cs.
◆ LoadFromMemory()
void RuntimeTriLibLoader.LoadFromMemory |
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byte[] |
data, |
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string |
filename, |
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GameObject |
wrapper = null , |
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bool |
singleModel = false , |
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bool |
global = false |
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) |
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◆ ModelFromURL()
void RuntimeTriLibLoader.ModelFromURL |
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string |
url, |
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bool |
modelEditor = false |
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) |
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◆ useAdvancedColliderGeneration
bool RuntimeTriLibLoader.useAdvancedColliderGeneration = false |
The documentation for this class was generated from the following file: