Tanoda
GILES.Interface.pb_meshColliderEditor Class Reference
Inheritance diagram for GILES.Interface.pb_meshColliderEditor:
GILES.Interface.pb_ComponentEditor

Protected Member Functions

override void InitializeGUI ()
 
virtual void InitializeGUI ()
 

Additional Inherited Members

- Public Member Functions inherited from GILES.Interface.pb_ComponentEditor
void SetComponent (Component target)
 
virtual void UpdateGUI ()
 
- Static Public Attributes inherited from GILES.Interface.pb_ComponentEditor
static readonly HashSet< string > ignoreProperties
 
- Protected Attributes inherited from GILES.Interface.pb_ComponentEditor
Component target
 The UnityEngine.Component being edited. More...
 

Detailed Description

Definition at line 8 of file pb_MeshColliderEditor.cs.

Member Function Documentation

◆ InitializeGUI()

override void GILES.Interface.pb_meshColliderEditor.InitializeGUI ( )
protectedvirtual

Reimplemented from GILES.Interface.pb_ComponentEditor.

Definition at line 12 of file pb_MeshColliderEditor.cs.


The documentation for this class was generated from the following file: