Tanoda
ResultCanvasHelper.cs
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1using System.Collections;
2using System.Collections.Generic;
3using UnityEngine;
4using UnityEngine.UI;
5
6public class ResultCanvasHelper : MonoBehaviour
7{
8 public GameObject canvas;
10 // Start is called before the first frame update
11 void Start()
12 {
13
14 }
15
16 // Update is called once per frame
17 void Update()
18 {
19
20 }
21}