Tanoda
Leap.Unity.StreamingFolderPropertyDrawer Class Reference
Inheritance diagram for Leap.Unity.StreamingFolderPropertyDrawer:
Leap.Unity.AssetFolderPropertyDrawer Leap.Unity.StreamingAssetPropertyDrawer

Protected Member Functions

override bool ValidatePath (string fullPath, string relativePath, out string errorMessage)
 
- Protected Member Functions inherited from Leap.Unity.AssetFolderPropertyDrawer
virtual string PromptUserForPath (string currentPath)
 
virtual bool ValidateObject (Object asset, out string errorMessage)
 
virtual bool ValidatePath (string fullPath, string relativePath, out string errorMessage)
 

Additional Inherited Members

- Public Member Functions inherited from Leap.Unity.AssetFolderPropertyDrawer
override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
 
override float GetPropertyHeight (SerializedProperty property, GUIContent label)
 

Detailed Description

Definition at line 17 of file StreamingFolderPropertyDrawer.cs.

Member Function Documentation

◆ ValidatePath()

override bool Leap.Unity.StreamingFolderPropertyDrawer.ValidatePath ( string  fullPath,
string  relativePath,
out string  errorMessage 
)
protectedvirtual

Reimplemented from Leap.Unity.AssetFolderPropertyDrawer.

Definition at line 19 of file StreamingFolderPropertyDrawer.cs.


The documentation for this class was generated from the following file: