Tanoda
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Public Member Functions | |
override void | Start () |
void | PlayStopPreview () |
void | OnDropdownChanged (int value) |
override void | Deactivate () |
override void | Triggered (string id) |
void | OnToggleChanged (bool value) |
void | TriggerNow () |
new void | GetObjectData (SerializationInfo info, StreamingContext context) |
SoundAction (SerializationInfo info, StreamingContext context) | |
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void | ToggleWindowSize () |
IEnumerator | LateMinimize () |
void | InstaMinimize () |
void | Minimize () |
void | Maximize () |
void | GetOriginalHeight () |
List< Vector2 > | GetSides () |
virtual void | GetObjectData (SerializationInfo info, StreamingContext context) |
ActionObject () | |
ActionObject (SerializationInfo info, StreamingContext context) | |
virtual void | Start () |
virtual void | Triggered (string id) |
virtual void | Deactivate () |
virtual void | Reset () |
virtual void | OutputAdded (string id) |
virtual void | InputAdded (string id) |
virtual void | Remove () |
void | TriggerOutput (string id) |
void | AddInput (GameObject go) |
string | GetInput () |
string | GetInput (int index) |
void | RemoveInput (string id) |
void | AddOutput (GameObject go) |
GameObject | GetOutput (string id) |
GameObject | GetInput (string id) |
List< string > | GetOutputs () |
List< string > | GetInputs () |
bool | LimitInputTypes () |
List< Type > | GetAcceptedInputTypes () |
void | ApplyComment () |
void | TriggerOut (string id) |
virtual void | OnPointerEnter (PointerEventData eventData) |
virtual void | OnPointerExit (PointerEventData eventData) |
Public Attributes | |
Dropdown | selector |
NAudioPlayer | player |
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List< GameObject > | inPuts |
List< GameObject > | outPuts |
List< ClassTypeReference > | acceptInputTypes |
Image | statusImg |
string | action |
string | ID |
string | comment |
List< GameObject > | hideOnMinimize = new List<GameObject>() |
bool | IsCounting |
Additional Inherited Members | |
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void | SaveOrigInPos () |
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float | originalHeight = 0.0f |
Definition at line 8 of file SoundAction.cs.
SoundAction.SoundAction | ( | SerializationInfo | info, |
StreamingContext | context | ||
) |
Definition at line 145 of file SoundAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 97 of file SoundAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 138 of file SoundAction.cs.
void SoundAction.OnDropdownChanged | ( | int | value | ) |
Definition at line 68 of file SoundAction.cs.
void SoundAction.OnToggleChanged | ( | bool | value | ) |
Definition at line 125 of file SoundAction.cs.
void SoundAction.PlayStopPreview | ( | ) |
Definition at line 40 of file SoundAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 18 of file SoundAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 103 of file SoundAction.cs.
void SoundAction.TriggerNow | ( | ) |
Definition at line 130 of file SoundAction.cs.
NAudioPlayer SoundAction.player |
Definition at line 11 of file SoundAction.cs.
Dropdown SoundAction.selector |
Definition at line 10 of file SoundAction.cs.