Definition at line 13 of file RadialSlider.cs.
◆ OnDrag()
void UnityEngine.UI.Extensions.RadialSlider.OnDrag |
( |
PointerEventData |
eventData | ) |
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◆ OnPointerDown()
void UnityEngine.UI.Extensions.RadialSlider.OnPointerDown |
( |
PointerEventData |
eventData | ) |
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◆ OnPointerEnter()
void UnityEngine.UI.Extensions.RadialSlider.OnPointerEnter |
( |
PointerEventData |
eventData | ) |
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◆ OnPointerUp()
void UnityEngine.UI.Extensions.RadialSlider.OnPointerUp |
( |
PointerEventData |
eventData | ) |
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◆ Angle
float UnityEngine.UI.Extensions.RadialSlider.Angle |
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getset |
◆ EndColor
Color UnityEngine.UI.Extensions.RadialSlider.EndColor |
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getset |
◆ LerpCurve
AnimationCurve UnityEngine.UI.Extensions.RadialSlider.LerpCurve |
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getset |
◆ LerpInProgress
bool UnityEngine.UI.Extensions.RadialSlider.LerpInProgress |
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get |
◆ LerpToTarget
bool UnityEngine.UI.Extensions.RadialSlider.LerpToTarget |
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getset |
◆ onTextValueChanged
◆ onValueChanged
◆ RadialImage
Image UnityEngine.UI.Extensions.RadialSlider.RadialImage |
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get |
◆ StartColor
Color UnityEngine.UI.Extensions.RadialSlider.StartColor |
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getset |
◆ Value
float UnityEngine.UI.Extensions.RadialSlider.Value |
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getset |
The documentation for this class was generated from the following file: