Tanoda
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Public Member Functions | |
override void | Start () |
override void | OnPointerEnter (PointerEventData eventData) |
override void | OnPointerExit (PointerEventData eventData) |
void | SetToOriginalPos () |
void | SetSecondGoButton () |
void | SetToolPosition () |
void | SelectedCustomTool (GameObject tool) |
void | onTaktTimeChanged (string value) |
void | NmInputEnded (string input) |
void | OnSelectionChanged (int value) |
override void | Triggered (string id) |
IEnumerator | HideTCD () |
IEnumerator | SetGameObjectJob (string hash) |
GameObject | GetGameObject () |
void | SetGameObject (string hash) |
new void | RefreshTargetDisplay () |
override void | GetObjectData (SerializationInfo info, StreamingContext context) |
ToolAction (SerializationInfo info, StreamingContext context) | |
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void | ToggleWindowSize () |
IEnumerator | LateMinimize () |
void | InstaMinimize () |
void | Minimize () |
void | Maximize () |
void | GetOriginalHeight () |
List< Vector2 > | GetSides () |
virtual void | GetObjectData (SerializationInfo info, StreamingContext context) |
ActionObject () | |
ActionObject (SerializationInfo info, StreamingContext context) | |
virtual void | Start () |
virtual void | Triggered (string id) |
virtual void | Deactivate () |
virtual void | Reset () |
virtual void | OutputAdded (string id) |
virtual void | InputAdded (string id) |
virtual void | Remove () |
void | TriggerOutput (string id) |
void | AddInput (GameObject go) |
string | GetInput () |
string | GetInput (int index) |
void | RemoveInput (string id) |
void | AddOutput (GameObject go) |
GameObject | GetOutput (string id) |
GameObject | GetInput (string id) |
List< string > | GetOutputs () |
List< string > | GetInputs () |
bool | LimitInputTypes () |
List< Type > | GetAcceptedInputTypes () |
void | ApplyComment () |
void | TriggerOut (string id) |
virtual void | OnPointerEnter (PointerEventData eventData) |
virtual void | OnPointerExit (PointerEventData eventData) |
Static Public Member Functions | |
static float | Clamp0360 (float eulerAngles) |
Public Attributes | |
Dropdown | drop |
GameObject | NmInput |
InputField | NmInputField |
InputField | taktTimeInput |
string | selectedHash = "" |
string | customToolHash = "" |
string | secondGoHash = "" |
Material | highlightMaterial |
Material | highlightToolMaterial |
Material | origHighlightToolMaterial |
bool | hasTwoObjects = false |
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List< GameObject > | inPuts |
List< GameObject > | outPuts |
List< ClassTypeReference > | acceptInputTypes |
Image | statusImg |
string | action |
string | ID |
string | comment |
List< GameObject > | hideOnMinimize = new List<GameObject>() |
bool | IsCounting |
Protected Member Functions | |
bool | InGoodPos (Transform t) |
bool | InGoodRot (Transform t) |
IEnumerator | ShowSecondGOHighLight (Vector3 pos, Vector3 rot) |
IEnumerator | ShowSecondGOHighLightTarget () |
void | TriggerNext () |
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void | SaveOrigInPos () |
Protected Attributes | |
GameObject | screwdriver |
GameObject | scanner |
GameObject | wrench |
GameObject | smolwrench |
GameObject | seeger_plier |
GameObject | filctoll |
GameObject | brush |
GameObject | hammer |
GameObject | digitalTorqueWrench |
GameObject | levegosPisztoly |
GameObject | selectedGO |
GameObject | secondGO |
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float | originalHeight = 0.0f |
Definition at line 20 of file ToolAction.cs.
ToolAction.ToolAction | ( | SerializationInfo | info, |
StreamingContext | context | ||
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Definition at line 1582 of file ToolAction.cs.
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static |
Definition at line 451 of file ToolAction.cs.
GameObject ToolAction.GetGameObject | ( | ) |
Definition at line 1291 of file ToolAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 1527 of file ToolAction.cs.
IEnumerator ToolAction.HideTCD | ( | ) |
Definition at line 1258 of file ToolAction.cs.
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protected |
Definition at line 421 of file ToolAction.cs.
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protected |
Definition at line 430 of file ToolAction.cs.
void ToolAction.NmInputEnded | ( | string | input | ) |
Definition at line 1174 of file ToolAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 104 of file ToolAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 111 of file ToolAction.cs.
void ToolAction.OnSelectionChanged | ( | int | value | ) |
Definition at line 1179 of file ToolAction.cs.
void ToolAction.onTaktTimeChanged | ( | string | value | ) |
Definition at line 755 of file ToolAction.cs.
new void ToolAction.RefreshTargetDisplay | ( | ) |
Definition at line 1316 of file ToolAction.cs.
void ToolAction.SelectedCustomTool | ( | GameObject | tool | ) |
Definition at line 274 of file ToolAction.cs.
void ToolAction.SetGameObject | ( | string | hash | ) |
Definition at line 1302 of file ToolAction.cs.
IEnumerator ToolAction.SetGameObjectJob | ( | string | hash | ) |
Definition at line 1274 of file ToolAction.cs.
void ToolAction.SetSecondGoButton | ( | ) |
Definition at line 160 of file ToolAction.cs.
void ToolAction.SetToolPosition | ( | ) |
Definition at line 177 of file ToolAction.cs.
void ToolAction.SetToOriginalPos | ( | ) |
Definition at line 125 of file ToolAction.cs.
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protected |
Definition at line 1007 of file ToolAction.cs.
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protected |
Definition at line 1044 of file ToolAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 71 of file ToolAction.cs.
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virtual |
Reimplemented from ActionObject.
Definition at line 1252 of file ToolAction.cs.
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protected |
Definition at line 1094 of file ToolAction.cs.
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protected |
Definition at line 31 of file ToolAction.cs.
string ToolAction.customToolHash = "" |
Definition at line 38 of file ToolAction.cs.
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protected |
Definition at line 31 of file ToolAction.cs.
Dropdown ToolAction.drop |
Definition at line 23 of file ToolAction.cs.
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protected |
Definition at line 31 of file ToolAction.cs.
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protected |
Definition at line 31 of file ToolAction.cs.
bool ToolAction.hasTwoObjects = false |
Definition at line 48 of file ToolAction.cs.
Material ToolAction.highlightMaterial |
Definition at line 40 of file ToolAction.cs.
Material ToolAction.highlightToolMaterial |
Definition at line 40 of file ToolAction.cs.
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protected |
Definition at line 31 of file ToolAction.cs.
GameObject ToolAction.NmInput |
Definition at line 24 of file ToolAction.cs.
InputField ToolAction.NmInputField |
Definition at line 25 of file ToolAction.cs.
Material ToolAction.origHighlightToolMaterial |
Definition at line 40 of file ToolAction.cs.
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protected |
Definition at line 31 of file ToolAction.cs.
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protected |
Definition at line 31 of file ToolAction.cs.
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protected |
Definition at line 34 of file ToolAction.cs.
string ToolAction.secondGoHash = "" |
Definition at line 39 of file ToolAction.cs.
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protected |
Definition at line 31 of file ToolAction.cs.
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protected |
Definition at line 34 of file ToolAction.cs.
string ToolAction.selectedHash = "" |
Definition at line 37 of file ToolAction.cs.
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protected |
Definition at line 31 of file ToolAction.cs.
InputField ToolAction.taktTimeInput |
Definition at line 25 of file ToolAction.cs.
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protected |
Definition at line 31 of file ToolAction.cs.