Tanoda
Spaceship.cs File Reference

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Classes

class  Leap.Unity.Examples.Spaceship
 The spaceship in this example is a kinematic rigidbody with a force API, but having a rigidbody on your Interaction Manager's reference frame is entirely optional. Any moving transform can provide a frame of reference for the Interaction Manager and encompassing interfaces. More...
 

Namespaces

namespace  Leap
 
namespace  Leap.Unity
 
namespace  Leap.Unity.Examples