Definition at line 10 of file UIHighlightable.cs.
◆ OnPointerDown()
void UnityEngine.UI.Extensions.UIHighlightable.OnPointerDown |
( |
PointerEventData |
eventData | ) |
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◆ OnPointerEnter()
void UnityEngine.UI.Extensions.UIHighlightable.OnPointerEnter |
( |
PointerEventData |
eventData | ) |
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◆ OnPointerExit()
void UnityEngine.UI.Extensions.UIHighlightable.OnPointerExit |
( |
PointerEventData |
eventData | ) |
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◆ OnPointerUp()
void UnityEngine.UI.Extensions.UIHighlightable.OnPointerUp |
( |
PointerEventData |
eventData | ) |
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◆ DisabledColor
Color UnityEngine.UI.Extensions.UIHighlightable.DisabledColor = Color.gray |
◆ HighlightedColor
Color UnityEngine.UI.Extensions.UIHighlightable.HighlightedColor = Color.yellow |
◆ NormalColor
Color UnityEngine.UI.Extensions.UIHighlightable.NormalColor = Color.grey |
◆ OnInteractableChanged
◆ PressedColor
Color UnityEngine.UI.Extensions.UIHighlightable.PressedColor = Color.green |
◆ ClickToHold
bool UnityEngine.UI.Extensions.UIHighlightable.ClickToHold |
|
getset |
◆ Interactable
bool UnityEngine.UI.Extensions.UIHighlightable.Interactable |
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getset |
The documentation for this class was generated from the following file: