Tanoda
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Classes | |
class | AssetViewer |
Represents a TriLib sample which allows the user to load models and HDR skyboxes from the local file-system. More... | |
class | AssetViewerBase |
Represents a base class used in TriLib samples. More... | |
class | AvatarController |
Represents a class used to control an avatar on TriLib samples. More... | |
class | AvatarLoader |
Represents a TriLib sample which allows the user to load and control a custom avatar. More... | |
class | ExternalDataMapperSample |
Represents a class that finds external resources at the given model base path. More... | |
class | FaceBuilder |
Represents a TriLib sample which allows the user to load models from a website and switch between them to build a 3D face. More... | |
class | FixMaterials |
Represents a class used to fix TriLib sample models depending on the rendering pipeline. More... | |
class | LoadHumanoidAnimationFromFilePicker |
Represents a sample that allows user loading Humanoid Animations with a File Picker. More... | |
class | LoadModelFromFilePickerSample |
Represents a sample that loads a Model from a file-picker. More... | |
class | LoadModelFromFileSample |
Represents a sample that loads the "TriLibSample.obj" Model from the "Models" folder. More... | |
class | LoadModelFromStreamSample |
Represents a sample that loads the "TriLibSample.obj" Model from the "Models" folder using a File Stream and sample Mappers to find external Resources and Textures. More... | |
class | LoadModelFromURLSample |
Represents a sample that loads a compressed (Zipped) Model. More... | |
class | PasteManager |
Represents a Class used to add paste capabilities to WebGL projects. More... | |
class | SimpleCustomAssetLoader |
Represents a class used to load models from Byte Arrays using callbacks to map External Data and Textures. More... | |
class | SimpleCustomLoaderSample |
This sample loads an OBJ model with a single texture from Strings contents as the data source. More... | |
class | SimpleExternalDataMapper |
Custom external data mapper which works with callbacks. More... | |
class | SimpleTextureMapper |
Custom texture mapper which works with callbacks. More... | |
class | TextureMapperSample |
Represents a class that finds textures at the given model base path. More... | |