Tanoda
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Public Member Functions | |
void | EnterOffsetEditor (GameObject objectToGrab, ActionObject action, Vector3 TargetPos, Vector3 TargetRot) |
void | hideHandPreview (GameObject objectToGrab) |
Vector3 | GetHandRootPos (OffsetHolder oh, bool left=false) |
void | TurnOffOnPreviewHand (bool newValue) |
Public Attributes | |
GameObject | handPrefab |
GameObject | leftHandPrefab |
GameObject | turnableHand |
GameObject | leftTurnableHand |
GameObject | handPrefab2 |
GameObject | leftHandPrefab2 |
Toggle | toggle |
Properties | |
static PreviewHand | Instance [get] |
Definition at line 6 of file PreviewHand.cs.
void PreviewHand.EnterOffsetEditor | ( | GameObject | objectToGrab, |
ActionObject | action, | ||
Vector3 | TargetPos, | ||
Vector3 | TargetRot | ||
) |
Definition at line 40 of file PreviewHand.cs.
Vector3 PreviewHand.GetHandRootPos | ( | OffsetHolder | oh, |
bool | left = false |
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) |
Definition at line 107 of file PreviewHand.cs.
void PreviewHand.hideHandPreview | ( | GameObject | objectToGrab | ) |
Definition at line 73 of file PreviewHand.cs.
void PreviewHand.TurnOffOnPreviewHand | ( | bool | newValue | ) |
Definition at line 267 of file PreviewHand.cs.
GameObject PreviewHand.handPrefab |
Definition at line 9 of file PreviewHand.cs.
GameObject PreviewHand.handPrefab2 |
Definition at line 10 of file PreviewHand.cs.
GameObject PreviewHand.leftHandPrefab |
Definition at line 9 of file PreviewHand.cs.
GameObject PreviewHand.leftHandPrefab2 |
Definition at line 10 of file PreviewHand.cs.
GameObject PreviewHand.leftTurnableHand |
Definition at line 9 of file PreviewHand.cs.
Toggle PreviewHand.toggle |
Definition at line 18 of file PreviewHand.cs.
GameObject PreviewHand.turnableHand |
Definition at line 9 of file PreviewHand.cs.
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staticget |
Definition at line 16 of file PreviewHand.cs.