Tanoda
RemoveLine.cs
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1using System;
2using UnityEngine;
4
5public class RemoveLine : MonoBehaviour, IPointerClickHandler
6{
7 public void OnPointerClick(PointerEventData eventData)
8 {
9 try
10 {
12 }
13 catch (Exception)
14 {
15 // ignored
16 }
17 }
18}
void RemoveConnectionByEndPointId(string id)
Definition: Controller.cs:842
static Controller Instance
Definition: Controller.cs:16
void OnPointerClick(PointerEventData eventData)
Definition: RemoveLine.cs:7