Definition at line 12 of file Inspector.cs.
◆ Inspector()
RuntimeUnityEditor.Core.Inspector.Inspector.Inspector |
( |
Action< Transform > |
treeListShowCallback | ) |
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◆ DisplayInspector()
void RuntimeUnityEditor.Core.Inspector.Inspector.DisplayInspector |
( |
| ) |
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◆ GetInspectedObject()
object RuntimeUnityEditor.Core.Inspector.Inspector.GetInspectedObject |
( |
| ) |
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◆ InspectorClear()
void RuntimeUnityEditor.Core.Inspector.Inspector.InspectorClear |
( |
| ) |
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◆ InspectorPush()
◆ Push()
◆ UpdateWindowSize()
void RuntimeUnityEditor.Core.Inspector.Inspector.UpdateWindowSize |
( |
Rect |
windowRect | ) |
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◆ SearchString
string RuntimeUnityEditor.Core.Inspector.Inspector.SearchString |
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getset |
◆ Show
bool RuntimeUnityEditor.Core.Inspector.Inspector.Show |
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getset |
The documentation for this class was generated from the following file: