Tanoda
Leap.Unity.Geometry.Circle.CirclePointEnumerator Struct Reference

Public Member Functions

 CirclePointEnumerator (Circle circle, int numPoints)
 
bool MoveNext ()
 
CirclePointEnumerator GetEnumerator ()
 

Public Attributes

Circle circle
 
int numPoints
 
int idx
 
Vector3 startRadiusVector
 
Quaternion rotator
 
Vector3? radiusVector
 

Properties

Vector3 Current [get]
 

Detailed Description

Constructor & Destructor Documentation

◆ CirclePointEnumerator()

Leap.Unity.Geometry.Circle.CirclePointEnumerator.CirclePointEnumerator ( Circle  circle,
int  numPoints 
)

Member Function Documentation

◆ GetEnumerator()

CirclePointEnumerator Leap.Unity.Geometry.Circle.CirclePointEnumerator.GetEnumerator ( )

◆ MoveNext()

bool Leap.Unity.Geometry.Circle.CirclePointEnumerator.MoveNext ( )

Member Data Documentation

◆ circle

Circle Leap.Unity.Geometry.Circle.CirclePointEnumerator.circle

◆ idx

int Leap.Unity.Geometry.Circle.CirclePointEnumerator.idx

◆ numPoints

int Leap.Unity.Geometry.Circle.CirclePointEnumerator.numPoints

◆ radiusVector

Vector3? Leap.Unity.Geometry.Circle.CirclePointEnumerator.radiusVector

◆ rotator

Quaternion Leap.Unity.Geometry.Circle.CirclePointEnumerator.rotator

◆ startRadiusVector

Vector3 Leap.Unity.Geometry.Circle.CirclePointEnumerator.startRadiusVector

Property Documentation

◆ Current

Vector3 Leap.Unity.Geometry.Circle.CirclePointEnumerator.Current
get

The documentation for this struct was generated from the following file: