Tanoda
ToolGO.cs
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using
System.Collections;
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using
System.Collections.Generic;
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using
UnityEngine
;
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public
class
ToolGO
: MonoBehaviour
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{
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public
GameObject
blue
;
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private
void
OnDestroy()
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{
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//Destroy(blue);
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}
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}
ToolGO
Definition:
ToolGO.cs:6
ToolGO.blue
GameObject blue
Definition:
ToolGO.cs:7
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
Scripts
ToolGO.cs
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