Tanoda
Leap.Unity.GraphicalRenderer.LeapPanelGraphic Member List

This is the complete list of members for Leap.Unity.GraphicalRenderer.LeapPanelGraphic, including all inherited members.

_anchorLeap.Unity.GraphicalRenderer.LeapGraphicprotected
_attachedGroupIndexLeap.Unity.GraphicalRenderer.LeapGraphicprotected
_attachedRendererLeap.Unity.GraphicalRenderer.LeapGraphicprotected
_favoriteGroupNameLeap.Unity.GraphicalRenderer.LeapGraphicprotected
_featureDataLeap.Unity.GraphicalRenderer.LeapGraphicprotected
_nineSlicedLeap.Unity.GraphicalRenderer.LeapSlicedGraphicprotected
_preferredRendererTypeLeap.Unity.GraphicalRenderer.LeapGraphicprotected
_resolution_vert_xLeap.Unity.GraphicalRenderer.LeapSlicedGraphicprotected
_resolution_vert_yLeap.Unity.GraphicalRenderer.LeapSlicedGraphicprotected
_resolution_verts_per_meterLeap.Unity.GraphicalRenderer.LeapSlicedGraphicprotected
_resolutionTypeLeap.Unity.GraphicalRenderer.LeapSlicedGraphicprotected
_sizeLeap.Unity.GraphicalRenderer.LeapSlicedGraphicprotected
_sourceDataIndexLeap.Unity.GraphicalRenderer.LeapSlicedGraphicprotected
anchorLeap.Unity.GraphicalRenderer.LeapGraphic
assignDefaultSourceValue()Leap.Unity.GraphicalRenderer.LeapSlicedGraphicprotected
attachedGroupLeap.Unity.GraphicalRenderer.LeapGraphic
Awake()Leap.Unity.GraphicalRenderer.LeapGraphicprotectedvirtual
calculateVertAxis(int vertIdx, int vertCount, float size, float border0, float border1, bool alwaysRespectBorder=false)Leap.Unity.GraphicalRenderer.LeapSlicedGraphicprotected
CancelWillBeAttached()Leap.Unity.GraphicalRenderer.LeapGraphicvirtual
CancelWillBeDetached()Leap.Unity.GraphicalRenderer.LeapGraphicvirtual
canNineSliceLeap.Unity.GraphicalRenderer.LeapSlicedGraphic
favoriteGroupNameLeap.Unity.GraphicalRenderer.LeapGraphic
featureDataLeap.Unity.GraphicalRenderer.LeapGraphic
GetBlendShapeAmount()Leap.Unity.GraphicalRenderer.LeapGraphic
GetCustomChannel< T >(string channelName)Leap.Unity.GraphicalRenderer.LeapGraphic
GetFeatureData< T >()Leap.Unity.GraphicalRenderer.LeapGraphic
GetRuntimeTint()Leap.Unity.GraphicalRenderer.LeapGraphic
isAttachedToGroupLeap.Unity.GraphicalRenderer.LeapGraphic
isRepresentationDirtyLeap.Unity.GraphicalRenderer.LeapGraphic
isRepresentationDirtyOrEditTimeLeap.Unity.GraphicalRenderer.LeapGraphic
IsValidDataSource(LeapFeatureData dataSource)Leap.Unity.GraphicalRenderer.LeapSlicedGraphicstatic
LeapMeshGraphicBase()Leap.Unity.GraphicalRenderer.LeapMeshGraphicBase
MAX_RESOLUTIONLeap.Unity.GraphicalRenderer.LeapSlicedGraphicstatic
meshLeap.Unity.GraphicalRenderer.LeapMeshGraphicBase
nineSlicedLeap.Unity.GraphicalRenderer.LeapSlicedGraphic
NotifyWillBeAttached(LeapGraphicGroup toBeAttachedTo)Leap.Unity.GraphicalRenderer.LeapGraphicvirtual
NotifyWillBeDetached(LeapGraphicGroup toBeDetachedFrom)Leap.Unity.GraphicalRenderer.LeapGraphicvirtual
OnAfterDeserialize()Leap.Unity.GraphicalRenderer.LeapGraphicvirtual
OnAssignFeatureData(List< LeapFeatureData > data)Leap.Unity.GraphicalRenderer.LeapGraphicvirtual
OnAttachedToGroup(LeapGraphicGroup group, LeapSpaceAnchor anchor)Leap.Unity.GraphicalRenderer.LeapGraphicvirtual
OnAttachedToGroupEventLeap.Unity.GraphicalRenderer.LeapGraphic
OnBeforeSerialize()Leap.Unity.GraphicalRenderer.LeapGraphicvirtual
OnDestroy()Leap.Unity.GraphicalRenderer.LeapGraphicprotectedvirtual
OnDetachedFromGroup()Leap.Unity.GraphicalRenderer.LeapGraphicvirtual
OnDetachedFromGroupEventLeap.Unity.GraphicalRenderer.LeapGraphic
OnDrawGizmos()Leap.Unity.GraphicalRenderer.LeapGraphicprotectedvirtual
OnEnable()Leap.Unity.GraphicalRenderer.LeapGraphicprotectedvirtual
OnUpdateAnchor(LeapSpaceAnchor anchor)Leap.Unity.GraphicalRenderer.LeapGraphic
OnValidate()Leap.Unity.GraphicalRenderer.LeapSlicedGraphicprotectedvirtual
preferredRendererTypeLeap.Unity.GraphicalRenderer.LeapGraphic
rectLeap.Unity.GraphicalRenderer.LeapSlicedGraphic
RefreshMeshData()Leap.Unity.GraphicalRenderer.LeapSlicedGraphicvirtual
RefreshSlicedMeshData(Vector2i resolution, RectMargins meshMargins, RectMargins uvMargins)Leap.Unity.GraphicalRenderer.LeapPanelGraphicvirtual
remappableChannelsLeap.Unity.GraphicalRenderer.LeapMeshGraphicBase
Reset()Leap.Unity.GraphicalRenderer.LeapSlicedGraphicprotectedvirtual
ResolutionType enum nameLeap.Unity.GraphicalRenderer.LeapSlicedGraphic
resolutionTypeLeap.Unity.GraphicalRenderer.LeapSlicedGraphic
SetBlendShapeAmount(float amount)Leap.Unity.GraphicalRenderer.LeapGraphic
SetCustomChannel(string channelName, Color color)Leap.Unity.GraphicalRenderer.LeapGraphic
SetCustomChannel(string channelName, float value)Leap.Unity.GraphicalRenderer.LeapGraphic
SetCustomChannel(string channelName, Matrix4x4 value)Leap.Unity.GraphicalRenderer.LeapGraphic
SetCustomChannel(string channelName, Vector4 value)Leap.Unity.GraphicalRenderer.LeapGraphic
SetRuntimeTint(Color color)Leap.Unity.GraphicalRenderer.LeapGraphic
SetRuntimeTint(string htmlString)Leap.Unity.GraphicalRenderer.LeapGraphic
setSourceFeatureDirty()Leap.Unity.GraphicalRenderer.LeapSlicedGraphicprotected
sourceDataLeap.Unity.GraphicalRenderer.LeapSlicedGraphic
transformerLeap.Unity.GraphicalRenderer.LeapGraphic
TryDetach()Leap.Unity.GraphicalRenderer.LeapGraphic
uvChannelLeap.Unity.GraphicalRenderer.LeapSlicedGraphic
vertexColorLeap.Unity.GraphicalRenderer.LeapMeshGraphicBase
willbeAttachedLeap.Unity.GraphicalRenderer.LeapGraphic
willbeDetachedLeap.Unity.GraphicalRenderer.LeapGraphic