Tanoda
Leap.Unity.Packaging.PackageDefinitionEditor Class Reference
Inheritance diagram for Leap.Unity.Packaging.PackageDefinitionEditor:
Leap.Unity.Packaging.DefinitionBaseEditor< PackageDefinition >

Public Member Functions

override void OnInspectorGUI ()
 

Protected Member Functions

override void OnEnable ()
 
override void OnBuild ()
 
override int GetBuildMenuPriority ()
 
override string GetBuildMethodName ()
 
- Protected Member Functions inherited from Leap.Unity.Packaging.DefinitionBaseEditor< PackageDefinition >
override void OnEnable ()
 
abstract void OnBuild ()
 
abstract int GetBuildMenuPriority ()
 
abstract string GetBuildMethodName ()
 
void drawExportFolder (SerializedProperty prop, string buildText, string label)
 
ReorderableList createList (string propertyName, Action< Rect, SerializedProperty > drawMethod)
 

Detailed Description

Definition at line 17 of file PackageDefinitionEditor.cs.

Member Function Documentation

◆ GetBuildMenuPriority()

override int Leap.Unity.Packaging.PackageDefinitionEditor.GetBuildMenuPriority ( )
protectedvirtual

◆ GetBuildMethodName()

override string Leap.Unity.Packaging.PackageDefinitionEditor.GetBuildMethodName ( )
protectedvirtual

◆ OnBuild()

override void Leap.Unity.Packaging.PackageDefinitionEditor.OnBuild ( )
protectedvirtual

◆ OnEnable()

override void Leap.Unity.Packaging.PackageDefinitionEditor.OnEnable ( )
protected

Definition at line 23 of file PackageDefinitionEditor.cs.

◆ OnInspectorGUI()

override void Leap.Unity.Packaging.PackageDefinitionEditor.OnInspectorGUI ( )

Definition at line 41 of file PackageDefinitionEditor.cs.


The documentation for this class was generated from the following file: