Tanoda
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Protected Member Functions | |
override void | Awake () |
override void | HandFinish () |
override void | HandReset () |
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abstract void | HandReset () |
abstract void | HandFinish () |
virtual void | Awake () |
virtual void | OnDestroy () |
Additional Inherited Members | |
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HandModelBase | handModelBase |
Simple implementation HandTransitionBehavior to lerp hand models back to their starting position and orientation with tracking ends
Definition at line 14 of file HandDrop.cs.
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protectedvirtual |
Reimplemented from Leap.Unity.HandTransitionBehavior.
Definition at line 20 of file HandDrop.cs.
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protectedvirtual |
Implements Leap.Unity.HandTransitionBehavior.
Definition at line 27 of file HandDrop.cs.
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protectedvirtual |
Implements Leap.Unity.HandTransitionBehavior.
Definition at line 30 of file HandDrop.cs.