Tanoda
Leap.Unity.EnableDepthBuffer Class Reference
Inheritance diagram for Leap.Unity.EnableDepthBuffer:

Static Public Attributes

const string DEPTH_TEXTURE_VARIANT_NAME = "USE_DEPTH_TEXTURE"
 

Detailed Description

Definition at line 14 of file EnableDepthBuffer.cs.

Member Data Documentation

◆ DEPTH_TEXTURE_VARIANT_NAME

const string Leap.Unity.EnableDepthBuffer.DEPTH_TEXTURE_VARIANT_NAME = "USE_DEPTH_TEXTURE"
static

Definition at line 15 of file EnableDepthBuffer.cs.


The documentation for this class was generated from the following file: