Tanoda
BoxColliderExtended Class Reference
Inheritance diagram for BoxColliderExtended:

Public Attributes

UnityEvent< Collider, BoxColliderExtendedOnTriggered = new UnityEvent<Collider, BoxColliderExtended>()
 

Properties

bool isTrigger [get, set]
 
Vector3 center [get, set]
 
Vector3 size [get, set]
 

Detailed Description

Definition at line 4 of file BoxColliderExtended.cs.

Member Data Documentation

◆ OnTriggered

UnityEvent<Collider, BoxColliderExtended> BoxColliderExtended.OnTriggered = new UnityEvent<Collider, BoxColliderExtended>()

Definition at line 31 of file BoxColliderExtended.cs.

Property Documentation

◆ center

Vector3 BoxColliderExtended.center
getset

Definition at line 19 of file BoxColliderExtended.cs.

◆ isTrigger

bool BoxColliderExtended.isTrigger
getset

Definition at line 8 of file BoxColliderExtended.cs.

◆ size

Vector3 BoxColliderExtended.size
getset

Definition at line 25 of file BoxColliderExtended.cs.


The documentation for this class was generated from the following file: