Tanoda
Positioner Class Reference
Inheritance diagram for Positioner:

Public Attributes

Vector3 FinalPosition
 
Vector3 FinalRotation
 
Vector3 FinalForward
 
Vector3 FinalRight
 
Vector3 FinalUp
 
float TolerancePos = 0.1f
 
float ToleranceRot = 25
 
bool isScrew = false
 
int ActiveInStage = 0
 
UnityEvent InGoodPosition
 

Detailed Description

Definition at line 10 of file Alap/Positioner.cs.

Member Data Documentation

◆ ActiveInStage

int Positioner.ActiveInStage = 0

Definition at line 24 of file Alap/Positioner.cs.

◆ FinalForward

Vector3 Positioner.FinalForward

Definition at line 16 of file Alap/Positioner.cs.

◆ FinalPosition

Vector3 Positioner.FinalPosition

Definition at line 14 of file Alap/Positioner.cs.

◆ FinalRight

Vector3 Positioner.FinalRight

Definition at line 17 of file Alap/Positioner.cs.

◆ FinalRotation

Vector3 Positioner.FinalRotation

Definition at line 15 of file Alap/Positioner.cs.

◆ FinalUp

Vector3 Positioner.FinalUp

Definition at line 18 of file Alap/Positioner.cs.

◆ InGoodPosition

UnityEvent Positioner.InGoodPosition

Definition at line 25 of file Alap/Positioner.cs.

◆ isScrew

bool Positioner.isScrew = false

Definition at line 21 of file Alap/Positioner.cs.

◆ TolerancePos

float Positioner.TolerancePos = 0.1f

Definition at line 19 of file Alap/Positioner.cs.

◆ ToleranceRot

float Positioner.ToleranceRot = 25

Definition at line 20 of file Alap/Positioner.cs.


The documentation for this class was generated from the following files: