Tanoda
GILES.pb_OpenSceneButton Class Reference
Inheritance diagram for GILES.pb_OpenSceneButton:
GILES.pb_ToolbarButton

Public Member Functions

void OpenScene ()
 
- Public Member Functions inherited from GILES.pb_ToolbarButton
virtual void OnPointerClick (PointerEventData eventData)
 
virtual void OnPointerEnter (PointerEventData eventData)
 
virtual void OnPointerExit (PointerEventData eventData)
 
void ShowTooltip ()
 
void UpdateTooltip ()
 
void HideTooltip ()
 

Public Attributes

string scene
 

Properties

override string tooltip [get]
 
- Properties inherited from GILES.pb_ToolbarButton
virtual string tooltip [get, set]
 
bool interactable [get, set]
 

Additional Inherited Members

- Protected Member Functions inherited from GILES.pb_ToolbarButton
virtual void Start ()
 
- Protected Attributes inherited from GILES.pb_ToolbarButton
Selectable selectable
 
GameObject tooltip_label = null
 

Detailed Description

Open a Unity scene.

Definition at line 13 of file pb_OpenSceneButton.cs.

Member Function Documentation

◆ OpenScene()

void GILES.pb_OpenSceneButton.OpenScene ( )

Definition at line 19 of file pb_OpenSceneButton.cs.

Member Data Documentation

◆ scene

string GILES.pb_OpenSceneButton.scene

Definition at line 15 of file pb_OpenSceneButton.cs.

Property Documentation

◆ tooltip

override string GILES.pb_OpenSceneButton.tooltip
get

Definition at line 17 of file pb_OpenSceneButton.cs.


The documentation for this class was generated from the following file: