Definition at line 5 of file InspectorStackEntryBase.cs.
◆ InspectorStackEntryBase()
RuntimeUnityEditor.Core.Inspector.Entries.InspectorStackEntryBase.InspectorStackEntryBase |
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string |
name | ) |
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◆ EntryIsValid()
abstract bool RuntimeUnityEditor.Core.Inspector.Entries.InspectorStackEntryBase.EntryIsValid |
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| ) |
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pure virtual |
◆ ToString()
override string RuntimeUnityEditor.Core.Inspector.Entries.InspectorStackEntryBase.ToString |
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| ) |
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◆ ScrollPosition
Vector2 RuntimeUnityEditor.Core.Inspector.Entries.InspectorStackEntryBase.ScrollPosition |
◆ Name
string RuntimeUnityEditor.Core.Inspector.Entries.InspectorStackEntryBase.Name |
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getset |
The documentation for this class was generated from the following file: