Tanoda
LipSyncMapping.cs
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1using UnityEngine;
2
3namespace TriLibCore
4{
6 public class LipSyncMapping : MonoBehaviour
7 {
12 }
13}
Represents the Viseme to Blend-Shape Keys mapped indices. The indices are generated from the Lip Sync...
int[] VisemeToBlendTargets
Viseme to blend-targets mapped indices.