AdjustCellIntervalAndScrollOffset() | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
CellPrefab | UnityEngine.UI.Extensions.FancyGridView< TItemData > | protected |
cellSize | UnityEngine.UI.Extensions.FancyGridView< TItemData > | protected |
CellSize | UnityEngine.UI.Extensions.FancyGridView< TItemData > | protected |
DataCount | UnityEngine.UI.Extensions.FancyGridView< TItemData > | |
Initialize() | UnityEngine.UI.Extensions.FancyGridView< TItemData > | protected |
JumpTo(int itemIndex, float alignment=0.5f) | UnityEngine.UI.Extensions.FancyGridView< TItemData > | protectedvirtual |
OnValidate() | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protectedvirtual |
paddingHead | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
paddingTail | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
Refresh() | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
RefreshScroller() | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
Relayout() | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
reuseCellMarginCount | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
Scrollable | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
Scroller | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
ScrollTo(int itemIndex, float duration, float alignment=0.5f, Action onComplete=null) | UnityEngine.UI.Extensions.FancyGridView< TItemData > | protectedvirtual |
ScrollTo(int itemIndex, float duration, Ease easing, float alignment=0.5f, Action onComplete=null) | UnityEngine.UI.Extensions.FancyGridView< TItemData > | protected |
FancyGridView< TItemData, FancyGridViewContext >.ScrollTo(int itemIndex, float duration, Ease easing, float alignment=0.5f, Action onComplete=null) | UnityEngine.UI.Extensions.FancyGridView< TItemData, FancyGridViewContext > | protected |
FancyScrollRect< TItemData[], TContext >.ScrollTo(int index, float duration, Ease easing, float alignment=0.5f, Action onComplete=null) | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protectedvirtual |
Setup< TGroup >(FancyCell< TItemData, TContext > cellTemplate) | UnityEngine.UI.Extensions.FancyGridView< TItemData > | protectedvirtual |
SetupCellTemplate() | UnityEngine.UI.Extensions.FancyGridView< TItemData > | protectedpure virtual |
spacing | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
startAxisCellCount | UnityEngine.UI.Extensions.FancyGridView< TItemData > | protected |
startAxisSpacing | UnityEngine.UI.Extensions.FancyGridView< TItemData > | protected |
ToFancyScrollViewPosition(float position) | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
ToScrollerPosition(float position) | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
ToScrollerPosition(float position, float alignment=0.5f) | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
UpdateContents(IList< TItemData > items) | UnityEngine.UI.Extensions.FancyGridView< TItemData > | virtual |
UpdatePosition(float position) | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |
UpdateScrollbarSize(float viewportLength) | UnityEngine.UI.Extensions.FancyScrollRect< TItemData[], TContext > | protected |