43 public virtual string Path {
52 throw new InvalidOperationException(
"Cannot access the Path of an Asset Folder in a build.");
57 _assetFolder = AssetDatabase.LoadAssetAtPath<DefaultAsset>(value);
59 throw new InvalidOperationException(
"Cannot set the Path of an Asset Folder in a build.");
UnityEngine.Object UnityObject
A convenient serializable representation of an asset folder. Only useful for editor scripts since ass...
virtual string Path
Gets or sets the folder path. This path will always be a path relative to the asset folder,...
UnityEngine.Object UnityObject