Tanoda
GILES.pb_EditorComponentAttribute Class Reference
Inheritance diagram for GILES.pb_EditorComponentAttribute:

Static Public Member Functions

static void StripEditorComponents (GameObject target)
 

Detailed Description

Components marked with this attribute will be ignored when copying or duplicating scene objects through pb_Scene.Instantiate().

See also
pb_Gizmo, pb_Highlight

Definition at line 13 of file pb_EditorComponentAttribute.cs.

Member Function Documentation

◆ StripEditorComponents()

static void GILES.pb_EditorComponentAttribute.StripEditorComponents ( GameObject  target)
static

Definition at line 15 of file pb_EditorComponentAttribute.cs.


The documentation for this class was generated from the following file: