Tanoda
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You can use this attribute to mark that an AnimationCurve can only have values that fall within specific bounds. The user will be prevented from entering a curve that lies outside of these bounds. More...
Public Member Functions | |
CurveBoundsAttribute (Rect bounds) | |
CurveBoundsAttribute (float width, float height) | |
Public Attributes | |
readonly Rect | bounds |
Additional Inherited Members | |
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FieldInfo? | fieldInfo [get, protected set] |
UnityObject[]? | targets [get, protected set] |
You can use this attribute to mark that an AnimationCurve can only have values that fall within specific bounds. The user will be prevented from entering a curve that lies outside of these bounds.
Definition at line 22 of file CurveBounds.cs.
Leap.Unity.Attributes.CurveBoundsAttribute.CurveBoundsAttribute | ( | Rect | bounds | ) |
Definition at line 25 of file CurveBounds.cs.
Leap.Unity.Attributes.CurveBoundsAttribute.CurveBoundsAttribute | ( | float | width, |
float | height | ||
) |
Definition at line 29 of file CurveBounds.cs.
readonly Rect Leap.Unity.Attributes.CurveBoundsAttribute.bounds |
Definition at line 23 of file CurveBounds.cs.