Tanoda
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Classes | |
class | Leap.Unity.GraphicalRenderer.AtlasUvs |
A class that contains mapping information that specifies how a texture is packed into an atlas. More... | |
class | Leap.Unity.GraphicalRenderer.AtlasUvs.TextureToRect |
class | Leap.Unity.GraphicalRenderer.AtlasBuilder |
class | Leap.Unity.GraphicalRenderer.AtlasBuilder.TextureReference |
Namespaces | |
namespace | Leap |
namespace | Leap.Unity |
namespace | Leap.Unity.GraphicalRenderer |