Tanoda
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Credit Erdener Gonenc - @PixelEnvision. More...
Namespaces | |
namespace | ColorPicker |
namespace | EasingCore |
namespace | Tweens |
Classes | |
class | Accordion |
class | AccordionElement |
class | AccordionElementEditor |
class | AutoCompleteComboBox |
class | BestFitOutline |
class | BezierLineRendererEditor |
class | BezierPath |
class | BoundTooltipItem |
class | BoundTooltipTrigger |
class | BoxSlider |
class | CableCurve |
class | CanvasGroupActivator |
class | CardExpanding2D |
class | CardExpanding3D |
class | CardPopup2D |
class | CardStack2D |
class | Circle |
class | CLZF2 |
Improved C# LZF Compressor, a very small data compression library. The compression algorithm is extremely fast. Note for strings, ensure you only use Unicode else special characters may get corrupted. | |
class | ComboBox |
class | ContentScrollSnapHorizontal |
class | CooldownButton |
class | CUIBezierCurve |
Assume to be a cubic bezier curve at the moment. More... | |
class | CUIBezierCurveEditor |
class | CUIGraphic |
class | CUIGraphicEditor |
class | CUIImage |
class | CUIImageEditor |
class | CUIText |
class | CUITextEditor |
class | CurvedLayout |
TODO: More... | |
class | CurvedText |
class | CylinderText |
class | DiamondGraph |
class | DragCorrector |
class | DropDownList |
Extension to the UI class which creates a dropdown list More... | |
class | DropDownListButton |
class | DropDownListItem |
class | ExampleSelectable |
class | ExtentionMethods |
class | FancyCell |
FancyScrollView<TItemData, TContext> のセルを実装するための抽象基底クラス. FancyCell<TItemData, TContext>.Context が不要な場合は 代わりに FancyCell<TItemData> を使用します. More... | |
class | FancyCellGroup |
複数の FancyCell<TItemData, TContext> を持つセルグループ実装するための抽象基底クラス. More... | |
class | FancyGridView |
グリッドレイアウトのスクロールビューを実装するための抽象基底クラス. 無限スクロールおよびスナップには対応していません. FancyScrollView<TItemData, TContext>.Context が不要な場合は 代わりに FancyGridView<TItemData> を使用します. More... | |
class | FancyGridViewCell |
FancyGridView<TItemData, TContext> のセルを実装するための抽象基底クラス. FancyCell<TItemData, TContext>.Context が不要な場合は 代わりに FancyGridViewCell<TItemData> を使用します. More... | |
class | FancyGridViewContext |
FancyGridView<TItemData, TContext> のコンテキスト基底クラス. More... | |
class | FancyScrollRect |
ScrollRect スタイルのスクロールビューを実装するための抽象基底クラス. 無限スクロールおよびスナップには対応していません. FancyScrollView<TItemData, TContext>.Context が不要な場合は 代わりに FancyScrollRect<TItemData> を使用します. More... | |
class | FancyScrollRectCell |
FancyScrollRect<TItemData, TContext> のセルを実装するための抽象基底クラス. FancyCell<TItemData, TContext>.Context が不要な場合は 代わりに FancyScrollRectCell<TItemData> を使用します. More... | |
class | FancyScrollRectContext |
FancyScrollRect<TItemData, TContext> のコンテキスト基底クラス. More... | |
class | FancyScrollView |
スクロールビューを実装するための抽象基底クラス. 無限スクロールおよびスナップに対応しています. FancyScrollView<TItemData, TContext>.Context が不要な場合は 代わりに FancyScrollView<TItemData> を使用します. More... | |
class | FlowLayoutGroup |
Layout Group controller that arranges children in bars, fitting as many on a line until total size exceeds parent bounds More... | |
class | Gradient |
class | Gradient2 |
class | HorizontalScrollSnap |
class | HoverTooltip |
interface | IBoxSelectable |
interface | IFancyCellGroupContext |
FancyCellGroup<TItemData, TContext> のコンテキストインターフェース. More... | |
interface | IFancyGridViewContext |
FancyGridView<TItemData, TContext> のコンテキストインターフェース. More... | |
interface | IFancyScrollRectContext |
FancyScrollRect<TItemData, TContext> のコンテキストインターフェース. More... | |
class | InputFieldEnterSubmit |
Usage: Add this component to the input and add the function to execute to the EnterSubmit event of this script More... | |
class | InputFocus |
interface | IScrollSnap |
class | KnobFloatValueEvent |
class | LetterSpacing |
class | Menu |
class | MenuExtensions |
class | MenuManager |
class | MeshCreator |
class | MonoSpacing |
class | MultiTouchScrollRect |
class | NicerOutline |
class | NonDrawingGraphic |
class | NonDrawingGraphicEditor |
class | NullContext |
FancyScrollView<TItemData> のコンテキストクラス. More... | |
class | PaginationManager |
class | PPIViewer |
class | RadialLayout |
class | RadialSlider |
class | RangeSlider |
class | RangeSliderEditor |
class | RaycastMask |
class | ReadOnlyAttribute |
class | ReadOnlyDrawer |
class | RectTransformExtension |
class | ReorderableList |
class | ReorderableListContent |
class | ReorderableListDebug |
class | ReorderableListElement |
class | RescaleDragPanel |
class | RescalePanel |
class | ResizePanel |
class | ScrollConflictManager |
class | Scroller |
スクロール位置の制御を行うコンポーネント. More... | |
class | ScrollerEditor |
class | ScrollPositionController |
class | ScrollPositionControllerEditor |
class | ScrollRectEx |
class | ScrollRectExtensions |
class | ScrollRectLinker |
class | ScrollRectTweener |
class | ScrollSnap |
class | ScrollSnapBase |
class | ScrollSnapScrollbarHelper |
class | Segment |
class | SegmentedControl |
class | SelectableScaler |
class | SelectionBox |
class | SetPropertyUtility |
class | ShineEffect |
class | ShineEffector |
class | SimpleMenu |
A base menu class that implements parameterless Show and Hide methods More... | |
class | SoftMaskScript |
class | Stepper |
class | StepperSide |
class | SuperellipsePoints |
class | TableLayoutGroup |
Arranges child objects into a non-uniform grid, with fixed column widths and flexible row heights More... | |
class | TabNavigationHelper |
class | TextPic |
class | TextPicEditor |
class | TextPicIconEditor |
class | TextPicIconListCopier |
class | TextPicRenameEditor |
class | TileSizeFitter |
class | TiltWindow |
class | ToolTip |
class | TooltipTrigger |
class | Triangulator |
class | uGUITools |
class | UI_InfiniteScroll |
Infinite scroll view with automatic configuration More... | |
class | UI_Knob |
class | UI_ScrollRectOcclusion |
ScrollRectOcclusion - disables the objects outside of the scrollrect viewport. Useful for scrolls with lots of content, reduces geometry and drawcalls (if content is not batched) More... | |
class | UI_TweenScale |
Dynamic scaling of text or image (including button) based on curves More... | |
class | UIAdditiveEffect |
class | UICircle |
class | UICornerCut |
class | UIExtensionMethods |
class | UIFlippable |
class | UIGridRenderer |
class | UIHighlightable |
class | UIImageCrop |
class | UILinearDodgeEffect |
class | UILineConnector |
class | UILineRenderer |
class | UILineRendererList |
class | UILineTextureRenderer |
class | UIMultiplyEffect |
class | UIPolygon |
class | UIPrimitiveBase |
class | UIScreenEffect |
class | UIScrollToSelection |
class | UIScrollToSelectionXY |
class | UISelectableExtension |
UIButton More... | |
class | UISoftAdditiveEffect |
class | UIVerticalScroller |
class | UIWindowBase |
Includes a few fixes of my own, mainly to tidy up duplicates, remove unneeded stuff and testing. (nothing major, all the crew above did the hard work!) More... | |
struct | Vector3_Array2D |
class | VerticalScrollSnap |
class | VRCursor |
class | VRInputModule |
Enumerations | |
enum | AutoCompleteSearchType { ArraySort , Linq } |
enum | GradientMode { Global , Local } |
enum | GradientDir { Vertical , Horizontal , DiagonalLeftToRight , DiagonalRightToLeft } |
enum | MovementDirection { Left , Right , Up , Down } |
enum | MovementType { Unrestricted = ScrollRect.MovementType.Unrestricted , Elastic = ScrollRect.MovementType.Elastic , Clamped = ScrollRect.MovementType.Clamped } |
enum | ScrollDirection { Vertical , Horizontal } |
enum | ResolutionMode { None , PerSegment , PerLine } |
enum | NavigationMode { Auto = 0 , Manual = 1 } |
Credit Erdener Gonenc - @PixelEnvision.
Tool script taken from the UI source as it's set to Internal for some reason. So to use in the extensions project it is needed here also.
This is the most efficient way to handle scroll conflicts when there are multiple scroll rects, this is useful when there is a vertical scrollrect in/on a horizontal scrollrect or vice versa Attach the script to the rect scroll and assign other rectscroll in the inspector (one is vertical and other is horizontal) gathered and modified from unity answers(delta snipper)
Created by Freezy - ElicitIce.nl Posted on Unity Forums http://forum.unity3d.com/threads/cut-corners-primative.359494/
Curved Layout Group Created by Freezy - http://www.ElicitIce.com Posted on Unity Forums http://forum.unity3d.com/threads/curved-layout.403985/
KNOB controller
Credit ChoMPHi Sourced from - http://forum.unity3d.com/threads/accordion-type-layout.271818/
Credit perchik Sourced from - http://forum.unity3d.com/threads/receive-onclick-event-and-pass-it-on-to-lower-ui-elements.293642/
Credit Zelek Sourced from - http://forum.unity3d.com/threads/inputfield-focus-and-unfocus.306634/ Usage, assign component to Input field, set OnEndEdit function to the one in this script and the Click for the submit button to the buttonPressed function.
Credit Ziboo Sourced from - http://forum.unity3d.com/threads/free-reorderable-list.364600/
Original Credit Korindian Sourced from - http://forum.unity3d.com/threads/rts-style-drag-selection-box.265739/ Updated Credit BenZed Sourced from - http://forum.unity3d.com/threads/color-picker.267043/
Fields
Credit Titinious (https://github.com/Titinious) Sourced from - https://github.com/Titinious/CurlyUI
Credit Breyer Sourced from - http://forum.unity3d.com/threads/scripts-useful-4-6-scripts-collection.264161/#post-1777407
adaption for cylindrical bending by herbst Credit Breyer Sourced from - http://forum.unity3d.com/threads/scripts-useful-4-6-scripts-collection.264161/#post-1777407
Credit senritsu Sourced from - https://github.com/senritsu/unitility/blob/master/Assets/Unitility/GUI/RaycastMask.cs
Credit 00christian00 Sourced from - http://forum.unity3d.com/threads/any-way-to-show-part-of-an-image-without-using-mask.360085/#post-2332030
Credit ömer faruk sayılır Sourced from - https://bitbucket.org/snippets/Lordinarius/nrn4L
Credit NemoKrad (aka Charles Humphrey) / valtain Sourced from - http://www.randomchaos.co.uk/SoftAlphaUIMask.aspx Updated by valtain - https://bitbucket.org/SimonDarksideJ/unity-ui-extensions/pull-requests/33
Credit ChoMPHi Sourced from - http://forum.unity3d.com/threads/script-flippable-for-ui-graphics.291711/
Credit glennpow, Zarlang Sourced from - http://forum.unity3d.com/threads/free-script-particle-systems-in-ui-screen-space-overlay.406862/ Updated by Zarlang with a more robust implementation, including TextureSheet animation support
Free for any use and alteration, source code may not be sold without my permission. If you make improvements on this script please share them with the community.
Credit setchi (https://github.com/setchi) Sourced from - https://github.com/setchi/FancyScrollView
Credit SimonDarksideJ Required for scrollbar support to work across ALL scroll snaps
Credit Danny Goodayle Sourced from - http://www.justapixel.co.uk/radial-layouts-nice-and-simple-in-unity3ds-ui-system/ Updated by SimonDarksideJ - removed dependency on a custom ScrollRect script. Now implements drag interfaces and standard Scroll Rect. Child Layout fix by John Hattan - enables an options
Credit RahulOfTheRamanEffect Sourced from - https://forum.unity3d.com/members/rahuloftheramaneffect.773241/
Credit Adam Kapos (Nezz) - http://www.songarc.net Sourced from - https://github.com/YousicianGit/UnityMenuSystem Updated by SimonDarksideJ - Refactored to be a more generic component
Free for any use and alteration, source code may not be sold without my permission. If you make improvements on this script please share them with the community.
Here is a script that will take a rectangular TransformRect and cut off some corners based on the corner size. This is great for when you need a quick and easy non-square panel/image. Enjoy! It adds an additional square if the relevant side has a corner cut, it then offsets the ends to simulate a cut corner. UVs are being set, but might be skewed when a texture is applied. You could hide the additional colors by using the following: http://rumorgames.com/hide-in-inspector/
Credit John Hattan (http://thecodezone.com/) Sourced from - https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/117/uigridrenderer
Credit CiaccoDavide Sourced from - http://ciaccodavi.de/unity/UIPolygon
Credit Martin Nerurkar // www.martin.nerurkar.de // www.sharkbombs.com Sourced from - http://www.sharkbombs.com/2015/02/10/tooltips-with-the-new-unity-ui-ugui/
Credit drHogan Sourced from - http://www.hammerandravens.com/multi-use-tooltip-system-in-unity3d/
Credit drHogan Sourced from - http://forum.unity3d.com/threads/screenspace-camera-tooltip-controller-sweat-and-tears.293991/#post-1938929 updated simonDarksideJ - refactored code to be more performant. updated lucasvinbr - mixed with BoundTooltip, should work with Screenspace Camera (non-rotated) and Overlay *Note - only works for non-rotated Screenspace Camera and Screenspace Overlay canvases at present, needs updating to include rotated Screenspace Camera and Worldspace!
Credit Board To Bits Games Original Sourced from - https://www.youtube.com/watch?v=Or3fA-UjnwU Updated and modified for UI Extensions to be more generic
Credit Slipp Douglas Thompson Sourced from - https://gist.github.com/capnslipp/349c18283f2fea316369
Credit FireOApache sourced from: http://answers.unity3d.com/questions/1149417/ui-button-onclick-sensitivity-for-high-dpi-devices.html#answer-1197307
Credit tanoshimi Sourced from - https://forum.unity3d.com/threads/read-only-fields.68976/
Credit Feaver1968 Sourced from - http://forum.unity3d.com/threads/scroll-to-the-bottom-of-a-scrollrect-in-code.310919/
Credit Martin Sharkbomb Sourced from - http://www.sharkbombs.com/2015/08/26/unity-ui-scrollrect-tools/
Credit Izitmee Sourced from - http://forum.unity3d.com/threads/find-anchoredposition-of-a-recttransform-relative-to-another-recttransform.330560/#post-2300992 Updated by Brave Michael - http://forum.unity3d.com/threads/find-anchoredposition-of-a-recttransform-relative-to-another-recttransform.330560/#post-2300992
Credit Simon (simonDarksideJ) Jackson Sourced from - My head
Credit Alastair Aitchison Sourced from - https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/123/uilinerenderer-issues-with-specifying
Credit Ralph Barbagallo (www.flarb.com /www.ralphbarbagallo.com / @flarb) Sourced from - http://forum.unity3d.com/threads/vr-cursor-possible-unity-4-6-gui-bug-or-is-it-me
Enumerator | |
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ArraySort | |
Linq |
Definition at line 9 of file AutoCompleteComboBox.cs.
Enumerator | |
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Vertical | |
Horizontal | |
DiagonalLeftToRight | |
DiagonalRightToLeft |
Definition at line 110 of file Gradient.cs.
Enumerator | |
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Global | |
Local |
Definition at line 104 of file Gradient.cs.
Enumerator | |
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Left | |
Right | |
Up | |
Down |
Definition at line 6 of file MovementDirection.cs.
Enumerator | |
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Unrestricted | |
Elastic | |
Clamped |
Definition at line 6 of file MovementType.cs.
Enumerator | |
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Auto | |
Manual |
Definition at line 13 of file TabNavigationHelper.cs.
Enumerator | |
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None | |
PerSegment | |
PerLine |
Definition at line 6 of file UIPrimitiveBase.cs.
Enumerator | |
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Vertical | |
Horizontal |
Definition at line 6 of file ScrollDirection.cs.