Tanoda
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Public Member Functions | |
void | Search (string text) |
void | HighlightSelected (GameObject selection) |
void | RemoveSelected (GameObject selection) |
void | RebuildInspector (GameObject go) |
void | RebuildInspector () |
void | ToggleInspector (bool show) |
Public Attributes | |
GameObject | inspectorScrollPanel |
Additional Inherited Members | |
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virtual void | Initialize () |
virtual void | Awake () |
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virtual bool | dontDestroyOnLoad [get] |
Override to maintain an instance of this object across level loads. More... | |
static T | instance [get] |
static T | nullableInstance [get] |
A generic gameobject hierarchy.
Definition at line 17 of file pb_Hierarchy.cs.
void GILES.Interface.pb_Hierarchy.HighlightSelected | ( | GameObject | selection | ) |
Definition at line 116 of file pb_Hierarchy.cs.
void GILES.Interface.pb_Hierarchy.RebuildInspector | ( | ) |
Definition at line 260 of file pb_Hierarchy.cs.
void GILES.Interface.pb_Hierarchy.RebuildInspector | ( | GameObject | go | ) |
Definition at line 249 of file pb_Hierarchy.cs.
void GILES.Interface.pb_Hierarchy.RemoveSelected | ( | GameObject | selection | ) |
Definition at line 129 of file pb_Hierarchy.cs.
void GILES.Interface.pb_Hierarchy.Search | ( | string | text | ) |
Definition at line 44 of file pb_Hierarchy.cs.
void GILES.Interface.pb_Hierarchy.ToggleInspector | ( | bool | show | ) |
Callback for visibility toggle.
Definition at line 291 of file pb_Hierarchy.cs.
GameObject GILES.Interface.pb_Hierarchy.inspectorScrollPanel |
A reference to the inspector GUI scroll panel. All new UI elements will be instantiated as children of this GameObject.
Definition at line 21 of file pb_Hierarchy.cs.