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UnityEngine.UI.Extensions.UILineTextureRenderer Class Reference
Inheritance diagram for UnityEngine.UI.Extensions.UILineTextureRenderer:
UnityEngine.UI.Extensions.UIPrimitiveBase

Public Member Functions

Vector3 RotatePointAroundPivot (Vector3 point, Vector3 pivot, Vector3 angles)
 
- Public Member Functions inherited from UnityEngine.UI.Extensions.UIPrimitiveBase
virtual void CalculateLayoutInputHorizontal ()
 
virtual void CalculateLayoutInputVertical ()
 
virtual bool IsRaycastLocationValid (Vector2 screenPoint, Camera eventCamera)
 

Public Attributes

float LineThickness = 2
 
bool UseMargins
 
Vector2 Margin
 
bool relativeSize
 

Protected Member Functions

override void OnPopulateMesh (VertexHelper vh)
 
- Protected Member Functions inherited from UnityEngine.UI.Extensions.UIPrimitiveBase
 UIPrimitiveBase ()
 
UIVertex[] SetVbo (Vector2[] vertices, Vector2[] uvs)
 
Vector2[] IncreaseResolution (Vector2[] input)
 
List< Vector2 > IncreaseResolution (List< Vector2 > input)
 
virtual void GeneratedUVs ()
 
virtual void ResolutionToNativeSize (float distance)
 
override void OnEnable ()
 

Properties

Rect uvRect [get, set]
 UV rectangle used by the texture. More...
 
Vector2[] Points [get, set]
 Points to be drawn in the line. More...
 
- Properties inherited from UnityEngine.UI.Extensions.UIPrimitiveBase
Sprite sprite [get, set]
 
Sprite overrideSprite [get, set]
 
Sprite activeSprite [get]
 
float eventAlphaThreshold [get, set]
 
ResolutionMode ImproveResolution [get, set]
 
float Resolution [get, set]
 
bool UseNativeSize [get, set]
 
static Material defaultETC1GraphicMaterial [get]
 Default material used to draw everything if no explicit material was specified. More...
 
override Texture mainTexture [get]
 Image's texture comes from the UnityEngine.Image. More...
 
bool hasBorder [get]
 Whether the Image has a border to work with. More...
 
float pixelsPerUnit [get]
 
override Material material [get, set]
 
virtual float minWidth [get]
 
virtual float preferredWidth [get]
 
virtual float flexibleWidth [get]
 
virtual float minHeight [get]
 
virtual float preferredHeight [get]
 
virtual float flexibleHeight [get]
 
virtual int layoutPriority [get]
 

Additional Inherited Members

- Protected Attributes inherited from UnityEngine.UI.Extensions.UIPrimitiveBase
float m_Resolution
 
- Static Protected Attributes inherited from UnityEngine.UI.Extensions.UIPrimitiveBase
static Material s_ETC1DefaultUI = null
 

Detailed Description

Definition at line 10 of file UILineTextureRenderer.cs.

Member Function Documentation

◆ OnPopulateMesh()

override void UnityEngine.UI.Extensions.UILineTextureRenderer.OnPopulateMesh ( VertexHelper  vh)
protected

Definition at line 58 of file UILineTextureRenderer.cs.

◆ RotatePointAroundPivot()

Vector3 UnityEngine.UI.Extensions.UILineTextureRenderer.RotatePointAroundPivot ( Vector3  point,
Vector3  pivot,
Vector3  angles 
)

Definition at line 151 of file UILineTextureRenderer.cs.

Member Data Documentation

◆ LineThickness

float UnityEngine.UI.Extensions.UILineTextureRenderer.LineThickness = 2

Definition at line 17 of file UILineTextureRenderer.cs.

◆ Margin

Vector2 UnityEngine.UI.Extensions.UILineTextureRenderer.Margin

Definition at line 19 of file UILineTextureRenderer.cs.

◆ relativeSize

bool UnityEngine.UI.Extensions.UILineTextureRenderer.relativeSize

Definition at line 20 of file UILineTextureRenderer.cs.

◆ UseMargins

bool UnityEngine.UI.Extensions.UILineTextureRenderer.UseMargins

Definition at line 18 of file UILineTextureRenderer.cs.

Property Documentation

◆ Points

Vector2 [] UnityEngine.UI.Extensions.UILineTextureRenderer.Points
getset

Points to be drawn in the line.

Definition at line 43 of file UILineTextureRenderer.cs.

◆ uvRect

Rect UnityEngine.UI.Extensions.UILineTextureRenderer.uvRect
getset

UV rectangle used by the texture.

Definition at line 25 of file UILineTextureRenderer.cs.


The documentation for this class was generated from the following file: