Tanoda
ChangeScene.cs
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using
System.Collections;
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using
System.Collections.Generic;
3
using
UnityEngine
;
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using
UnityEngine
.SceneManagement;
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public
class
ChangeScene
: MonoBehaviour
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{
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public
void
LoadScene
(
int
index)
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{
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SceneManager.LoadScene(index);
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}
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public
void
LoadScene
(
string
scenename)
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{
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SceneManager.LoadScene(scenename);
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}
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}
ChangeScene
Definition:
ChangeScene.cs:7
ChangeScene.LoadScene
void LoadScene(int index)
Definition:
ChangeScene.cs:8
ChangeScene.LoadScene
void LoadScene(string scenename)
Definition:
ChangeScene.cs:13
UnityEngine
Definition:
HSVPicker/UtilityScripts/BoxSlider.cs:7
Source
Assets
Scripts
ChangeScene.cs
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