Tanoda
Leap.Unity.GraphicalRenderer.AtlasBuilder.TextureReference Class Reference

Public Attributes

Texture2D texture
 
UVChannelFlags channel = UVChannelFlags.UV0
 

Detailed Description

Definition at line 469 of file AtlasBuilder.cs.

Member Data Documentation

◆ channel

UVChannelFlags Leap.Unity.GraphicalRenderer.AtlasBuilder.TextureReference.channel = UVChannelFlags.UV0

Definition at line 471 of file AtlasBuilder.cs.

◆ texture

Texture2D Leap.Unity.GraphicalRenderer.AtlasBuilder.TextureReference.texture

Definition at line 470 of file AtlasBuilder.cs.


The documentation for this class was generated from the following file: