Tanoda
ToolPositioner Class Reference
Inheritance diagram for ToolPositioner:

Public Member Functions

void hideAllTool ()
 
bool IsTool (GameObject tool)
 
void EditToolPositions ()
 
GameObject GetToolByName (string tool)
 
GameObject GetToolBlue (GameObject tool)
 
GameObject GetGenericTool (string toolHash)
 

Public Attributes

GameObject[] tools
 
Material RimLight
 
Transform ToolParent
 

Static Public Attributes

static ToolPositioner instance
 

Detailed Description

Definition at line 11 of file ToolPositioner.cs.

Member Function Documentation

◆ EditToolPositions()

void ToolPositioner.EditToolPositions ( )

Definition at line 45 of file ToolPositioner.cs.

◆ GetGenericTool()

GameObject ToolPositioner.GetGenericTool ( string  toolHash)

Definition at line 83 of file ToolPositioner.cs.

◆ GetToolBlue()

GameObject ToolPositioner.GetToolBlue ( GameObject  tool)

Definition at line 72 of file ToolPositioner.cs.

◆ GetToolByName()

GameObject ToolPositioner.GetToolByName ( string  tool)

Definition at line 51 of file ToolPositioner.cs.

◆ hideAllTool()

void ToolPositioner.hideAllTool ( )

Definition at line 30 of file ToolPositioner.cs.

◆ IsTool()

bool ToolPositioner.IsTool ( GameObject  tool)

Definition at line 40 of file ToolPositioner.cs.

Member Data Documentation

◆ instance

ToolPositioner ToolPositioner.instance
static

Definition at line 13 of file ToolPositioner.cs.

◆ RimLight

Material ToolPositioner.RimLight

Definition at line 15 of file ToolPositioner.cs.

◆ ToolParent

Transform ToolPositioner.ToolParent

Definition at line 17 of file ToolPositioner.cs.

◆ tools

GameObject [] ToolPositioner.tools

Definition at line 14 of file ToolPositioner.cs.


The documentation for this class was generated from the following file: