10 #region Implemented members of IBoxSelectable
11 bool _selected =
false;
25 bool _preSelected =
false;
41 SpriteRenderer spriteRenderer;
47 spriteRenderer =
transform.GetComponent<SpriteRenderer>();
75 spriteRenderer.color = color;
85 else if (GetComponent<UnityEngine.Renderer>())
87 GetComponent<
UnityEngine.Renderer>().material.color = color;
System.Drawing.Image Image
Credit Erdener Gonenc - @PixelEnvision.