Tanoda
IsDanaBuild.cs
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1using System.Collections;
2using System.Collections.Generic;
3using UnityEngine;
5
6public class IsDanaBuild : MonoBehaviour
7{
8 public UnityEvent isDanaBuild;
9#if DANA
10 private void Awake()
11 {
12 isDanaBuild.Invoke();
13 }
14#endif
15}
UnityEvent isDanaBuild
Definition: IsDanaBuild.cs:8